Player Matchup

Sun Wukong
Sun Wukong
AoT RYu
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 16L
1,755 Elo+
Party 3
Chang'e
Chang'e
Flow Ekim
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,734 Elo+
Party 3
Poseidon
Poseidon
PooRooDoo4584
Poseidon
Level 65
God Stats
0W - 1L
1,719 SR
Queue Stats
109W - 68L
1,691 Elo+
Party 3
Nox
Nox
Rona Virus8537
Nox
Level 89
God Stats
1W - 1L
1,747 SR
Queue Stats
76W - 32L
1,760 Elo+
Party 3
Sol
Sol
Stanky Carson
Sol
Level 82
God Stats
1W - 2L
1,720 SR
Queue Stats
167W - 147L
1,440 Elo+
Solo
Team Averages
Level 55
1,637 SR
1,676 Elo+

VS

Team Averages
Level 105
1,546 SR
1,555 Elo+
Set
Set
CarnagePsycho
Set
Level 127
God Stats
1W - 0L
1,719 SR
Queue Stats
4W - 4L
1,601 Elo+
Party 2
Guan Yu
Guan Yu
CelticWarCheif
Guan Yu
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
159W - 148L
1,505 Elo+
Party 1
Neith
Neith
Glendis
Neith
Level 29
God Stats
1W - 0L
1,419 SR
Queue Stats
6W - 4L
1,651 Elo+
Party 2
Merlin
Merlin
Guitar xHero420
Merlin
Level 144
God Stats
8W - 2L
1,590 SR
Queue Stats
286W - 295L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
dragonkiller627
Kukulkan
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 142L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AoT RYu
Sun Wukong
13
0 / 6 / 3
8,644
508
2,320
15,545
15,754
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
Flow Ekim
Chang'e
17
1 / 3 / 3
10,173
598
6,604
16,141
11,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
PooRooDoo4584
Poseidon
17
2 / 7 / 3
10,177
599
15,744
17,660
6,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
4 / 3 / 3
11,769
692
16,390
13,621
6,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 5 / 5
10,395
611
15,985
16,236
6,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 12
13,087
770
16,338
24,139
14,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
5 / 3 / 10
11,626
684
4,939
20,628
27,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Neith
Glendis
Neith
19
5 / 2 / 13
11,881
699
13,198
14,416
8,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 2 / 17
12,107
712
25,972
12,473
6,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
20
8 / 2 / 11
12,940
761
14,547
10,909
6,448
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
87
9
Kills
24
24
Deaths
10
17
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AoT RYu
Sun Wukong
0
6
3
0.25
W
3
1
12
9
W
5
3
10
3.33
L
Chang'e
Flow Ekim
Chang'e
1
3
3
0.83
W
Neith
Glendis
Neith
5
2
13
5.75
W
3
2
17
5.75
L
Poseidon
PooRooDoo4584
Poseidon
2
7
3
0.5
L
4
3
3
1.83
L
2
5
5
0.9
W
Kukulkan
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,043
Damage
74,994
79,203
Taken
82,565
46,725
Mitigated
64,333
29,452
Healing
47,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AoT RYu
Sun Wukong
2,320
687
598
1,350
15,545
15,754
0
7,668
7,877
0
5,322
W
16,338
4,854
4,478
11,132
24,139
14,974
539
14,153
9,986
0
36,108
W
4,939
480
10,722
7,639
20,628
27,828
853
12,351
8,277
0
10,581
L
Chang'e
Flow Ekim
Chang'e
6,604
670
11,067
6,968
16,141
11,220
0
8,144
7,997
15,206
0
W
Neith
Glendis
Neith
13,198
5,206
121
5,131
14,416
8,367
3,131
12,459
1,957
0
31,779
W
25,972
667
2,114
2,564
12,473
6,716
2,121
9,147
3,326
54,318
0
L
Poseidon
PooRooDoo4584
Poseidon
15,744
1,450
2,211
2,499
17,660
6,212
0
9,561
8,099
38,555
0
L
16,390
398
159
1,278
13,621
6,864
0
8,120
5,501
46,353
0
L
15,985
2,351
936
2,386
16,236
6,675
0
7,026
9,210
33,440
0
W
Kukulkan
14,547
1,353
1,801
1,342
10,909
6,448
2,197
6,613
4,296
49,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,158
Gold Earned
61,641
173
Minions Killed
200
0
Camps Cleared
0
1,458,401
Distance Traveled
1,600,534
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,644
508
1
0
0
274,107
0
W
Set
13,087
770
44
3
0
371,116
5
W
Guan Yu
11,626
684
6
0
0
296,789
0
L
Chang'e
10,173
598
26
2
0
311,212
4
W
Neith
11,881
699
32
2
0
265,475
0
W
Merlin
12,107
712
44
3
0
318,986
0
L
Poseidon
10,177
599
49
3
0
278,805
0
L
Nox
11,769
692
72
4
0
296,391
2
L
Sol
10,395
611
25
1
0
297,886
0
W
Kukulkan
12,940
761
74
4
0
348,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role