Player Matchup

Bakasura
Bakasura
BTFXSOLDIERS
Bakasura
Level 55
God Stats
0W - 3L
1,188 SR
Queue Stats
125W - 149L
1,452 Elo+
Party 2
Raijin
Raijin
DiggyGames
Raijin
Level 103
God Stats
1W - 3L
1,389 SR
Queue Stats
170W - 179L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
FookinThrawn
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,600 Elo+
Party 1
Sobek
Sobek
SomeTinyNutz254
Sobek
Level 13
God Stats
9W - 11L
1,506 SR
Queue Stats
11W - 18L
1,320 Elo+
Party 2
Cernunnos
Cernunnos
Zablinskigames
Cernunnos
Level 84
God Stats
15W - 12L
1,531 SR
Queue Stats
213W - 243L
1,379 Elo+
Party 1
Team Averages
Level 52
1,423 SR
1,434 Elo+

VS

Team Averages
Level 59
1,394 SR
1,430 Elo+
Kali
Kali
ItzDedro
Kali
Level 108
God Stats
4W - 5L
1,346 SR
Queue Stats
270W - 293L
1,403 Elo+
Party 3
Kukulkan
Kukulkan
LupusK9
Kukulkan
Level 43
God Stats
153W - 161L
1,339 SR
Queue Stats
288W - 353L
1,381 Elo+
Party 3
Neith
Neith
bperry9899
Neith
Level 47
God Stats
5W - 6L
1,502 SR
Queue Stats
114W - 124L
1,507 Elo+
Party 3
Nu Wa
Nu Wa
kIllerTroll1729
Nu Wa
Level 54
God Stats
25W - 13L
1,500 SR
Queue Stats
163W - 198L
1,423 Elo+
Solo
Athena
Athena
zarosien
Athena
Level 44
God Stats
14W - 13L
1,285 SR
Queue Stats
147W - 139L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BTFXSOLDIERS
Bakasura
17
6 / 2 / 0
10,147
507
11,382
19,573
10,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
DiggyGames
Raijin
16
0 / 3 / 1
9,567
478
8,837
11,790
6,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
FookinThrawn
Cthulhu
12
0 / 6 / 0
7,535
377
3,057
14,630
10,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 3 / 4
7,983
399
3,006
17,875
22,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Zablinskigames
Cernunnos
12
1 / 5 / 2
7,981
399
9,743
17,881
7,644
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
4 / 1 / 6
11,011
551
9,322
18,696
9,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
LupusK9
Kukulkan
17
2 / 0 / 5
10,992
550
8,890
7,752
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
14
6 / 5 / 6
9,532
477
18,846
13,837
7,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 0 / 2
12,306
615
13,944
8,413
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
zarosien
Athena
14
0 / 1 / 13
9,703
485
7,617
15,224
17,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
7
Kills
19
19
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BTFXSOLDIERS
Bakasura
6
2
0
3
L
Raijin
DiggyGames
Raijin
0
3
1
0.17
L
Cthulhu
FookinThrawn
Cthulhu
0
6
0
0
W
Kali
4
1
6
7
W
Kukulkan
LupusK9
Kukulkan
2
0
5
4.5
L
0
3
4
0.67
L
Cernunnos
Zablinskigames
Cernunnos
1
5
2
0.4
W
Neith
6
5
6
1.8
W
7
0
2
8
W
Athena
zarosien
Athena
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,025
Damage
58,619
81,749
Taken
63,922
57,515
Mitigated
42,394
16,348
Healing
19,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BTFXSOLDIERS
Bakasura
11,382
6,956
0
3,632
19,573
10,042
0
6,663
12,678
0
87,053
L
Raijin
DiggyGames
Raijin
8,837
954
0
3,874
11,790
6,262
0
4,621
7,055
94,916
0
L
Cthulhu
FookinThrawn
Cthulhu
3,057
265
0
470
14,630
10,771
0
8,518
5,564
35,342
0
W
Kali
9,322
5,322
0
4,211
18,696
9,659
0
2,316
15,955
0
108,516
W
Kukulkan
LupusK9
Kukulkan
8,890
866
0
2,013
7,752
4,123
0
4,753
2,987
91,434
0
L
3,006
207
0
2,004
17,875
22,796
14
5,183
12,554
14,245
0
L
Cernunnos
Zablinskigames
Cernunnos
9,743
4,924
0
6,368
17,881
7,644
0
4,376
13,447
0
61,222
W
Neith
18,846
8,045
498
5,332
13,837
7,334
1,326
2,614
11,153
0
52,054
W
13,944
2,862
0
3,708
8,413
3,671
3,018
2,222
5,898
84,239
0
W
Athena
zarosien
Athena
7,617
2,593
0
3,354
15,224
17,607
18
3,599
11,569
33,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,213
Gold Earned
53,544
483
Minions Killed
546
0
Camps Cleared
0
1,830,419
Distance Traveled
1,872,290
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,147
507
138
7
0
421,951
7
L
Raijin
9,567
478
171
9
0
337,762
3
L
Cthulhu
7,535
377
74
4
0
372,602
0
W
Kali
11,011
551
150
8
0
454,062
1
W
Kukulkan
10,992
550
163
8
0
319,467
6
L
Sobek
7,983
399
15
1
0
378,863
0
L
Cernunnos
7,981
399
85
4
0
319,241
1
W
Neith
9,532
477
56
3
0
339,878
1
W
Nu Wa
12,306
615
141
7
0
358,318
2
W
Athena
9,703
485
36
2
0
400,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role