Player Matchup

Chronos
Chronos
DarkNeko24
Chronos
Level 139
God Stats
6W - 3L
1,612 SR
Queue Stats
149W - 150L
1,474 Elo+
Solo
Atlas
Atlas
Dergham IT
Atlas
Level 103
God Stats
4W - 3L
1,652 SR
Queue Stats
236W - 231L
1,453 Elo+
Solo
Nu Wa
Nu Wa
LdyNghtStlkr007
Nu Wa
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,372 Elo+
Solo
Bellona
Bellona
Mr x McGuirk
Bellona
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
360W - 386L
1,462 Elo+
Solo
Ra
Ra
saintsucio
Ra
Level 105
God Stats
1W - 1L
1,277 SR
Queue Stats
94W - 118L
1,416 Elo+
Solo
Team Averages
Level 105
1,508 SR
1,435 Elo+

VS

Team Averages
Level 92
1,339 SR
1,426 Elo+
Fenrir
Fenrir
OG_ShortTurtle
Fenrir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 69L
1,429 Elo+
Party 1
Artemis
Artemis
bossperson_1234
Artemis
Level 28
God Stats
1W - 2L
1,263 SR
Queue Stats
38W - 40L
1,388 Elo+
Party 1
Guan Yu
Guan Yu
edt_211
Guan Yu
Level 112
God Stats
3W - 2L
1,573 SR
Queue Stats
99W - 102L
1,478 Elo+
Party 1
Mercury
Mercury
hiworld420
Mercury
Level 107
God Stats
3W - 4L
1,188 SR
Queue Stats
172W - 177L
1,414 Elo+
Solo
Eset
Eset
mousejunkey
Eset
Level 97
God Stats
0W - 4L
1,170 SR
Queue Stats
204W - 218L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DarkNeko24
Chronos
19
4 / 4 / 14
12,414
653
17,782
23,132
12,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
20
6 / 2 / 19
15,031
791
22,567
28,789
44,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 6 / 14
12,916
680
24,343
15,191
7,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Mr x McGuirk
Bellona
20
6 / 4 / 12
14,038
739
16,597
26,982
32,647
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
4 / 5 / 17
13,405
706
18,202
18,182
18,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 17
12,108
637
16,688
26,819
28,150
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
3 / 4 / 16
12,311
648
22,453
20,197
10,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
edt_211
Guan Yu
18
1 / 4 / 16
11,199
589
12,824
26,873
38,718
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
hiworld420
Mercury
20
7 / 7 / 9
12,822
675
13,724
22,339
14,390
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 5 / 11
13,132
691
24,051
18,855
8,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
90
25
Kills
21
21
Deaths
25
76
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chronos
DarkNeko24
Chronos
4
4
14
2.75
W
Atlas
6
2
19
7.75
W
5
6
14
2
W
Bellona
Mr x McGuirk
Bellona
6
4
12
3
L
4
5
17
2.5
L
3
4
16
2.75
L
Guan Yu
edt_211
Guan Yu
1
4
16
2.25
L
Mercury
hiworld420
Mercury
7
7
9
1.64
L
6
5
11
2.3
W
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,491
Damage
89,740
112,276
Taken
115,083
114,985
Mitigated
100,048
33,656
Healing
47,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DarkNeko24
Chronos
17,782
5,340
2,963
1,950
23,132
12,979
1,923
5,168
17,964
37,553
0
W
Atlas
22,567
8,409
1,219
6,722
28,789
44,113
1,599
7,864
20,925
47,532
0
W
24,343
7,413
792
950
15,191
7,055
3,238
1,861
13,330
47,092
0
W
Bellona
Mr x McGuirk
Bellona
16,597
2,661
3,892
3,854
26,982
32,647
1,153
5,495
21,487
1,311
26,105
L
16,688
5,170
4,496
4,704
26,819
28,150
1,051
17,244
9,575
0
28,673
L
22,453
7,615
2,609
3,839
20,197
10,089
2,848
17,852
2,345
0
58,643
L
Guan Yu
edt_211
Guan Yu
12,824
1,398
9,884
8,328
26,873
38,718
427
17,194
9,679
0
25,525
L
Mercury
hiworld420
Mercury
13,724
4,402
2,698
2,923
22,339
14,390
1,083
15,482
6,857
0
31,886
L
24,051
918
5,427
2,688
18,855
8,701
1,608
15,166
3,689
73,723
0
W
18,202
2,459
6,423
4,891
18,182
18,191
3,001
3,663
14,519
52,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,804
Gold Earned
61,572
202
Minions Killed
240
0
Camps Cleared
0
1,770,632
Distance Traveled
1,697,265
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,414
653
35
2
0
364,370
3
W
Atlas
15,031
791
40
2
0
382,547
0
W
Nu Wa
12,916
680
35
2
0
329,266
2
W
Bellona
14,038
739
17
1
0
369,938
0
L
Fenrir
12,108
637
22
1
0
338,836
0
L
Artemis
12,311
648
72
4
0
319,011
0
L
Guan Yu
11,199
589
27
1
0
347,305
0
L
Mercury
12,822
675
29
2
0
388,917
0
L
Eset
13,132
691
90
5
0
303,196
0
W
Ra
13,405
706
75
4
0
324,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role