Player Matchup

Anubis
Anubis
BIackcraft47
Anubis
Level 23
God Stats
7W - 8L
1,391 SR
Queue Stats
8W - 17L
1,337 Elo+
Party 1
Loki
Loki
Bluepiteus
Loki
Level 85
God Stats
0W - 4L
1,277 SR
Queue Stats
30W - 52L
1,366 Elo+
Party 1
Bacchus
Bacchus
OctoPuZZee
Bacchus
Level 23
God Stats
4W - 5L
1,410 SR
Queue Stats
10W - 21L
1,331 Elo+
Party 1
Team Averages
Level 44
1,359 SR
1,345 Elo+

VS

Team Averages
Level 98
1,602 SR
1,500 Elo+
Ah Muzen Cab
Ah Muzen Cab
DirtyGriff
Ah Muzen Cab
Level 75
God Stats
3W - 2L
1,643 SR
Queue Stats
15W - 12L
1,415 Elo+
Party 2
Fenrir
Fenrir
DirtyMully
Fenrir
Level 65
God Stats
6W - 3L
1,591 SR
Queue Stats
10W - 12L
1,370 Elo+
Party 2
Scylla
Scylla
SpoofPie
Scylla
Level 155
God Stats
6W - 5L
1,572 SR
Queue Stats
249W - 183L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 6 / 5
12,532
660
13,367
22,076
13,584
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 11 / 5
11,943
629
13,065
20,726
9,102
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
OctoPuZZee
Bacchus
18
5 / 0 / 6
13,777
725
9,950
21,397
41,055
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DirtyGriff
Ah Muzen Cab
18
2 / 6 / 12
12,863
677
15,692
18,438
7,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
DirtyMully
Fenrir
18
6 / 5 / 9
12,964
682
11,033
24,299
27,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
SpoofPie
Scylla
20
9 / 0 / 8
14,355
756
30,099
8,408
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
11
Kills
17
17
Deaths
11
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
6
5
0.92
L
3
11
5
0.5
W
Ah Muzen Cab
DirtyGriff
Ah Muzen Cab
2
6
12
1.33
W
Fenrir
DirtyMully
Fenrir
6
5
9
2.1
L
Bacchus
OctoPuZZee
Bacchus
5
0
6
8
W
Scylla
SpoofPie
Scylla
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,382
Damage
56,824
64,199
Taken
51,145
63,741
Mitigated
38,407
10,535
Healing
12,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
13,367
902
0
8,044
22,076
13,584
65
8,695
12,691
63,410
0
L
13,065
3,617
0
893
20,726
9,102
0
10,456
9,689
0
40,821
W
Ah Muzen Cab
DirtyGriff
Ah Muzen Cab
15,692
8,875
0
6,343
18,438
7,465
1,537
9,332
9,106
0
77,198
W
Fenrir
DirtyMully
Fenrir
11,033
1,745
0
3,249
24,299
27,173
144
11,980
12,319
0
21,623
L
Bacchus
OctoPuZZee
Bacchus
9,950
933
0
1,598
21,397
41,055
0
10,121
10,358
21,160
0
W
Scylla
SpoofPie
Scylla
30,099
3,326
59
2,823
8,408
3,769
859
2,828
5,580
84,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,252
Gold Earned
40,182
205
Minions Killed
235
4
Camps Cleared
11
997,416
Distance Traveled
1,077,017
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,532
660
125
7
3
298,435
4
L
Loki
11,943
629
49
3
1
296,105
0
W
Ah Muzen Cab
12,863
677
111
6
4
341,223
0
W
Fenrir
12,964
682
19
1
1
366,447
5
L
Bacchus
13,777
725
31
2
0
402,876
2
W
Scylla
14,355
756
105
6
6
369,347
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role