Player Matchup

Awilix
Awilix
Avernic
Awilix
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,621 Elo+
Party 1
Vulcan
Vulcan
BMMelater
Vulcan
Level 157
God Stats
4W - 5L
1,604 SR
Queue Stats
274W - 211L
1,641 Elo+
Party 1
Sobek
Sobek
Bolevshik
Sobek
Level 151
God Stats
2W - 2L
1,966 SR
Queue Stats
319W - 195L
1,732 Elo+
Party 1
Tyr
Tyr
KentBeef
Tyr
Level 156
God Stats
2W - 1L
1,575 SR
Queue Stats
300W - 216L
1,664 Elo+
Party 1
Chiron
Chiron
XDHeheXDD
Chiron
Level 149
God Stats
3W - 3L
1,630 SR
Queue Stats
274W - 198L
1,699 Elo+
Party 1
Team Averages
Level 147
1,655 SR
1,672 Elo+

VS

Team Averages
Level 136
1,593 SR
1,624 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
LGΝD
Mercury
Level 157
God Stats
1W - 1L
1,793 SR
Queue Stats
10W - 13L
1,650 Elo+
Solo
Shiva
Shiva
PolarisMajor
Shiva
Level 157
God Stats
4W - 2L
1,698 SR
Queue Stats
87W - 76L
1,675 Elo+
Solo
Ishtar
Ishtar
RGBweston
Ishtar
Level 132
God Stats
7W - 10L
1,412 SR
Queue Stats
140W - 138L
1,636 Elo+
Party 2
Cerberus
Cerberus
Ragsssss
Cerberus
Level 109
God Stats
2W - 2L
1,561 SR
Queue Stats
343W - 292L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Avernic
Awilix
18
4 / 5 / 1
10,799
470
5,477
16,967
8,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
BMMelater
Vulcan
17
0 / 5 / 1
10,204
444
14,581
12,559
6,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
Bolevshik
Sobek
13
0 / 4 / 5
8,711
379
6,545
21,178
24,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

17
0 / 5 / 1
10,750
467
8,605
25,450
22,949
Mystical Earring

Mystical Earring

+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
XDHeheXDD
Chiron
20
2 / 3 / 1
12,420
540
9,787
15,317
6,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
1 / 2 / 6
12,157
529
7,281
11,232
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
LGΝD
Mercury
20
6 / 1 / 8
13,213
574
13,274
22,414
11,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 0 / 7
14,756
642
23,286
21,253
22,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
RGBweston
Ishtar
20
2 / 1 / 8
13,245
576
7,966
13,105
5,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Ragsssss
Cerberus
18
3 / 2 / 10
12,249
533
13,759
20,729
17,892
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
6
Kills
22
22
Deaths
6
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
6
2
L
Awilix
Avernic
Awilix
4
5
1
0.9
L
Vulcan
BMMelater
Vulcan
0
5
1
0.1
L
Sobek
Bolevshik
Sobek
0
4
5
0.63
L
0
5
1
0.1
W
Mercury
LGΝD
Mercury
6
1
8
10
W
10
0
7
13.5
W
Ishtar
RGBweston
Ishtar
2
1
8
6
W
Cerberus
Ragsssss
Cerberus
3
2
10
4
L
Chiron
XDHeheXDD
Chiron
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,995
Damage
65,566
91,471
Taken
88,733
69,113
Mitigated
62,730
17,894
Healing
29,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,281
616
5,036
3,212
11,232
4,779
1,537
4,372
6,860
108,309
0
L
Awilix
Avernic
Awilix
5,477
1,694
0
580
16,967
8,269
0
3,958
13,009
0
104,703
L
Vulcan
BMMelater
Vulcan
14,581
2,606
0
714
12,559
6,518
219
3,396
9,163
115,264
0
L
Sobek
Bolevshik
Sobek
6,545
544
0
3,633
21,178
24,607
0
8,071
13,107
28,244
0
L
8,605
750
0
7,882
25,450
22,949
0
2,960
22,490
0
92,474
W
Mercury
LGΝD
Mercury
13,274
7,946
0
3,209
22,414
11,153
1,543
5,717
16,697
32
132,292
W
23,286
5,710
292
9,721
21,253
22,923
1,771
3,585
17,668
242
108,313
W
Ishtar
RGBweston
Ishtar
7,966
5,041
0
2,709
13,105
5,983
4,049
2,732
10,373
0
126,053
W
Cerberus
Ragsssss
Cerberus
13,759
1,015
0
5,422
20,729
17,892
188
5,567
15,162
52,659
0
L
Chiron
XDHeheXDD
Chiron
9,787
4,390
248
4,837
15,317
6,770
1,956
2,929
12,298
0
133,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,884
Gold Earned
65,620
751
Minions Killed
826
0
Camps Cleared
0
2,306,600
Distance Traveled
2,538,084
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,157
529
189
8
0
458,319
3
L
Awilix
10,799
470
145
6
0
519,201
3
L
Vulcan
10,204
444
196
9
0
448,593
5
L
Sobek
8,711
379
17
1
0
510,281
4
L
Tyr
10,750
467
152
7
0
448,201
0
W
Mercury
13,213
574
178
8
0
595,220
6
W
Shiva
14,756
642
173
8
0
526,394
2
W
Ishtar
13,245
576
203
9
0
473,538
4
W
Cerberus
12,249
533
83
4
0
484,613
4
L
Chiron
12,420
540
241
10
0
380,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role