Player Matchup

Vulcan
Vulcan
ExceededTulip0
Vulcan
Level 123
God Stats
15W - 11L
1,716 SR
Queue Stats
36W - 27L
1,653 Elo+
Party 1
Ne Zha
Ne Zha
GLUTENOVERDOSE
Ne Zha
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,718 Elo+
Party 1
Kuzenbo
Kuzenbo
MasterLSS100
Kuzenbo
Level 105
God Stats
8W - 6L
1,601 SR
Queue Stats
103W - 72L
1,624 Elo+
Party 1
Team Averages
Level 110
1,606 SR
1,665 Elo+

VS

Team Averages
Level 107
1,650 SR
1,493 Elo+
Fenrir
Fenrir
Axolotl30
Fenrir
Level 113
God Stats
2W - 4L
1,574 SR
Queue Stats
14W - 15L
1,514 Elo+
Party 2
Ah Puch
Ah Puch
Xl-Moonlight_
Ah Puch
Level 99
God Stats
10W - 8L
1,689 SR
Queue Stats
85W - 94L
1,465 Elo+
Solo
Medusa
Medusa
ff17
Medusa
Level 109
God Stats
5W - 1L
1,687 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
8,618
783
10,737
8,015
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 0 / 8
8,712
792
9,696
6,967
4,363
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
MasterLSS100
Kuzenbo
13
2 / 2 / 7
8,770
797
4,772
12,040
16,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Axolotl30
Fenrir
10
0 / 5 / 3
6,615
601
4,941
12,264
4,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
11
2 / 4 / 0
7,395
672
8,656
9,614
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
ff17
Medusa
11
1 / 3 / 1
6,949
632
5,780
8,325
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
3
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Axolotl30
Fenrir
0
5
3
0.3
W
6
1
5
8.5
W
4
0
8
8
W
Kuzenbo
MasterLSS100
Kuzenbo
2
2
7
2.75
L
Ah Puch
2
4
0
0.5
L
Medusa
ff17
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,205
Damage
19,377
27,022
Taken
30,203
25,008
Mitigated
11,887
5,438
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Axolotl30
Fenrir
4,941
829
0
2,335
12,264
4,841
0
6,084
6,180
0
15,563
W
10,737
5,152
0
460
8,015
3,906
644
3,788
4,227
32,976
0
W
9,696
3,443
0
3,597
6,967
4,363
666
2,201
4,766
0
35,547
W
Kuzenbo
MasterLSS100
Kuzenbo
4,772
1,764
0
1,381
12,040
16,739
555
3,225
8,815
12,165
0
L
Ah Puch
8,656
187
0
2,492
9,614
3,960
0
4,902
4,712
35,830
0
L
Medusa
ff17
Medusa
5,780
2,557
0
1,087
8,325
3,086
294
5,236
3,089
0
22,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,100
Gold Earned
20,959
135
Minions Killed
135
7
Camps Cleared
4
625,905
Distance Traveled
582,035
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,615
601
20
2
2
199,571
2
W
Vulcan
8,618
783
66
6
2
202,719
1
W
Ne Zha
8,712
792
51
5
4
230,025
3
W
Kuzenbo
8,770
797
18
2
1
193,161
1
L
Ah Puch
7,395
672
79
7
1
185,391
4
L
Medusa
6,949
632
36
3
1
197,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role