Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FellSwitch
Ah Muzen Cab
Level 36
God Stats
5W - 6L
1,390 SR
Queue Stats
46W - 67L
1,345 Elo+
Solo
Sol
Sol
KuroiKenshi9154
Sol
Level 99
God Stats
1W - 0L
1,139 SR
Queue Stats
12W - 16L
1,352 Elo+
Solo
King Arthur
King Arthur
WiseLicense9983
King Arthur
Level 67
God Stats
12W - 17L
1,388 SR
Queue Stats
345W - 477L
1,414 Elo+
Solo
Team Averages
Level 67
1,306 SR
1,370 Elo+

VS

Team Averages
Level 83
1,471 SR
1,452 Elo+
Khepri
Khepri
 
Khepri
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dankey Kang2416
Medusa
Level 144
God Stats
4W - 6L
1,552 SR
Queue Stats
52W - 56L
1,414 Elo+
Party 1
Ra
Ra
Rob Goblin7617
Ra
Level 40
God Stats
2W - 5L
1,361 SR
Queue Stats
20W - 21L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FellSwitch
Ah Muzen Cab
17
3 / 1 / 6
11,106
694
15,716
13,684
5,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 0 / 3
10,737
671
14,292
12,848
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
WiseLicense9983
King Arthur
14
1 / 4 / 6
9,787
612
9,509
17,639
17,595
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
0 / 1 / 4
10,083
630
6,117
13,836
20,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
2 / 5 / 3
9,332
583
20,871
16,617
8,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 3 / 1
9,864
617
8,214
12,123
6,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
9
Kills
5
5
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
4
2
L
2
5
3
0.7
W
Ah Muzen Cab
FellSwitch
Ah Muzen Cab
3
1
6
6
W
5
0
3
6.5
L
3
3
1
1.17
W
King Arthur
WiseLicense9983
King Arthur
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,517
Damage
35,202
44,171
Taken
42,576
29,328
Mitigated
35,816
12,715
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,117
329
395
1,796
13,836
20,926
0
4,599
9,237
20,609
0
L
20,871
9,458
581
3,322
16,617
8,076
275
4,629
11,988
0
47,162
W
Ah Muzen Cab
FellSwitch
Ah Muzen Cab
15,716
6,474
0
5,634
13,684
5,930
1,209
3,865
9,819
0
64,383
W
14,292
4,484
0
5,903
12,848
5,803
1,764
4,820
8,028
47,421
4,539
L
8,214
371
2,319
3,285
12,123
6,814
0
4,042
8,081
37,137
0
W
King Arthur
WiseLicense9983
King Arthur
9,509
848
0
1,178
17,639
17,595
35
6,133
11,506
0
23,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,630
Gold Earned
29,279
197
Minions Killed
178
9
Camps Cleared
3
876,642
Distance Traveled
755,568
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,083
630
35
2
0
278,595
0
L
Medusa
9,332
583
58
4
3
235,155
1
W
Ah Muzen Cab
11,106
694
109
7
3
300,346
3
W
Sol
10,737
671
72
5
5
281,660
2
L
Ra
9,864
617
85
5
0
241,818
0
W
King Arthur
9,787
612
16
1
1
294,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role