Player Matchup

Neith
Neith
Qumin-_-
Neith
Level 121
God Stats
8W - 5L
1,652 SR
Queue Stats
190W - 201L
1,556 Elo+
Solo
Chang'e
Chang'e
RedLifeSHLONG
Chang'e
Level 106
God Stats
29W - 17L
1,653 SR
Queue Stats
450W - 426L
1,575 Elo+
Solo
Kuzenbo
Kuzenbo
ShakeYourMaker63
Kuzenbo
Level 146
God Stats
1W - 0L
1,639 SR
Queue Stats
141W - 143L
1,549 Elo+
Party 1
Merlin
Merlin
heresmikey666
Merlin
Level 154
God Stats
7W - 4L
1,625 SR
Queue Stats
59W - 67L
1,581 Elo+
Party 1
Bakasura
Bakasura
phyco15
Bakasura
Level 159
God Stats
9W - 9L
1,642 SR
Queue Stats
121W - 117L
1,554 Elo+
Party 1
Team Averages
Level 137
1,642 SR
1,563 Elo+

VS

Team Averages
Level 142
1,421 SR
1,537 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Hendy5120
Awilix
Level 153
God Stats
0W - 3L
1,308 SR
Queue Stats
134W - 120L
1,515 Elo+
Party 2
Neith
Neith
NiteMaRez13
Neith
Level 129
God Stats
4W - 13L
1,360 SR
Queue Stats
122W - 138L
1,476 Elo+
Party 2
Achilles
Achilles
iggs17
Achilles
Level 148
God Stats
0W - 2L
1,348 SR
Queue Stats
569W - 498L
1,576 Elo+
Solo
Persephone
Persephone
okB4UShout
Persephone
Level 122
God Stats
10W - 11L
1,589 SR
Queue Stats
285W - 279L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Qumin-_-
Neith
13
2 / 0 / 1
7,728
644
4,661
6,511
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
14
1 / 0 / 0
7,784
649
4,930
9,009
4,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 5
6,389
532
4,956
8,744
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 0 / 6
6,935
578
6,488
4,948
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
phyco15
Bakasura
12
6 / 2 / 1
7,320
610
5,864
10,613
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
1 / 1 / 2
5,468
456
2,423
8,524
7,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
Hendy5120
Awilix
11
2 / 2 / 1
6,528
544
3,275
8,725
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 0
6,733
561
4,364
8,324
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
iggs17
Achilles
11
0 / 1 / 0
6,514
543
6,269
12,929
7,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Persephone
okB4UShout
Persephone
9
0 / 4 / 1
6,108
509
7,113
7,268
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
4
4
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
1
2
2
L
Awilix
Hendy5120
Awilix
2
2
1
1.25
L
1
3
0
0.33
W
Neith
Qumin-_-
Neith
2
0
1
2.5
W
Chang'e
1
0
0
1
W
1
2
5
1.75
W
1
0
6
4
L
Achilles
iggs17
Achilles
0
1
0
0
L
Persephone
okB4UShout
Persephone
0
4
1
0.13
W
Bakasura
phyco15
Bakasura
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,899
Damage
23,444
39,825
Taken
45,770
23,657
Mitigated
24,183
17,007
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,423
369
0
875
8,524
7,284
0
3,766
4,606
15,163
0
L
Awilix
Hendy5120
Awilix
3,275
1,746
0
3,122
8,725
3,393
0
3,566
4,889
0
44,790
L
4,364
1,760
0
2,256
8,324
3,716
0
206
7,948
0
52,948
W
Neith
Qumin-_-
Neith
4,661
2,373
0
3,309
6,511
3,204
472
188
6,323
0
62,958
W
Chang'e
4,930
418
0
7,789
9,009
4,740
876
310
8,699
62,636
0
W
4,956
2,355
0
1,366
8,744
9,355
14
4,592
4,152
13,031
0
W
6,488
764
0
1,452
4,948
2,078
0
3,096
1,852
55,249
0
L
Achilles
iggs17
Achilles
6,269
898
0
4,972
12,929
7,216
0
5,228
7,657
0
53,927
L
Persephone
okB4UShout
Persephone
7,113
648
0
1,096
7,268
2,574
0
3,647
3,377
48,239
0
W
Bakasura
phyco15
Bakasura
5,864
3,948
0
3,091
10,613
4,280
0
1,350
9,263
39
40,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,156
Gold Earned
31,351
426
Minions Killed
387
0
Camps Cleared
0
1,227,119
Distance Traveled
1,212,591
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,468
456
14
1
0
237,406
3
L
Awilix
6,528
544
88
7
0
272,266
0
L
Neith
6,733
561
93
8
0
226,156
2
W
Neith
7,728
644
103
9
0
218,317
0
W
Chang'e
7,784
649
121
10
0
227,531
2
W
Kuzenbo
6,389
532
13
1
0
245,965
2
W
Merlin
6,935
578
102
9
0
245,098
1
L
Achilles
6,514
543
103
9
0
252,846
3
L
Persephone
6,108
509
89
7
0
223,917
4
W
Bakasura
7,320
610
87
7
0
290,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role