Player Matchup

Ishtar
Ishtar
Antixsocial_Nat
Ishtar
Level 68
God Stats
0W - 2L
1,348 SR
Queue Stats
76W - 83L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
BeetleAnimal944
Cthulhu
Level 68
God Stats
14W - 9L
1,821 SR
Queue Stats
25W - 22L
1,574 Elo+
Solo
Amaterasu
Amaterasu
DoomlessPoem
Amaterasu
Level 119
God Stats
7W - 6L
1,534 SR
Queue Stats
251W - 245L
1,485 Elo+
Solo
Zeus
Zeus
chuy_34023
Zeus
Level 88
God Stats
0W - 1L
1,687 SR
Queue Stats
318W - 335L
1,463 Elo+
Party 1
Kali
Kali
mannyxg20
Kali
Level 58
God Stats
1W - 4L
1,534 SR
Queue Stats
245W - 248L
1,476 Elo+
Party 1
Team Averages
Level 80
1,585 SR
1,478 Elo+

VS

Team Averages
Level 128
1,501 SR
1,448 Elo+
Hades
Hades
BicentennialMan5
Hades
Level 155
God Stats
4W - 1L
1,677 SR
Queue Stats
257W - 255L
1,431 Elo+
Solo
Achilles
Achilles
CANADIANMOOSE81
Achilles
Level 127
God Stats
38W - 35L
1,545 SR
Queue Stats
203W - 232L
1,409 Elo+
Solo
Ishtar
Ishtar
JAY DUNKZ
Ishtar
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 103L
1,464 Elo+
Solo
Baba Yaga
Baba Yaga
Murdoek95
Baba Yaga
Level 98
God Stats
1W - 1L
1,285 SR
Queue Stats
416W - 427L
1,452 Elo+
Solo
Guan Yu
Guan Yu
XxKuShxxFr3AkxX
Guan Yu
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
126W - 110L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,414
416
4,960
8,435
1,928
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 1
5,952
458
4,546
10,391
6,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
DoomlessPoem
Amaterasu
13
0 / 0 / 0
6,475
498
1,666
11,580
8,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 4 / 0
6,485
499
3,761
8,109
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
11
1 / 4 / 0
6,550
504
4,909
11,852
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,679
591
6,057
3,128
1,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
11
5 / 0 / 3
6,995
538
9,067
10,366
6,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
JAY DUNKZ
Ishtar
11
4 / 1 / 4
6,955
535
5,855
7,331
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Murdoek95
Baba Yaga
14
1 / 0 / 1
7,659
589
3,613
7,985
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
5 / 0 / 2
7,592
584
7,420
10,927
5,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
15
15
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
0
1
1
0.5
W
0
0
1
0.5
W
Achilles
5
0
3
6.5
L
Amaterasu
DoomlessPoem
Amaterasu
0
0
0
0
W
Ishtar
JAY DUNKZ
Ishtar
4
1
4
6
W
Baba Yaga
Murdoek95
Baba Yaga
1
0
1
1.5
W
5
0
2
6
L
0
4
0
0
L
Kali
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,842
Damage
32,012
50,367
Taken
39,737
23,477
Mitigated
20,224
10,553
Healing
19,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,960
2,358
0
647
8,435
1,928
0
0
8,435
0
36,057
L
4,546
327
0
2,380
10,391
6,287
0
875
9,516
25,744
0
W
6,057
1,727
88
2,401
3,128
1,788
0
0
3,128
58,022
0
W
Achilles
9,067
2,468
353
3,019
10,366
6,462
177
3,459
6,907
0
39,013
L
Amaterasu
DoomlessPoem
Amaterasu
1,666
343
0
5,316
11,580
8,585
0
4,905
6,675
0
49,985
W
Ishtar
JAY DUNKZ
Ishtar
5,855
2,919
0
2,671
7,331
2,417
351
1,360
5,971
0
33,415
W
Baba Yaga
Murdoek95
Baba Yaga
3,613
478
0
4,113
7,985
3,659
744
2,451
5,534
62,992
0
W
7,420
1,717
287
6,395
10,927
5,898
0
1,037
9,890
0
58,746
L
3,761
172
0
250
8,109
2,447
0
2,048
6,061
48,225
0
L
Kali
4,909
2,364
0
1,960
11,852
4,230
0
1,842
10,010
0
50,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,876
Gold Earned
36,880
385
Minions Killed
434
0
Camps Cleared
0
1,232,337
Distance Traveled
1,271,322
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,414
416
59
5
0
240,159
2
L
Cthulhu
5,952
458
43
3
0
242,269
6
W
Hades
7,679
591
118
9
0
226,688
1
W
Achilles
6,995
538
54
4
0
254,313
2
L
Amaterasu
6,475
498
92
7
0
227,744
0
W
Ishtar
6,955
535
50
4
0
221,681
0
W
Baba Yaga
7,659
589
110
8
0
244,810
4
W
Guan Yu
7,592
584
102
8
0
323,830
4
L
Zeus
6,485
499
104
8
0
219,082
2
L
Kali
6,550
504
87
7
0
303,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role