Player Matchup

Pele
Pele
 
Pele
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Azerurn
Danzaburou
Level 44
God Stats
1W - 0L
1,285 SR
Queue Stats
20W - 15L
1,517 Elo+
Party 2
He Bo
He Bo
LumiT KKs
He Bo
Level 157
God Stats
10W - 3L
1,766 SR
Queue Stats
666W - 687L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
PraiseTheSun480
Baron Samedi
Level 13
God Stats
1W - 2L
1,281 SR
Queue Stats
10W - 12L
1,421 Elo+
Party 1
Eset
Eset
ilium06
Eset
Level 85
God Stats
12W - 12L
1,537 SR
Queue Stats
344W - 365L
1,485 Elo+
Party 1
Team Averages
Level 81
1,474 SR
1,489 Elo+

VS

Team Averages
Level 81
1,565 SR
1,482 Elo+
Medusa
Medusa
BeeHole
Medusa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 104L
1,505 Elo+
Party 3
Ao Kuang
Ao Kuang
IOWAHAWKEYES1418
Ao Kuang
Level 104
God Stats
0W - 3L
1,339 SR
Queue Stats
371W - 333L
1,508 Elo+
Party 3
Loki
Loki
KennTico
Loki
Level 33
God Stats
1W - 1L
1,752 SR
Queue Stats
2W - 7L
1,359 Elo+
Solo
Terra
Terra
Meckles-
Terra
Level 125
God Stats
14W - 12L
1,496 SR
Queue Stats
395W - 350L
1,517 Elo+
Party 3
Zeus
Zeus
sniperdog25
Zeus
Level 106
God Stats
2W - 3L
1,737 SR
Queue Stats
98W - 81L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
3 / 1 / 3
6,723
611
6,101
8,037
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
Azerurn
Danzaburou
10
1 / 4 / 2
5,788
526
5,399
7,664
2,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
LumiT KKs
He Bo
11
5 / 0 / 0
6,856
623
8,034
5,175
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
PraiseTheSun480
Baron Samedi
10
0 / 0 / 1
5,859
533
4,283
3,470
1,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eset
ilium06
Eset
7
1 / 2 / 0
5,253
478
1,542
6,202
2,473
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeeHole
Medusa
10
7 / 3 / 0
6,542
595
7,289
9,024
2,956
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 0
5,724
520
1,322
7,248
2,804
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
7
0 / 4 / 0
4,597
418
905
6,806
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Meckles-
Terra
9
0 / 0 / 5
6,006
546
2,677
10,061
6,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

9
0 / 4 / 0
5,216
474
2,015
6,227
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
10
Kills
7
7
Deaths
11
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
3
4.5
W
Danzaburou
Azerurn
Danzaburou
1
4
2
0.5
L
Medusa
BeeHole
Medusa
7
3
0
2.33
L
0
0
0
0
L
Loki
0
4
0
0
W
He Bo
LumiT KKs
He Bo
5
0
0
5
L
Terra
Meckles-
Terra
0
0
5
2.5
W
Baron Samedi
PraiseTheSun480
Baron Samedi
0
0
1
0.5
W
Eset
ilium06
Eset
1
2
0
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,359
Damage
14,208
30,548
Taken
39,366
11,581
Mitigated
16,692
12,323
Healing
15,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,101
1,674
0
4,726
8,037
2,770
0
1,313
6,724
0
45,684
W
Danzaburou
Azerurn
Danzaburou
5,399
1,941
0
2,377
7,664
2,483
0
507
7,157
0
34,174
L
Medusa
BeeHole
Medusa
7,289
3,406
0
2,737
9,024
2,956
1,296
628
8,396
0
39,006
L
1,322
54
0
4,425
7,248
2,804
0
3,307
3,435
29,601
0
L
Loki
905
0
0
1,468
6,806
2,220
0
2,152
4,602
0
16,594
W
He Bo
LumiT KKs
He Bo
8,034
487
0
1,696
5,175
1,969
82
2,537
2,638
47,391
0
L
Terra
Meckles-
Terra
2,677
718
1,625
4,939
10,061
6,292
0
3,922
6,139
24,820
0
W
Baron Samedi
PraiseTheSun480
Baron Samedi
4,283
275
188
2,262
3,470
1,886
0
1,217
2,253
34,278
0
W
Eset
ilium06
Eset
1,542
614
0
1,074
6,202
2,473
0
440
5,762
17,490
0
L
2,015
144
0
355
6,227
2,420
0
3,292
2,935
29,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,479
Gold Earned
28,085
323
Minions Killed
246
0
Camps Cleared
0
1,021,921
Distance Traveled
990,936
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,723
611
94
9
0
245,261
2
W
Danzaburou
5,788
526
48
4
0
191,524
3
L
Medusa
6,542
595
62
6
0
180,511
1
L
Ao Kuang
5,724
520
48
4
0
217,890
2
L
Loki
4,597
418
37
3
0
208,112
0
W
He Bo
6,856
623
95
9
0
204,216
3
L
Terra
6,006
546
44
4
0
218,673
2
W
Baron Samedi
5,859
533
58
5
0
193,052
1
W
Eset
5,253
478
28
3
0
187,868
3
L
Zeus
5,216
474
55
5
0
165,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role