Player Matchup

Anubis
Anubis
LumenRebel
Anubis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 63L
1,289 Elo+
Party 1
Cthulhu
Cthulhu
OliverAsher
Cthulhu
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 98L
1,446 Elo+
Party 1
Heimdallr
Heimdallr
aniDiva1
Heimdallr
Level 48
God Stats
1W - 2L
1,194 SR
Queue Stats
59W - 85L
1,320 Elo+
Party 3
Nike
Nike
daytyme
Nike
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 24L
1,248 Elo+
Party 3
Discordia
Discordia
whereyomomat
Discordia
Level 108
God Stats
0W - 1L
1,923 SR
Queue Stats
50W - 73L
1,343 Elo+
Party 3
Team Averages
Level 61
1,523 SR
1,329 Elo+

VS

Team Averages
Level 104
1,457 SR
1,447 Elo+
Chiron
Chiron
 
Chiron
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
ChiTownDough
Kuzenbo
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
302W - 308L
1,494 Elo+
Party 4
Khepri
Khepri
Doomwrought
Khepri
Level 51
God Stats
1W - 1L
1,268 SR
Queue Stats
30W - 33L
1,431 Elo+
Party 2
Thanatos
Thanatos
KarepkgeKarl
Thanatos
Level 115
God Stats
11W - 17L
1,313 SR
Queue Stats
983W - 1,058L
1,386 Elo+
Solo
Fenrir
Fenrir
SikDoomdog
Fenrir
Level 53
God Stats
2W - 0L
1,704 SR
Queue Stats
30W - 34L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LumenRebel
Anubis
19
3 / 10 / 10
12,111
673
20,802
23,340
14,047
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
OliverAsher
Cthulhu
18
3 / 6 / 13
11,002
611
14,984
27,516
46,112
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
aniDiva1
Heimdallr
20
6 / 7 / 10
12,450
692
25,902
21,703
12,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
daytyme
Nike
18
2 / 6 / 10
10,997
611
9,631
23,836
27,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Discordia
whereyomomat
Discordia
20
5 / 4 / 10
12,837
713
30,068
17,698
9,385
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
12 / 3 / 13
14,706
817
32,078
18,769
12,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kuzenbo
ChiTownDough
Kuzenbo
20
2 / 3 / 22
11,811
656
11,015
30,824
48,879
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
19
3 / 3 / 20
12,971
721
13,222
26,496
30,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
KarepkgeKarl
Thanatos
20
10 / 4 / 17
13,410
745
21,596
23,329
14,972
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
SikDoomdog
Fenrir
19
5 / 6 / 13
12,160
676
13,223
26,682
25,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
117
19
Kills
32
33
Deaths
19
53
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
12
3
13
6.17
W
Kuzenbo
ChiTownDough
Kuzenbo
2
3
22
4.33
W
Khepri
3
3
20
4.33
W
Thanatos
KarepkgeKarl
Thanatos
10
4
17
4.63
L
Anubis
LumenRebel
Anubis
3
10
10
0.8
L
Cthulhu
OliverAsher
Cthulhu
3
6
13
1.58
W
Fenrir
SikDoomdog
Fenrir
5
6
13
1.92
L
Heimdallr
aniDiva1
Heimdallr
6
7
10
1.57
L
Nike
daytyme
Nike
2
6
10
1.17
L
Discordia
whereyomomat
Discordia
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,387
Damage
91,134
114,093
Taken
126,100
109,924
Mitigated
132,312
25,194
Healing
54,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
32,078
10,876
4,588
2,839
18,769
12,307
4,992
10,921
7,848
0
86,388
W
Kuzenbo
ChiTownDough
Kuzenbo
11,015
3,498
1,763
9,564
30,824
48,879
390
12,778
18,046
17,411
0
W
Khepri
13,222
1,066
4,045
5,049
26,496
30,233
252
17,194
9,302
19,175
0
W
Thanatos
KarepkgeKarl
Thanatos
21,596
7,153
3,997
16,240
23,329
14,972
2,564
12,303
11,026
0
40,076
L
Anubis
LumenRebel
Anubis
20,802
3,274
1,436
6,737
23,340
14,047
489
5,891
17,309
37,043
0
L
Cthulhu
OliverAsher
Cthulhu
14,984
1,803
1,830
3,372
27,516
46,112
0
5,199
22,055
22,013
0
W
Fenrir
SikDoomdog
Fenrir
13,223
3,414
2,009
4,374
26,682
25,921
908
12,658
14,024
0
22,766
L
Heimdallr
aniDiva1
Heimdallr
25,902
14,790
0
3,580
21,703
12,485
1,262
4,489
17,123
0
52,731
L
Nike
daytyme
Nike
9,631
1,460
425
854
23,836
27,895
0
4,065
19,439
0
17,844
L
Discordia
whereyomomat
Discordia
30,068
1,435
2,505
4,455
17,698
9,385
264
4,593
13,024
61,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,397
Gold Earned
65,058
192
Minions Killed
178
0
Camps Cleared
0
1,467,053
Distance Traveled
1,750,124
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,706
817
110
6
0
268,325
0
W
Kuzenbo
11,811
656
7
0
0
368,170
0
W
Khepri
12,971
721
8
0
0
352,529
0
W
Thanatos
13,410
745
38
2
0
400,738
0
L
Anubis
12,111
673
28
2
0
207,544
0
L
Cthulhu
11,002
611
26
1
0
331,430
0
W
Fenrir
12,160
676
15
1
0
360,362
1
L
Heimdallr
12,450
692
62
3
0
265,229
0
L
Nike
10,997
611
9
1
0
331,603
1
L
Discordia
12,837
713
67
4
0
331,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role