Player Matchup

Cthulhu
Cthulhu
JJ112289
Cthulhu
Level 122
God Stats
8W - 5L
1,489 SR
Queue Stats
61W - 59L
1,462 Elo+
Solo
Awilix
Awilix
YoichiWolfBoy
Awilix
Level 79
God Stats
0W - 1L
1,694 SR
Queue Stats
5W - 2L
1,871 Elo+
Solo
Ao Kuang
Ao Kuang
yuki_flakez
Ao Kuang
Level 76
God Stats
31W - 39L
1,393 SR
Queue Stats
313W - 338L
1,467 Elo+
Solo
Team Averages
Level 92
1,525 SR
1,600 Elo+

VS

Team Averages
Level 108
1,591 SR
1,535 Elo+
Achilles
Achilles
I_amThe_Captain
Achilles
Level 43
God Stats
3W - 5L
1,569 SR
Queue Stats
14W - 23L
1,573 Elo+
Solo
Sol
Sol
Tr1zzMe
Sol
Level 157
God Stats
7W - 3L
1,670 SR
Queue Stats
154W - 148L
1,483 Elo+
Solo
Serqet
Serqet
Wild__Roots
Serqet
Level 123
God Stats
9W - 9L
1,532 SR
Queue Stats
199W - 219L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JJ112289
Cthulhu
17
0 / 4 / 10
11,764
619
16,004
22,663
24,463
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 1 / 6
12,024
633
17,998
19,264
9,679
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
yuki_flakez
Ao Kuang
17
8 / 5 / 1
13,198
695
17,700
21,144
11,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
6 / 3 / 4
13,162
693
16,950
21,749
20,820
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
17
2 / 5 / 7
12,701
668
21,779
24,041
11,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
18
2 / 3 / 7
12,243
644
14,103
15,467
9,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
11
Kills
10
10
Deaths
11
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
6
3
4
2.67
L
Cthulhu
JJ112289
Cthulhu
0
4
10
1.25
W
Sol
2
5
7
1.1
W
Serqet
2
3
7
1.83
L
3
1
6
6
L
Ao Kuang
yuki_flakez
Ao Kuang
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,702
Damage
52,832
63,071
Taken
61,257
45,797
Mitigated
42,038
10,737
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
16,950
3,244
0
2,427
21,749
20,820
744
12,041
9,708
0
46,519
L
Cthulhu
JJ112289
Cthulhu
16,004
1,250
991
3,785
22,663
24,463
325
9,322
12,939
51,546
0
W
Sol
21,779
6,606
0
10,375
24,041
11,277
2,010
13,578
10,463
70,306
5,688
W
Serqet
14,103
2,485
0
2,591
15,467
9,941
758
7,646
7,821
0
37,888
L
17,998
3,987
0
327
19,264
9,679
340
5,114
13,300
0
46,779
L
Ao Kuang
yuki_flakez
Ao Kuang
17,700
4,419
0
5,634
21,144
11,655
505
6,067
14,298
42,152
3,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,986
Gold Earned
38,106
194
Minions Killed
206
8
Camps Cleared
9
1,045,312
Distance Traveled
1,043,927
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,162
693
57
3
4
356,761
4
L
Cthulhu
11,764
619
77
4
2
356,893
0
W
Sol
12,701
668
98
5
2
311,736
3
W
Serqet
12,243
644
51
3
3
375,430
4
L
Awilix
12,024
633
59
3
1
372,597
2
L
Ao Kuang
13,198
695
58
3
5
315,822
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role