Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dutchbutters
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,633 Elo+
Party 1
Arachne
Arachne
Firebird boy2
Arachne
Level 30
God Stats
40W - 36L
1,452 SR
Queue Stats
162W - 202L
1,353 Elo+
Party 1
Team Averages
Level 49
1,484 SR
1,496 Elo+

VS

Team Averages
Level 66
1,559 SR
1,565 Elo+
Loki
Loki
 
Loki
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Pvxll
Yemoja
Level 13
God Stats
1W - 1L
1,679 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sol
Sol
nerdnamedCJ
Sol
Level 149
God Stats
0W - 2L
1,497 SR
Queue Stats
79W - 64L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
3 / 0 / 3
8,108
811
6,421
5,883
3,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Dutchbutters
Bellona
13
5 / 2 / 4
7,918
792
10,328
12,708
10,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
10
2 / 3 / 4
7,040
704
7,292
8,477
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 3 / 3
6,386
639
5,308
8,382
3,547
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Pvxll
Yemoja
9
0 / 5 / 3
6,457
646
1,614
9,059
4,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

12
5 / 2 / 0
7,741
774
12,374
10,444
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
10
Kills
5
5
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
3
4.5
L
Loki
 
Loki
0
3
3
0.5
W
Bellona
Dutchbutters
Bellona
5
2
4
3.5
W
Arachne
2
3
4
1.33
L
Yemoja
Pvxll
Yemoja
0
5
3
0.3
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
19,296
27,068
Taken
27,885
18,813
Mitigated
12,956
13,091
Healing
4,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,421
542
4,413
4,542
5,883
3,601
376
2,431
3,452
29,805
0
L
Loki
 
Loki
5,308
512
0
437
8,382
3,547
0
1,722
6,660
0
13,273
W
Bellona
Dutchbutters
Bellona
10,328
5,073
0
3,092
12,708
10,794
81
7,170
5,538
0
27,172
W
Arachne
7,292
4,969
0
1,044
8,477
4,418
0
3,635
4,778
0
17,435
L
Yemoja
Pvxll
Yemoja
1,614
566
432
228
9,059
4,919
0
2,599
6,460
8,390
0
L
12,374
4,858
0
3,680
10,444
4,490
0
2,260
8,184
35,092
3,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,066
Gold Earned
20,584
107
Minions Killed
114
8
Camps Cleared
2
611,481
Distance Traveled
516,153
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,108
811
46
5
1
210,023
2
L
Loki
6,386
639
25
3
0
187,050
1
W
Bellona
7,918
792
37
4
5
207,532
2
W
Arachne
7,040
704
24
2
2
193,926
0
L
Yemoja
6,457
646
17
2
0
157,557
3
L
Sol
7,741
774
72
7
2
171,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role