Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
BIGFATGREMLIN
Kuzenbo
Level 30
God Stats
1W - 3L
1,332 SR
Queue Stats
123W - 140L
1,449 Elo+
Solo
Ullr
Ullr
Heldata92
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 84L
1,398 Elo+
Party 1
Bellona
Bellona
Naschkram
Bellona
Level 69
God Stats
1W - 4L
1,268 SR
Queue Stats
124W - 159L
1,368 Elo+
Party 1
Izanami
Izanami
Warisfun
Izanami
Level 129
God Stats
2W - 7L
1,256 SR
Queue Stats
236W - 289L
1,455 Elo+
Party 1
Team Averages
Level 63
1,371 SR
1,434 Elo+

VS

Team Averages
Level 53
1,480 SR
1,411 Elo+
Ah Puch
Ah Puch
DirtyOGKush
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,355 Elo+
Party 3
Baba Yaga
Baba Yaga
KsK_zakka
Baba Yaga
Level 76
God Stats
1W - 0L
1,326 SR
Queue Stats
11W - 11L
1,398 Elo+
Party 2
Nu Wa
Nu Wa
TWCRM369
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,367 Elo+
Party 3
Ymir
Ymir
ricXDLOL13
Ymir
Level 113
God Stats
1W - 1L
1,572 SR
Queue Stats
28W - 22L
1,433 Elo+
Party 2
Neith
Neith
КривоватыйЧлен
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
5 / 4 / 7
12,010
706
16,799
21,338
20,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
18
2 / 6 / 9
10,927
643
12,899
23,980
41,823
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
17
2 / 6 / 12
10,894
641
9,885
20,889
11,263
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Naschkram
Bellona
19
7 / 7 / 7
12,331
725
21,723
23,596
17,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Warisfun
Izanami
20
3 / 4 / 9
11,993
705
20,120
16,436
9,281
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DirtyOGKush
Ah Puch
19
7 / 6 / 9
12,082
711
16,755
16,018
8,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
KsK_zakka
Baba Yaga
19
2 / 4 / 20
11,953
703
17,833
16,725
8,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
TWCRM369
Nu Wa
19
2 / 5 / 16
11,474
675
16,974
14,039
6,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 2 / 21
12,729
749
14,288
31,027
31,266
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
12 / 2 / 13
14,326
843
29,424
16,102
8,839
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
106
19
Kills
27
27
Deaths
19
44
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
4
7
2.13
L
Kuzenbo
2
6
9
1.08
W
Ah Puch
DirtyOGKush
Ah Puch
7
6
9
1.92
L
Ullr
2
6
12
1.33
W
Baba Yaga
KsK_zakka
Baba Yaga
2
4
20
3
L
Bellona
Naschkram
Bellona
7
7
7
1.5
W
Nu Wa
TWCRM369
Nu Wa
2
5
16
2
L
Izanami
Warisfun
Izanami
3
4
9
1.88
W
4
2
21
7.25
W
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,426
Damage
95,274
106,239
Taken
93,911
100,204
Mitigated
63,770
38,042
Healing
39,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
16,799
1,575
4,618
7,055
21,338
20,171
1,158
11,838
9,500
30,949
0
L
Kuzenbo
12,899
4,120
1,125
3,214
23,980
41,823
295
14,315
9,665
24,079
0
W
Ah Puch
DirtyOGKush
Ah Puch
16,755
1,408
962
2,071
16,018
8,438
177
4,453
11,565
32,655
0
L
Ullr
9,885
4,533
4,253
4,964
20,889
11,263
2,047
13,802
7,087
0
36,540
W
Baba Yaga
KsK_zakka
Baba Yaga
17,833
1,482
1,388
5,239
16,725
8,804
1,707
4,921
11,804
46,196
0
L
Bellona
Naschkram
Bellona
21,723
5,501
2,029
4,337
23,596
17,666
0
14,792
8,804
0
38,710
W
Nu Wa
TWCRM369
Nu Wa
16,974
3,700
910
1,851
14,039
6,423
2,097
4,624
9,415
32,551
0
L
Izanami
Warisfun
Izanami
20,120
9,572
2,858
3,589
16,436
9,281
1,214
11,103
5,333
0
57,692
W
14,288
799
2,537
14,774
31,027
31,266
258
9,443
21,584
27,884
0
W
29,424
12,003
2,854
7,244
16,102
8,839
4,074
6,257
9,845
0
60,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,155
Gold Earned
62,564
295
Minions Killed
208
0
Camps Cleared
0
1,366,357
Distance Traveled
1,544,246
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,010
706
56
3
0
259,713
0
L
Kuzenbo
10,927
643
15
1
0
298,248
0
W
Ah Puch
12,082
711
20
1
0
291,291
3
L
Ullr
10,894
641
69
4
0
258,826
1
W
Baba Yaga
11,953
703
48
3
0
305,955
0
L
Bellona
12,331
725
44
3
0
302,239
0
W
Nu Wa
11,474
675
27
2
0
304,329
1
L
Izanami
11,993
705
111
7
0
247,331
0
W
Ymir
12,729
749
44
3
0
319,841
0
W
Neith
14,326
843
69
4
0
322,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role