Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
David132423
Medusa
Level 121
God Stats
13W - 12L
1,603 SR
Queue Stats
95W - 65L
1,554 Elo+
Party 1
Ymir
Ymir
Nachturnal
Ymir
Level 123
God Stats
2W - 0L
1,348 SR
Queue Stats
91W - 62L
1,574 Elo+
Party 1
Team Averages
Level 118
1,484 SR
1,543 Elo+

VS

Team Averages
Level 91
1,426 SR
1,401 Elo+
Chaac
Chaac
Bigafrican222
Chaac
Level 99
God Stats
8W - 1L
1,584 SR
Queue Stats
60W - 37L
1,571 Elo+
Party 2
Kuzenbo
Kuzenbo
Biskydudeee
Kuzenbo
Level 114
God Stats
0W - 3L
1,250 SR
Queue Stats
69W - 111L
1,262 Elo+
Solo
Agni
Agni
wolfmiller
Agni
Level 61
God Stats
6W - 4L
1,444 SR
Queue Stats
35W - 30L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 0 / 9
8,828
679
14,734
6,612
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
15
7 / 0 / 4
9,857
758
14,790
11,251
5,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 0 / 7
9,750
750
8,308
11,948
13,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,973
613
11,863
23,660
19,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Biskydudeee
Kuzenbo
12
0 / 4 / 0
8,248
634
7,468
16,658
21,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 3 / 0
7,265
559
2,764
6,785
2,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
9
5.5
L
0
4
0
0
L
Kuzenbo
Biskydudeee
Kuzenbo
0
4
0
0
W
Medusa
7
0
4
9
W
3
0
7
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,832
Damage
22,095
29,811
Taken
47,103
21,931
Mitigated
43,184
7,098
Healing
15,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,734
875
532
1,083
6,612
2,879
125
2,467
4,145
37,340
0
L
11,863
2,249
399
13,139
23,660
19,158
0
12,747
10,913
0
36,254
L
Kuzenbo
Biskydudeee
Kuzenbo
7,468
2,479
0
976
16,658
21,139
152
7,264
9,394
27,856
0
W
Medusa
14,790
8,239
212
779
11,251
5,320
1,207
3,135
8,116
0
42,855
W
8,308
1,258
782
3,710
11,948
13,732
69
4,941
7,007
21,064
0
L
2,764
182
140
734
6,785
2,887
0
3,906
2,879
13,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,435
Gold Earned
23,486
148
Minions Killed
126
8
Camps Cleared
4
777,630
Distance Traveled
641,764
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,828
679
54
4
2
272,782
3
L
Chaac
7,973
613
50
4
3
263,149
1
L
Kuzenbo
8,248
634
41
3
1
244,687
1
W
Medusa
9,857
758
61
5
2
257,262
0
W
Ymir
9,750
750
33
3
4
247,586
6
L
Agni
7,265
559
35
3
0
133,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role