Player Matchup

Ra
Ra
DEATHP00L
Ra
Level 89
God Stats
9W - 20L
1,293 SR
Queue Stats
77W - 111L
1,420 Elo+
Party 2
Kukulkan
Kukulkan
MsMilkshakes
Kukulkan
Level 69
God Stats
17W - 32L
1,368 SR
Queue Stats
46W - 75L
1,411 Elo+
Party 2
Cerberus
Cerberus
Nebzinger
Cerberus
Level 29
God Stats
6W - 1L
1,791 SR
Queue Stats
21W - 42L
1,335 Elo+
Party 2
Skadi
Skadi
Squirrelador
Skadi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 87L
1,426 Elo+
Party 2
Horus
Horus
WaffleFrie
Horus
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 85L
1,408 Elo+
Party 2
Team Averages
Level 74
1,490 SR
1,400 Elo+

VS

Team Averages
Level 29
1,439 SR
1,439 Elo+
Cernunnos
Cernunnos
AmishJebodiah
Cernunnos
Level 12
God Stats
2W - 5L
1,500 SR
Queue Stats
10W - 22L
1,326 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Flentchy
Kumbhakarna
Level 17
God Stats
7W - 19L
1,266 SR
Queue Stats
40W - 54L
1,413 Elo+
Party 1
Hel
Hel
Powzza
Hel
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 29L
1,538 Elo+
Party 1
Chaac
Chaac
Seagmund
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 70L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
quakquak3000
Danzaburou
Level 15
God Stats
11W - 16L
1,427 SR
Queue Stats
23W - 30L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 9
10,678
1,068
19,530
6,709
3,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
MsMilkshakes
Kukulkan
16
3 / 0 / 12
10,781
1,078
23,270
2,492
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Nebzinger
Cerberus
16
2 / 0 / 14
10,858
1,086
13,762
15,908
19,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 1 / 8
10,221
1,022
17,246
7,315
3,919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
16
4 / 1 / 10
10,808
1,081
9,331
16,851
18,673
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

302

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AmishJebodiah
Cernunnos
15
0 / 2 / 1
9,335
934
9,375
13,649
5,354
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Flentchy
Kumbhakarna
14
0 / 0 / 1
9,795
980
4,586
20,888
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hel
Powzza
Hel
14
0 / 5 / 0
8,775
878
2,874
15,760
7,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Seagmund
Chaac
14
2 / 5 / 0
9,601
960
13,067
20,433
13,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
quakquak3000
Danzaburou
14
0 / 5 / 1
9,314
931
10,807
15,791
6,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
5
17
Kills
2
2
Deaths
17
53
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AmishJebodiah
Cernunnos
0
2
1
0.25
W
5
0
9
9.5
L
Kumbhakarna
Flentchy
Kumbhakarna
0
0
1
0.5
W
Kukulkan
MsMilkshakes
Kukulkan
3
0
12
9
W
Cerberus
Nebzinger
Cerberus
2
0
14
9
L
Hel
Powzza
Hel
0
5
0
0
L
Chaac
Seagmund
Chaac
2
5
0
0.4
W
3
1
8
7
W
Horus
4
1
10
9
L
Danzaburou
quakquak3000
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,139
Damage
40,709
49,275
Taken
86,521
46,677
Mitigated
45,098
25,110
Healing
23,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AmishJebodiah
Cernunnos
9,375
5,006
0
735
13,649
5,354
0
9,054
4,387
0
28,164
W
19,530
1,169
4,202
1,838
6,709
3,624
0
964
5,745
44,428
0
L
Kumbhakarna
Flentchy
Kumbhakarna
4,586
352
0
5,910
20,888
13,130
0
11,758
8,764
19,993
0
W
Kukulkan
MsMilkshakes
Kukulkan
23,270
1,088
0
460
2,492
1,456
0
0
2,492
42,169
0
W
Cerberus
Nebzinger
Cerberus
13,762
612
0
4,438
15,908
19,005
0
2,857
12,145
22,950
0
L
Hel
Powzza
Hel
2,874
74
8,203
4,459
15,760
7,092
0
10,197
5,317
7,035
0
L
Chaac
Seagmund
Chaac
13,067
2,301
0
2,777
20,433
13,208
0
14,344
5,743
0
26,121
W
17,246
7,364
0
748
7,315
3,919
0
1,078
6,237
0
34,014
W
Horus
9,331
4,314
4,712
8,712
16,851
18,673
0
2,561
13,744
0
12,398
L
Danzaburou
quakquak3000
Danzaburou
10,807
6,819
0
1,517
15,791
6,314
0
9,851
5,748
0
36,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,346
Gold Earned
46,820
191
Minions Killed
179
7
Camps Cleared
9
991,269
Distance Traveled
924,538
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,335
934
41
4
2
170,375
0
W
Ra
10,678
1,068
61
6
3
213,109
0
L
Kumbhakarna
9,795
980
34
3
0
209,995
0
W
Kukulkan
10,781
1,078
58
6
0
192,788
0
W
Cerberus
10,858
1,086
21
2
0
203,927
0
L
Hel
8,775
878
16
2
0
188,639
0
L
Chaac
9,601
960
33
3
4
189,168
0
W
Skadi
10,221
1,022
42
4
4
203,950
0
W
Horus
10,808
1,081
9
1
0
177,495
1
L
Danzaburou
9,314
931
55
6
3
166,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role