Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DrZummey
Ah Muzen Cab
Level 65
God Stats
18W - 23L
1,427 SR
Queue Stats
137W - 195L
1,352 Elo+
Solo
Khepri
Khepri
SPLASHCRASH
Khepri
Level 117
God Stats
2W - 3L
1,248 SR
Queue Stats
16W - 30L
1,159 Elo+
Party 1
Zeus
Zeus
sweatybxner
Zeus
Level 8
God Stats
2W - 5L
1,316 SR
Queue Stats
9W - 15L
1,159 Elo+
Party 1
Team Averages
Level 63
1,330 SR
1,223 Elo+

VS

Team Averages
Level 73
1,530 SR
1,318 Elo+
Tyr
Tyr
Beniit250
Tyr
Level 64
God Stats
4W - 9L
1,783 SR
Queue Stats
36W - 72L
1,316 Elo+
Solo
Janus
Janus
Paola_ballin
Janus
Level 27
God Stats
4W - 8L
1,272 SR
Queue Stats
52W - 87L
1,264 Elo+
Party 2
Medusa
Medusa
QuickHippo19
Medusa
Level 128
God Stats
4W - 15L
1,536 SR
Queue Stats
254W - 350L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrZummey
Ah Muzen Cab
18
4 / 2 / 4
12,500
658
20,670
13,189
9,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Khepri
18
4 / 0 / 6
13,425
707
10,541
17,646
31,401
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 3 / 6
12,180
641
16,797
13,472
8,358
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 3
10,918
575
7,297
23,345
17,766
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 8 / 5
10,596
558
15,138
16,447
5,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
17
3 / 3 / 2
11,803
621
14,464
18,163
7,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
11
Kills
5
5
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
0
3
3.5
W
Ah Muzen Cab
DrZummey
Ah Muzen Cab
4
2
4
3
L
0
8
5
0.31
L
Medusa
3
3
2
1.33
W
Khepri
4
0
6
7
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,008
Damage
36,899
44,307
Taken
57,955
49,148
Mitigated
30,989
12,464
Healing
14,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,297
404
0
12,028
23,345
17,766
0
10,517
12,828
0
21,944
W
Ah Muzen Cab
DrZummey
Ah Muzen Cab
20,670
7,016
73
4,003
13,189
9,389
1,522
5,269
7,546
0
79,774
L
15,138
1,201
0
0
16,447
5,737
25
7,297
9,150
41,575
0
L
Medusa
14,464
6,442
0
2,043
18,163
7,486
338
10,231
7,932
0
58,445
W
Khepri
10,541
1,275
0
6,449
17,646
31,401
462
4,521
12,544
35,266
0
W
16,797
4,725
0
1,939
13,472
8,358
798
4,833
8,335
36,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,105
Gold Earned
33,317
190
Minions Killed
210
7
Camps Cleared
9
999,242
Distance Traveled
948,419
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,918
575
31
2
2
347,842
1
W
Ah Muzen Cab
12,500
658
106
6
4
337,781
3
L
Janus
10,596
558
72
4
1
292,526
0
L
Medusa
11,803
621
107
6
6
308,051
1
W
Khepri
13,425
707
48
3
1
362,146
5
W
Zeus
12,180
641
36
2
2
299,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role