Player Matchup

Cupid
Cupid
GrilledChhese
Cupid
Level 17
God Stats
1W - 5L
1,362 SR
Queue Stats
31W - 68L
1,203 Elo+
Party 1
Ra
Ra
OneNamed_Diabeto
Ra
Level 18
God Stats
13W - 20L
1,345 SR
Queue Stats
74W - 109L
1,113 Elo+
Party 1
Atlas
Atlas
Rsn_Pand3m0nium
Atlas
Level 64
God Stats
4W - 7L
1,433 SR
Queue Stats
117W - 150L
1,296 Elo+
Party 1
Cthulhu
Cthulhu
TTV-DaddyTbut
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,322 Elo+
Party 1
Nemesis
Nemesis
Watered Pizza
Nemesis
Level 45
God Stats
6W - 7L
1,384 SR
Queue Stats
131W - 156L
1,351 Elo+
Solo
Team Averages
Level 29
1,405 SR
1,257 Elo+

VS

Team Averages
Level 62
1,502 SR
1,411 Elo+
Arachne
Arachne
Cyro1144
Arachne
Level 42
God Stats
7W - 3L
1,620 SR
Queue Stats
85W - 99L
1,373 Elo+
Solo
Izanami
Izanami
Gramrinne
Izanami
Level 63
God Stats
16W - 16L
1,491 SR
Queue Stats
246W - 267L
1,334 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Liamp149
Morgan Le Fay
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,521 Elo+
Party 2
Hades
Hades
Sinkopi
Hades
Level 63
God Stats
8W - 6L
1,367 SR
Queue Stats
30W - 40L
1,373 Elo+
Solo
Cabrakan
Cabrakan
frozE123
Cabrakan
Level 117
God Stats
6W - 5L
1,530 SR
Queue Stats
174W - 144L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,498
395
4,449
10,783
4,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 7 / 0
8,918
469
6,703
12,684
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 3
8,844
465
6,443
13,225
8,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
12
1 / 4 / 3
8,263
435
6,546
17,492
17,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
14
2 / 2 / 6
8,931
470
12,137
16,211
6,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cyro1144
Arachne
15
5 / 4 / 2
9,662
509
7,011
16,027
8,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Gramrinne
Izanami
15
8 / 0 / 4
10,149
534
10,900
10,727
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Liamp149
Morgan Le Fay
16
1 / 1 / 6
9,992
526
7,805
10,019
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
Sinkopi
Hades
17
6 / 2 / 5
10,873
572
18,925
11,290
6,849
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
frozE123
Cabrakan
15
2 / 2 / 9
10,056
529
6,780
17,878
17,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
9
Kills
22
23
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cyro1144
Arachne
5
4
2
1.5
W
Izanami
Gramrinne
Izanami
8
0
4
10
L
2
5
2
0.6
W
Morgan Le Fay
Liamp149
Morgan Le Fay
1
1
6
4
L
3
7
0
0.43
L
1
5
3
0.5
W
Hades
Sinkopi
Hades
6
2
5
4.25
L
Cthulhu
1
4
3
0.63
L
Nemesis
2
2
6
2.5
W
Cabrakan
frozE123
Cabrakan
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,278
Damage
51,421
70,395
Taken
65,941
42,218
Mitigated
41,474
9,377
Healing
27,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cyro1144
Arachne
7,011
5,231
0
5,539
16,027
8,316
0
4,193
11,732
0
79,411
W
Izanami
Gramrinne
Izanami
10,900
6,369
0
4,105
10,727
4,523
3,008
2,947
7,695
0
92,267
L
4,449
2,377
866
1,388
10,783
4,112
1,152
6,464
4,319
0
37,068
W
Morgan Le Fay
Liamp149
Morgan Le Fay
7,805
471
263
2,852
10,019
4,723
1,996
3,540
6,448
80,597
0
L
6,703
624
570
1,345
12,684
5,201
320
5,295
7,389
62,059
0
L
6,443
829
0
500
13,225
8,546
0
7,633
5,592
50,044
0
W
Hades
Sinkopi
Hades
18,925
987
222
5,465
11,290
6,849
1,690
4,593
6,177
71,017
0
L
Cthulhu
6,546
997
0
1,063
17,492
17,599
0
8,108
9,384
33,513
0
L
Nemesis
12,137
4,905
0
3,645
16,211
6,760
0
6,010
10,201
0
55,165
W
Cabrakan
frozE123
Cabrakan
6,780
766
3,398
5,943
17,878
17,063
403
5,252
12,618
29,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,454
Gold Earned
50,732
392
Minions Killed
503
0
Camps Cleared
0
1,829,056
Distance Traveled
1,799,454
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,662
509
105
6
0
387,699
5
W
Izanami
10,149
534
130
7
0
354,113
0
L
Cupid
7,498
395
67
4
0
349,790
4
W
Morgan Le Fay
9,992
526
121
6
0
357,168
0
L
Ra
8,918
469
106
6
0
352,864
0
L
Atlas
8,844
465
92
5
0
356,157
3
W
Hades
10,873
572
112
6
0
343,326
0
L
Cthulhu
8,263
435
46
2
0
370,854
0
L
Nemesis
8,931
470
81
4
0
399,391
0
W
Cabrakan
10,056
529
35
2
0
357,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role