Player Matchup

Gilgamesh
Gilgamesh
X3Diviants3X
Gilgamesh
Level 29
God Stats
0W - 1L
1,297 SR
Queue Stats
1W - 2L
1,544 Elo+
Party 1
Loki
Loki
v1t0j
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
x8lion8x
Thoth
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,544 Elo+
Party 1
Team Averages
Level 26
1,432 SR
1,530 Elo+

VS

Team Averages
Level 98
1,323 SR
1,379 Elo+
Cthulhu
Cthulhu
Nosreg
Cthulhu
Level 144
God Stats
1W - 1L
1,180 SR
Queue Stats
97W - 130L
1,348 Elo+
Party 2
Loki
Loki
alambrito22
Loki
Level 29
God Stats
7W - 5L
1,332 SR
Queue Stats
78W - 113L
1,294 Elo+
Party 2
Hera
Hera
ninjalol5
Hera
Level 120
God Stats
36W - 40L
1,459 SR
Queue Stats
858W - 1,044L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
X3Diviants3X
Gilgamesh
10
0 / 8 / 0
7,232
556
7,006
14,771
8,372
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
v1t0j
Loki
11
1 / 9 / 0
7,953
612
7,717
11,948
3,714
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
x8lion8x
Thoth
11
0 / 4 / 0
7,363
566
6,237
9,275
3,591
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nosreg
Cthulhu
15
5 / 0 / 10
10,615
817
11,678
14,398
17,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
8 / 1 / 11
10,316
794
8,499
10,384
4,285
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
15
8 / 1 / 10
10,455
804
11,747
6,316
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
52
1
Kills
21
21
Deaths
2
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Nosreg
Cthulhu
5
0
10
10
L
Gilgamesh
X3Diviants3X
Gilgamesh
0
8
0
0
W
8
1
11
13.5
W
Hera
8
1
10
13
L
Loki
v1t0j
Loki
1
9
0
0.11
L
Thoth
x8lion8x
Thoth
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,960
Damage
31,924
35,994
Taken
31,098
15,677
Mitigated
24,639
1,186
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Nosreg
Cthulhu
11,678
1,295
135
3,659
14,398
17,397
409
5,692
8,706
27,183
0
L
Gilgamesh
X3Diviants3X
Gilgamesh
7,006
2,206
0
540
14,771
8,372
0
10,511
3,935
0
22,479
W
8,499
2,389
0
510
10,384
4,285
0
779
9,605
0
31,187
W
Hera
11,747
1,803
0
1,626
6,316
2,957
1,506
808
5,508
45,263
0
L
Loki
v1t0j
Loki
7,717
2,309
0
190
11,948
3,714
0
6,650
4,970
0
13,229
L
Thoth
x8lion8x
Thoth
6,237
1,151
0
456
9,275
3,591
0
5,988
3,241
24,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,548
Gold Earned
31,386
84
Minions Killed
151
2
Camps Cleared
10
571,649
Distance Traveled
749,943
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,615
817
38
3
1
274,591
0
L
Gilgamesh
7,232
556
36
3
2
198,870
5
W
Loki
10,316
794
43
3
6
253,356
0
W
Hera
10,455
804
70
5
3
221,996
3
L
Loki
7,953
612
8
1
0
202,369
1
L
Thoth
7,363
566
40
3
0
170,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role