Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Auzysss
Merlin
Level 123
God Stats
9W - 11L
1,780 SR
Queue Stats
171W - 136L
1,633 Elo+
Party 2
Ne Zha
Ne Zha
Buttt3r
Ne Zha
Level 76
God Stats
1W - 5L
1,070 SR
Queue Stats
136W - 98L
1,647 Elo+
Party 2
Ganesha
Ganesha
FafiaesM
Ganesha
Level 158
God Stats
3W - 0L
1,715 SR
Queue Stats
10W - 13L
1,562 Elo+
Party 2
Ullr
Ullr
Verrattik
Ullr
Level 160
God Stats
5W - 1L
1,815 SR
Queue Stats
56W - 46L
1,483 Elo+
Solo
Team Averages
Level 129
1,576 SR
1,565 Elo+

VS

Team Averages
Level 108
1,608 SR
1,543 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JuliNavarro30
Artemis
Level 89
God Stats
5W - 3L
1,873 SR
Queue Stats
300W - 283L
1,567 Elo+
Party 3
Vulcan
Vulcan
LemonBan
Vulcan
Level 126
God Stats
9W - 12L
1,539 SR
Queue Stats
395W - 383L
1,562 Elo+
Party 1
Nemesis
Nemesis
ObakaWins
Nemesis
Level 94
God Stats
13W - 8L
1,625 SR
Queue Stats
301W - 283L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
1 / 1 / 3
10,380
519
9,175
12,454
12,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
Auzysss
Merlin
16
3 / 1 / 5
10,034
502
13,098
6,614
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Buttt3r
Ne Zha
15
2 / 4 / 4
9,467
473
7,175
16,515
7,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
FafiaesM
Ganesha
14
0 / 0 / 9
9,945
497
4,018
8,564
9,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
19
8 / 1 / 1
12,097
605
10,316
10,962
5,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
0 / 1 / 3
9,616
481
6,479
14,243
12,290
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kumbhakarna
 
Kumbhakarna
13
3 / 2 / 2
9,098
455
4,612
18,588
17,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
13
1 / 5 / 0
8,466
423
2,884
9,695
3,030
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
LemonBan
Vulcan
17
1 / 0 / 1
10,504
525
9,779
6,749
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
ObakaWins
Nemesis
15
2 / 6 / 3
9,230
462
5,437
17,028
6,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
14
Kills
7
7
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
3
2.5
L
Guan Yu
 
Guan Yu
0
1
3
1.5
L
Kumbhakarna
 
Kumbhakarna
3
2
2
2
W
Merlin
Auzysss
Merlin
3
1
5
5.5
W
Ne Zha
Buttt3r
Ne Zha
2
4
4
1
W
Ganesha
FafiaesM
Ganesha
0
0
9
4.5
L
Artemis
1
5
0
0.2
L
Vulcan
LemonBan
Vulcan
1
0
1
1.5
L
Nemesis
ObakaWins
Nemesis
2
6
3
0.58
W
Ullr
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,782
Damage
29,191
55,109
Taken
66,303
37,836
Mitigated
42,305
13,634
Healing
11,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,175
934
0
3,169
12,454
12,327
214
1,829
10,601
66,406
0
L
Guan Yu
 
Guan Yu
6,479
1,060
456
4,005
14,243
12,290
0
7,506
6,068
129
69,647
L
Kumbhakarna
 
Kumbhakarna
4,612
625
0
2,453
18,588
17,567
0
10,449
8,031
23,193
0
W
Merlin
Auzysss
Merlin
13,098
1,216
0
500
6,614
3,196
329
1,764
4,826
97,603
0
W
Ne Zha
Buttt3r
Ne Zha
7,175
1,264
0
7,972
16,515
7,356
328
4,725
11,628
0
74,941
W
Ganesha
FafiaesM
Ganesha
4,018
392
0
1,419
8,564
9,806
192
3,865
4,553
26,434
0
L
Artemis
2,884
842
0
1,963
9,695
3,030
0
993
8,702
0
51,184
L
Vulcan
LemonBan
Vulcan
9,779
4,511
0
1,106
6,749
2,858
0
2,889
3,788
102,594
0
L
Nemesis
ObakaWins
Nemesis
5,437
2,449
0
1,057
17,028
6,560
0
3,651
13,275
0
90,838
W
Ullr
10,316
3,280
0
574
10,962
5,151
8,161
2,106
8,814
0
120,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,923
Gold Earned
46,914
633
Minions Killed
588
0
Camps Cleared
0
1,957,737
Distance Traveled
2,016,053
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,380
519
144
7
0
379,009
7
L
Guan Yu
9,616
481
132
7
0
385,444
4
L
Kumbhakarna
9,098
455
12
1
0
388,325
4
W
Merlin
10,034
502
180
9
0
380,575
5
W
Ne Zha
9,467
473
110
6
0
421,674
2
W
Ganesha
9,945
497
1
0
0
402,442
7
L
Artemis
8,466
423
101
5
0
348,929
7
L
Vulcan
10,504
525
213
11
0
450,001
5
L
Nemesis
9,230
462
130
7
0
443,354
2
W
Ullr
12,097
605
198
10
0
374,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role