Player Matchup

Mercury
Mercury
 
Mercury
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
GSJ96
Baron Samedi
Level 78
God Stats
78W - 50L
1,597 SR
Queue Stats
258W - 277L
1,411 Elo+
Solo
Guan Yu
Guan Yu
Gianter9
Guan Yu
Level 106
God Stats
11W - 8L
1,759 SR
Queue Stats
52W - 57L
1,408 Elo+
Party 2
Jormungandr
Jormungandr
Squishie204
Jormungandr
Level 92
God Stats
2W - 1L
1,813 SR
Queue Stats
15W - 18L
1,463 Elo+
Solo
Ishtar
Ishtar
stevenmcfly87
Ishtar
Level 127
God Stats
6W - 16L
1,252 SR
Queue Stats
430W - 464L
1,400 Elo+
Solo
Team Averages
Level 97
1,584 SR
1,436 Elo+

VS

Team Averages
Level 66
1,444 SR
1,328 Elo+
Nemesis
Nemesis
Koningapenhoofd
Nemesis
Level 62
God Stats
5W - 7L
1,447 SR
Queue Stats
26W - 29L
1,364 Elo+
Party 3
Kukulkan
Kukulkan
WWWicky
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,253 Elo+
Party 3
Ymir
Ymir
chayan2003
Ymir
Level 56
God Stats
15W - 26L
1,345 SR
Queue Stats
19W - 31L
1,274 Elo+
Solo
Horus
Horus
italia_smile
Horus
Level 94
God Stats
86W - 111L
1,410 SR
Queue Stats
548W - 681L
1,369 Elo+
Party 1
Sol
Sol
r-123d
Sol
Level 103
God Stats
81W - 93L
1,517 SR
Queue Stats
587W - 701L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
8 / 0 / 11
10,401
578
17,738
12,727
5,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
GSJ96
Baron Samedi
16
8 / 0 / 13
10,377
577
19,107
10,818
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Gianter9
Guan Yu
17
5 / 0 / 4
10,671
593
10,436
13,140
13,078
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
Squishie204
Jormungandr
14
1 / 2 / 13
9,227
513
10,847
15,553
13,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
6 / 1 / 7
10,332
574
9,712
12,350
4,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,492
416
2,719
13,857
5,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kukulkan
WWWicky
Kukulkan
11
0 / 8 / 0
6,787
377
2,682
17,160
6,978
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 0
7,459
414
3,076
14,685
12,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 7 / 2
7,622
423
5,879
23,474
15,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
r-123d
Sol
14
2 / 6 / 1
8,828
490
14,288
20,215
8,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
6
28
Kills
3
3
Deaths
28
48
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
0
11
13.5
W
Baron Samedi
GSJ96
Baron Samedi
8
0
13
14.5
W
Guan Yu
Gianter9
Guan Yu
5
0
4
7
L
0
3
0
0
W
Jormungandr
Squishie204
Jormungandr
1
2
13
3.75
L
Kukulkan
WWWicky
Kukulkan
0
8
0
0
L
0
4
0
0
L
1
7
2
0.29
L
Sol
r-123d
Sol
2
6
1
0.42
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,840
Damage
28,644
64,588
Taken
89,391
42,949
Mitigated
48,321
27,162
Healing
27,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
17,738
12,018
0
792
12,727
5,887
308
2,963
9,694
0
84,133
W
Baron Samedi
GSJ96
Baron Samedi
19,107
2,327
2,892
7,004
10,818
5,708
2,242
3,520
7,262
73,411
0
W
Guan Yu
Gianter9
Guan Yu
10,436
1,140
567
5,168
13,140
13,078
145
2,265
10,584
0
82,550
L
2,719
951
451
4,436
13,857
5,344
0
2,874
10,983
0
49,926
W
Jormungandr
Squishie204
Jormungandr
10,847
4,050
0
3,077
15,553
13,447
404
5,938
9,579
46,487
0
L
Kukulkan
WWWicky
Kukulkan
2,682
435
23
3,508
17,160
6,978
190
6,828
10,332
33,550
0
L
3,076
250
0
1,766
14,685
12,201
188
3,248
11,437
44,380
0
L
5,879
2,451
1,671
6,009
23,474
15,775
399
10,552
12,922
0
21,236
L
Sol
r-123d
Sol
14,288
6,030
0
9,156
20,215
8,023
837
6,452
13,763
86,181
0
W
9,712
6,872
589
7,073
12,350
4,829
3,894
5,656
6,694
0
69,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,008
Gold Earned
38,188
522
Minions Killed
385
0
Camps Cleared
0
1,846,014
Distance Traveled
1,563,340
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,401
578
107
6
0
430,897
0
W
Baron Samedi
10,377
577
92
5
0
350,518
2
W
Guan Yu
10,671
593
145
8
0
395,726
4
L
Nemesis
7,492
416
93
5
0
378,605
3
W
Jormungandr
9,227
513
65
4
0
335,961
2
L
Kukulkan
6,787
377
65
4
0
287,781
4
L
Ymir
7,459
414
70
4
0
260,859
2
L
Horus
7,622
423
31
2
0
348,191
4
L
Sol
8,828
490
126
7
0
287,904
0
W
Ishtar
10,332
574
113
6
0
332,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role