Player Matchup

Tiamat
Tiamat
Lavish_Ambitionz
Tiamat
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,213 Elo+
Party 4
Cabrakan
Cabrakan
LoveKlutchz
Cabrakan
Level 74
God Stats
24W - 15L
1,347 SR
Queue Stats
306W - 270L
1,342 Elo+
Party 3
Hades
Hades
PhoenixFyrre
Hades
Level 28
God Stats
1W - 0L
1,523 SR
Queue Stats
117W - 122L
1,331 Elo+
Party 3
Kali
Kali
Sheeside74
Kali
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 29L
1,213 Elo+
Party 4
Izanami
Izanami
Tk Ghosty9594
Izanami
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
40W - 39L
1,469 Elo+
Party 3
Team Averages
Level 35
1,474 SR
1,314 Elo+

VS

Team Averages
Level 58
1,495 SR
1,355 Elo+
Artio
Artio
CheeksGod
Artio
Level 25
God Stats
0W - 2L
1,525 SR
Queue Stats
6W - 10L
1,214 Elo+
Party 1
Bastet
Bastet
Gramrinne
Bastet
Level 63
God Stats
7W - 7L
1,484 SR
Queue Stats
246W - 267L
1,342 Elo+
Party 2
Izanami
Izanami
Liamp149
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,526 Elo+
Party 2
Chronos
Chronos
frozE123
Chronos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 144L
1,458 Elo+
Party 2
Ravana
Ravana
maxium1738
Ravana
Level 59
God Stats
1W - 2L
1,463 SR
Queue Stats
7W - 15L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
10,896
495
8,830
13,313
8,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
LoveKlutchz
Cabrakan
20
5 / 3 / 2
13,560
616
10,000
24,341
18,527
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 3 / 5
10,322
469
4,787
19,251
18,314
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 5
10,041
456
6,759
18,954
8,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
14
1 / 0 / 6
9,847
448
14,675
6,855
2,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CheeksGod
Artio
15
5 / 5 / 2
9,498
432
8,872
28,874
41,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Gramrinne
Bastet
6
1 / 1 / 0
6,643
302
1,922
3,700
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Liamp149
Izanami
7
1 / 0 / 0
6,922
315
2,342
2,681
684
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
frozE123
Chronos
8
0 / 0 / 1
7,086
322
1,279
2,306
737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
maxium1738
Ravana
15
3 / 5 / 3
9,358
425
9,997
21,171
19,248
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
11
Kills
10
10
Deaths
11
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
CheeksGod
Artio
5
5
2
1.2
L
Bastet
Gramrinne
Bastet
1
1
0
1
W
2
3
5
1.5
L
Izanami
Liamp149
Izanami
1
0
0
1
W
Cabrakan
LoveKlutchz
Cabrakan
5
3
2
2
W
1
3
5
1.17
W
2
1
5
4.5
W
Izanami
1
0
6
4
L
Chronos
frozE123
Chronos
0
0
1
0.5
L
Ravana
maxium1738
Ravana
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,051
Damage
24,412
82,714
Taken
58,732
55,748
Mitigated
62,931
27,561
Healing
12,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
CheeksGod
Artio
8,872
1,900
676
7,776
28,874
41,055
0
12,631
16,243
41,730
0
L
Bastet
Gramrinne
Bastet
1,922
733
0
1,422
3,700
1,207
0
1,469
2,231
0
13,524
W
8,830
1,386
350
4,646
13,313
8,279
3,512
3,037
10,276
67,950
0
L
Izanami
Liamp149
Izanami
2,342
1,923
0
996
2,681
684
205
447
2,234
0
22,646
W
Cabrakan
LoveKlutchz
Cabrakan
10,000
1,513
0
12,729
24,341
18,527
0
371
23,970
136,389
0
W
4,787
725
449
4,982
19,251
18,314
1,202
3,175
16,076
30,624
0
W
6,759
4,013
0
2,847
18,954
8,017
1,816
2,455
16,499
0
63,414
W
Izanami
14,675
10,283
0
1,558
6,855
2,611
6,497
1,113
5,742
0
80,359
L
Chronos
frozE123
Chronos
1,279
427
0
556
2,306
737
984
773
1,533
19,611
0
L
Ravana
maxium1738
Ravana
9,997
2,598
0
831
21,171
19,248
0
8,297
12,874
0
51,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,666
Gold Earned
39,507
631
Minions Killed
215
0
Camps Cleared
0
1,968,877
Distance Traveled
1,145,515
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,498
432
41
2
0
375,562
2
L
Bastet
6,643
302
29
1
0
147,923
0
W
Tiamat
10,896
495
125
6
0
376,638
0
L
Izanami
6,922
315
41
2
0
129,683
0
W
Cabrakan
13,560
616
253
12
0
363,026
4
W
Hades
10,322
469
42
2
0
354,822
1
W
Kali
10,041
456
85
4
0
479,401
0
W
Izanami
9,847
448
126
6
0
394,990
2
L
Chronos
7,086
322
37
2
0
115,328
1
L
Ravana
9,358
425
67
3
0
377,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role