Player Matchup

Sun Wukong
Sun Wukong
Jacob Cuellar
Sun Wukong
Level 27
God Stats
0W - 2L
1,288 SR
Queue Stats
8W - 13L
1,435 Elo+
Solo
Susano
Susano
Sáηdmáη
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,467 Elo+
Solo
Sol
Sol
TeeBaggins4U
Sol
Level 129
God Stats
2W - 2L
1,554 SR
Queue Stats
106W - 117L
1,414 Elo+
Solo
Jormungandr
Jormungandr
ZkBwn
Jormungandr
Level 64
God Stats
4W - 2L
1,653 SR
Queue Stats
186W - 199L
1,417 Elo+
Party 2
Terra
Terra
blaze6264
Terra
Level 89
God Stats
2W - 2L
1,669 SR
Queue Stats
271W - 266L
1,431 Elo+
Party 2
Team Averages
Level 66
1,533 SR
1,433 Elo+

VS

Team Averages
Level 72
1,477 SR
1,537 Elo+
Kuzenbo
Kuzenbo
ARCmonke
Kuzenbo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 99L
1,533 Elo+
Party 1
Medusa
Medusa
DubsBunny_26
Medusa
Level 66
God Stats
18W - 10L
1,563 SR
Queue Stats
665W - 755L
1,470 Elo+
Solo
Chang'e
Chang'e
PsychDeception
Chang'e
Level 112
God Stats
3W - 1L
1,631 SR
Queue Stats
287W - 251L
1,556 Elo+
Party 1
Yu Huang
Yu Huang
Wonz19
Yu Huang
Level 128
God Stats
4W - 3L
1,283 SR
Queue Stats
258W - 233L
1,594 Elo+
Party 1
Hachiman
Hachiman
haellipp
Hachiman
Level 29
God Stats
2W - 4L
1,407 SR
Queue Stats
124W - 108L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jacob Cuellar
Sun Wukong
14
0 / 3 / 5
7,506
682
9,262
12,940
8,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
14
2 / 6 / 1
7,709
701
7,102
11,117
5,479
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 4
8,812
801
17,383
10,192
4,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
ZkBwn
Jormungandr
13
1 / 4 / 4
8,074
734
7,196
15,439
15,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Terra
blaze6264
Terra
15
0 / 4 / 3
8,225
748
5,487
17,516
20,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ARCmonke
Kuzenbo
15
1 / 2 / 14
9,138
831
6,461
14,716
20,018
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
16
6 / 3 / 12
9,470
861
14,425
11,664
5,693
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 1 / 13
8,702
791
7,923
9,839
7,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Wonz19
Yu Huang
17
7 / 1 / 11
9,512
865
19,752
9,380
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
haellipp
Hachiman
14
3 / 2 / 11
8,400
764
8,196
11,244
4,851
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
7
Kills
20
20
Deaths
9
17
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ARCmonke
Kuzenbo
1
2
14
4
W
Medusa
6
3
12
4
L
Sun Wukong
Jacob Cuellar
Sun Wukong
0
3
5
0.83
W
3
1
13
9.5
L
Susano
2
6
1
0.42
L
4
3
4
2
W
Yu Huang
Wonz19
Yu Huang
7
1
11
12.5
L
Jormungandr
ZkBwn
Jormungandr
1
4
4
0.75
L
Terra
blaze6264
Terra
0
4
3
0.38
W
Hachiman
haellipp
Hachiman
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,430
Damage
56,757
67,204
Taken
56,843
54,992
Mitigated
42,911
26,294
Healing
32,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ARCmonke
Kuzenbo
6,461
2,555
990
2,124
14,716
20,018
274
8,473
6,243
11,140
0
W
Medusa
14,425
8,362
942
926
11,664
5,693
345
6,297
5,367
0
28,627
L
Sun Wukong
Jacob Cuellar
Sun Wukong
9,262
1,460
806
4,384
12,940
8,296
430
7,190
5,750
0
22,029
W
7,923
1,750
12,857
5,049
9,839
7,191
30
4,519
5,320
15,875
0
L
Susano
7,102
351
0
232
11,117
5,479
0
6,063
5,054
0
15,892
L
17,383
2,613
1,129
2,384
10,192
4,987
1,170
6,066
4,126
33,454
0
W
Yu Huang
Wonz19
Yu Huang
19,752
1,449
3,711
1,263
9,380
5,158
67
4,553
4,827
38,930
0
L
Jormungandr
ZkBwn
Jormungandr
7,196
713
1,551
2,469
15,439
15,267
0
7,817
7,622
18,983
0
L
Terra
blaze6264
Terra
5,487
272
6,736
6,603
17,516
20,963
62
7,000
10,516
12,845
0
W
Hachiman
haellipp
Hachiman
8,196
4,787
1,949
2,370
11,244
4,851
1,144
6,224
5,020
0
19,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,326
Gold Earned
45,222
126
Minions Killed
131
0
Camps Cleared
0
1,092,617
Distance Traveled
1,055,883
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,138
831
13
1
0
219,481
0
W
Medusa
9,470
861
30
3
0
173,388
0
L
Sun Wukong
7,506
682
24
2
0
255,222
0
W
Chang'e
8,702
791
17
2
0
221,232
0
L
Susano
7,709
701
16
1
0
208,452
2
L
Sol
8,812
801
50
5
0
183,784
1
W
Yu Huang
9,512
865
46
4
0
227,972
0
L
Jormungandr
8,074
734
21
2
0
216,583
0
L
Terra
8,225
748
15
1
0
228,576
0
W
Hachiman
8,400
764
25
2
0
213,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role