Player Matchup

Neith
Neith
AngelicWhiskers
Neith
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,113 Elo+
Party 1
Anubis
Anubis
Pathoren99
Anubis
Level 117
God Stats
4W - 0L
1,659 SR
Queue Stats
62W - 42L
1,626 Elo+
Party 1
Atlas
Atlas
Zelphric
Atlas
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 9L
1,113 Elo+
Party 1
Team Averages
Level 101
1,553 SR
1,284 Elo+

VS

Team Averages
Level 45
1,392 SR
1,395 Elo+
Neith
Neith
DiggyDoggy9461
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,386 Elo+
Party 2
Merlin
Merlin
Maybe Ic3y
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 2
Tiamat
Tiamat
ONI Demonic
Tiamat
Level 127
God Stats
0W - 2L
1,177 SR
Queue Stats
22W - 40L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 10
8,522
656
6,542
3,960
2,153
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Pathoren99
Anubis
15
8 / 0 / 4
9,916
763
11,138
6,856
4,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
Zelphric
Atlas
14
3 / 0 / 9
9,746
750
7,555
10,070
14,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,472
575
7,617
9,427
3,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Maybe Ic3y
Merlin
11
0 / 4 / 0
7,283
560
2,419
6,637
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
10
0 / 4 / 0
7,586
584
4,057
13,103
10,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
0
4
0
0
L
Merlin
Maybe Ic3y
Merlin
0
4
0
0
L
Tiamat
0
4
0
0
W
Anubis
Pathoren99
Anubis
8
0
4
10
W
Atlas
Zelphric
Atlas
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,235
Damage
14,093
20,886
Taken
29,167
21,222
Mitigated
16,141
9,458
Healing
4,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,542
2,607
84
1,415
3,960
2,153
1,120
1,726
2,234
0
29,297
L
7,617
3,271
0
1,112
9,427
3,289
0
6,859
2,568
0
30,258
L
Merlin
Maybe Ic3y
Merlin
2,419
767
0
250
6,637
2,332
0
5,742
895
16,505
0
L
Tiamat
4,057
686
0
2,864
13,103
10,520
0
6,841
6,262
15,390
0
W
Anubis
Pathoren99
Anubis
11,138
427
0
5,387
6,856
4,138
183
2,520
4,336
41,279
0
W
Atlas
Zelphric
Atlas
7,555
1,766
605
1,967
10,070
14,931
465
3,116
6,954
18,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,184
Gold Earned
22,341
164
Minions Killed
117
6
Camps Cleared
4
588,085
Distance Traveled
592,466
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,522
656
57
4
2
182,833
0
L
Neith
7,472
575
60
5
1
208,573
0
L
Merlin
7,283
560
28
2
3
193,535
0
L
Tiamat
7,586
584
29
2
0
190,358
1
W
Anubis
9,916
763
86
7
4
193,599
1
W
Atlas
9,746
750
21
2
0
211,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role