Player Matchup

Chronos
Chronos
 
Chronos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AlmostTwo
Chaac
Level 28
God Stats
7W - 15L
1,500 SR
Queue Stats
190W - 218L
1,406 Elo+
Party 2
Nemesis
Nemesis
SILENTLY FARTIN
Nemesis
Level 144
God Stats
4W - 3L
1,562 SR
Queue Stats
148W - 144L
1,519 Elo+
Solo
Skadi
Skadi
SonicSlugg5534
Skadi
Level 52
God Stats
3W - 8L
1,644 SR
Queue Stats
177W - 214L
1,377 Elo+
Party 2
Hercules
Hercules
woernerX
Hercules
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 125L
1,227 Elo+
Party 2
Team Averages
Level 66
1,541 SR
1,406 Elo+

VS

Team Averages
Level 72
1,412 SR
1,397 Elo+
Nox
Nox
 
Nox
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Faze_Martin_89
Olorun
Level 24
God Stats
6W - 9L
1,448 SR
Queue Stats
22W - 35L
1,361 Elo+
Party 1
Janus
Janus
JOSEV8
Janus
Level 125
God Stats
9W - 8L
1,508 SR
Queue Stats
95W - 107L
1,421 Elo+
Party 1
Thanatos
Thanatos
PepeMagnus
Thanatos
Level 24
God Stats
1W - 2L
1,104 SR
Queue Stats
31W - 41L
1,273 Elo+
Party 3
Sun Wukong
Sun Wukong
YaBoiSpida
Sun Wukong
Level 47
God Stats
25W - 28L
1,498 SR
Queue Stats
64W - 82L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
4 / 0 / 8
10,004
770
9,137
8,947
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
AlmostTwo
Chaac
19
6 / 0 / 5
10,796
830
7,978
6,325
5,847
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 0 / 5
10,835
833
18,284
12,577
7,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 2 / 10
9,708
747
11,408
14,660
6,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
woernerX
Hercules
14
0 / 3 / 8
8,463
651
2,748
8,343
8,453
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
1 / 1 / 2
8,805
677
6,944
6,629
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 6 / 1
7,956
612
2,250
10,896
5,091
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
JOSEV8
Janus
16
0 / 6 / 3
9,235
710
8,864
13,238
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
PepeMagnus
Thanatos
14
0 / 4 / 2
7,921
609
4,593
11,300
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
YaBoiSpida
Sun Wukong
15
4 / 5 / 0
8,778
675
10,785
17,550
12,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
22
Kills
5
5
Deaths
22
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
0
8
8
L
Nox
 
Nox
1
1
2
2
W
Chaac
AlmostTwo
Chaac
6
0
5
8.5
L
0
6
1
0.08
L
Janus
JOSEV8
Janus
0
6
3
0.25
L
Thanatos
PepeMagnus
Thanatos
0
4
2
0.25
W
10
0
5
12.5
W
2
2
10
3.5
L
Sun Wukong
YaBoiSpida
Sun Wukong
4
5
0
0.8
W
Hercules
woernerX
Hercules
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,555
Damage
33,436
50,852
Taken
59,613
32,529
Mitigated
32,804
15,280
Healing
8,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,137
3,289
378
1,985
8,947
4,435
412
3,163
5,784
29,484
2,042
L
Nox
 
Nox
6,944
349
0
151
6,629
3,286
0
353
6,170
39,833
0
W
Chaac
AlmostTwo
Chaac
7,978
1,073
0
3,067
6,325
5,847
979
1,093
5,232
0
47,925
L
2,250
905
45
968
10,896
5,091
0
1,301
9,595
14,777
0
L
Janus
JOSEV8
Janus
8,864
465
0
1,220
13,238
5,807
375
3,406
9,808
49,685
0
L
Thanatos
PepeMagnus
Thanatos
4,593
469
0
2,671
11,300
5,967
0
1,002
10,232
0
11,014
W
18,284
8,241
0
4,199
12,577
7,690
0
3,282
9,295
0
50,180
W
11,408
4,396
905
3,122
14,660
6,104
2,222
7,538
7,122
0
35,060
L
Sun Wukong
YaBoiSpida
Sun Wukong
10,785
989
0
3,460
17,550
12,653
107
2,238
15,166
0
27,360
W
Hercules
woernerX
Hercules
2,748
676
0
1,624
8,343
8,453
154
2,982
5,361
0
6,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,806
Gold Earned
42,695
268
Minions Killed
233
0
Camps Cleared
0
1,425,736
Distance Traveled
1,181,966
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,004
770
61
5
0
284,627
2
L
Nox
8,805
677
60
5
0
248,874
4
W
Chaac
10,796
830
87
7
0
295,255
6
L
Olorun
7,956
612
22
2
0
180,236
0
L
Janus
9,235
710
100
8
0
233,452
1
L
Thanatos
7,921
609
19
1
0
248,301
0
W
Nemesis
10,835
833
67
5
0
312,356
0
W
Skadi
9,708
747
42
3
0
284,935
0
L
Sun Wukong
8,778
675
32
2
0
271,103
2
W
Hercules
8,463
651
11
1
0
248,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role