Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Diegoes19
Cerberus
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 23L
1,362 Elo+
Party 2
Nox
Nox
Wolframite_28
Nox
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 88L
1,326 Elo+
Party 2
Team Averages
Level 69
1,500 SR
1,396 Elo+

VS

Team Averages
Level 24
1,403 SR
1,225 Elo+
Zeus
Zeus
Dabhead4206141
Zeus
Level 12
God Stats
0W - 3L
1,267 SR
Queue Stats
11W - 44L
1,067 Elo+
Party 1
Ishtar
Ishtar
G0ddardxx
Ishtar
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 119L
1,300 Elo+
Party 1
Odin
Odin
unwornbead
Odin
Level 17
God Stats
8W - 23L
1,442 SR
Queue Stats
9W - 28L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
5 / 0 / 6
8,015
729
7,566
5,610
2,675
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Diegoes19
Cerberus
12
6 / 3 / 6
8,906
810
4,888
12,941
16,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 0 / 10
7,810
710
7,050
5,759
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
7,321
666
6,071
7,923
3,063
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
G0ddardxx
Ishtar
10
0 / 4 / 2
6,475
589
8,785
9,958
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 2
6,547
595
2,851
8,853
5,726
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
3
3
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
0
6
8
L
3
5
0
0.6
W
Cerberus
Diegoes19
Cerberus
6
3
6
3
L
Ishtar
G0ddardxx
Ishtar
0
4
2
0.25
W
1
0
10
6
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,504
Damage
17,707
24,310
Taken
26,734
21,987
Mitigated
12,226
5,065
Healing
4,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,566
860
0
1,491
5,610
2,675
0
826
4,784
0
22,217
L
6,071
1,939
95
1,228
7,923
3,063
0
4,191
3,732
16,378
0
W
Cerberus
Diegoes19
Cerberus
4,888
627
0
1,981
12,941
16,360
0
4,062
8,879
18,381
0
L
Ishtar
G0ddardxx
Ishtar
8,785
5,027
0
2,138
9,958
3,437
0
5,207
4,751
0
23,183
W
7,050
463
523
1,070
5,759
2,952
260
1,840
3,919
29,941
0
L
2,851
213
0
1,190
8,853
5,726
0
2,876
5,977
0
11,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,731
Gold Earned
20,343
134
Minions Killed
77
6
Camps Cleared
2
601,014
Distance Traveled
489,985
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,015
729
36
3
2
207,930
2
L
Zeus
7,321
666
25
2
0
143,917
2
W
Cerberus
8,906
810
39
4
0
183,743
0
L
Ishtar
6,475
589
31
3
2
161,767
2
W
Nox
7,810
710
59
5
4
209,341
0
L
Odin
6,547
595
21
2
0
184,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role