Player Matchup

Medusa
Medusa
Allisonn9
Medusa
Level 28
God Stats
47W - 25L
1,524 SR
Queue Stats
72W - 59L
1,333 Elo+
Party 2
Atlas
Atlas
GreatPotatoGod
Atlas
Level 124
God Stats
2W - 4L
1,244 SR
Queue Stats
78W - 62L
1,368 Elo+
Party 2
Kukulkan
Kukulkan
JuicyBurrito
Kukulkan
Level 118
God Stats
0W - 1L
1,567 SR
Queue Stats
8W - 4L
1,486 Elo+
Party 2
Team Averages
Level 90
1,445 SR
1,396 Elo+

VS

Team Averages
Level 84
1,387 SR
1,542 Elo+
Janus
Janus
MansGotBlink
Janus
Level 16
God Stats
16W - 2L
1,304 SR
Queue Stats
308W - 105L
1,707 Elo+
Party 1
Sylvanus
Sylvanus
murdah21
Sylvanus
Level 148
God Stats
21W - 8L
1,563 SR
Queue Stats
709W - 355L
1,687 Elo+
Party 1
Da Ji
Da Ji
theclosedcoffin
Da Ji
Level 89
God Stats
1W - 0L
1,294 SR
Queue Stats
11W - 20L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Allisonn9
Medusa
12
0 / 3 / 2
7,180
598
1,588
11,135
4,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 1
7,978
665
6,781
11,131
8,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
JuicyBurrito
Kukulkan
11
2 / 6 / 1
7,737
645
5,401
10,133
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 1
9,773
814
16,017
8,776
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
murdah21
Sylvanus
13
1 / 2 / 4
8,155
680
6,806
9,247
5,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 7
7,910
659
8,093
7,422
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
11
11
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
Allisonn9
Medusa
0
3
2
0.33
L
1
2
1
0.75
L
Kukulkan
JuicyBurrito
Kukulkan
2
6
1
0.42
W
9
0
1
9.5
W
Sylvanus
murdah21
Sylvanus
1
2
4
1.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,770
Damage
30,916
32,399
Taken
25,445
17,508
Mitigated
12,892
2,644
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Allisonn9
Medusa
1,588
842
0
320
11,135
4,550
0
8,072
2,831
0
15,057
L
6,781
2,493
0
1,424
11,131
8,545
0
8,148
2,561
16,099
0
L
Kukulkan
JuicyBurrito
Kukulkan
5,401
1,274
0
900
10,133
4,413
0
5,736
4,210
26,439
0
W
16,017
865
0
681
8,776
3,758
100
5,031
3,745
48,097
0
W
Sylvanus
murdah21
Sylvanus
6,806
909
1,545
4,663
9,247
5,273
912
3,800
5,447
23,218
5,907
W
8,093
1,590
0
1,538
7,422
3,861
0
3,781
3,641
0
15,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,895
Gold Earned
25,838
132
Minions Killed
136
2
Camps Cleared
9
679,715
Distance Traveled
697,865
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,180
598
52
4
0
241,155
0
L
Atlas
7,978
665
21
2
0
241,522
3
L
Kukulkan
7,737
645
59
5
2
197,038
3
W
Janus
9,773
814
76
6
1
262,449
4
W
Sylvanus
8,155
680
48
4
6
204,532
0
W
Da Ji
7,910
659
12
1
2
230,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role