Player Matchup

Agni
Agni
CODE-TheLeax
Agni
Level 125
God Stats
3W - 5L
1,456 SR
Queue Stats
146W - 140L
1,511 Elo+
Party 1
Heimdallr
Heimdallr
Damicios08
Heimdallr
Level 105
God Stats
2W - 1L
1,511 SR
Queue Stats
43W - 33L
1,459 Elo+
Party 1
Shiva
Shiva
Ivorai2020
Shiva
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 22L
1,259 Elo+
Party 1
Bakasura
Bakasura
MaxXxPoWer001
Bakasura
Level 119
God Stats
2W - 0L
1,487 SR
Queue Stats
89W - 56L
1,611 Elo+
Party 1
Ymir
Ymir
lozano-2003-
Ymir
Level 68
God Stats
4W - 2L
1,556 SR
Queue Stats
70W - 49L
1,594 Elo+
Party 1
Team Averages
Level 85
1,502 SR
1,487 Elo+

VS

Team Averages
Level 118
1,566 SR
1,424 Elo+
Tyr
Tyr
BXNNl-
Tyr
Level 34
God Stats
1W - 2L
1,236 SR
Queue Stats
43W - 61L
1,267 Elo+
Solo
Zeus
Zeus
Dark_Uchiha-_-
Zeus
Level 158
God Stats
3W - 1L
1,795 SR
Queue Stats
102W - 100L
1,494 Elo+
Party 2
Ishtar
Ishtar
LonerGRBN
Ishtar
Level 107
God Stats
19W - 17L
1,646 SR
Queue Stats
154W - 174L
1,417 Elo+
Solo
Ratatoskr
Ratatoskr
ST_Kloud_
Ratatoskr
Level 146
God Stats
8W - 5L
1,597 SR
Queue Stats
121W - 124L
1,443 Elo+
Party 2
Artio
Artio
elia8000
Artio
Level 147
God Stats
7W - 9L
1,557 SR
Queue Stats
243W - 257L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 8
12,868
559
27,304
12,425
6,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Damicios08
Heimdallr
19
6 / 1 / 3
12,689
552
13,724
15,801
8,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
18
6 / 1 / 5
12,459
542
18,093
14,525
11,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Bakasura
MaxXxPoWer001
Bakasura
20
6 / 1 / 7
12,933
562
12,751
22,548
10,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 1 / 10
10,779
469
5,474
14,242
16,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
BXNNl-
Tyr
15
1 / 7 / 2
9,586
417
11,036
26,132
15,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

15
1 / 6 / 1
9,038
393
8,975
12,693
5,405
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
LonerGRBN
Ishtar
14
0 / 7 / 1
8,824
384
7,925
18,627
8,165
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
ST_Kloud_
Ratatoskr
16
4 / 5 / 0
10,678
464
9,201
21,784
10,800
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
elia8000
Artio
13
0 / 1 / 3
8,864
385
4,857
23,147
29,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
26
Kills
6
6
Deaths
26
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
BXNNl-
Tyr
1
7
2
0.29
W
7
2
8
5.5
W
Heimdallr
Damicios08
Heimdallr
6
1
3
7.5
L
1
6
1
0.25
W
Shiva
6
1
5
8.5
L
Ishtar
LonerGRBN
Ishtar
0
7
1
0.07
W
Bakasura
MaxXxPoWer001
Bakasura
6
1
7
9.5
L
Ratatoskr
ST_Kloud_
Ratatoskr
4
5
0
0.8
L
Artio
elia8000
Artio
0
1
3
1.5
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,346
Damage
41,994
79,541
Taken
102,383
54,468
Mitigated
69,193
23,543
Healing
23,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
BXNNl-
Tyr
11,036
3,987
0
5,910
26,132
15,767
0
6,992
18,251
0
63,665
W
27,304
2,557
561
4,661
12,425
6,132
2,395
3,226
9,199
107,322
0
W
Heimdallr
Damicios08
Heimdallr
13,724
5,210
0
4,478
15,801
8,933
2,817
1,740
14,061
0
114,154
L
8,975
971
0
1,620
12,693
5,405
0
5,166
6,523
72,987
0
W
Shiva
18,093
5,048
94
6,724
14,525
11,612
1,270
838
13,275
202
87,344
L
Ishtar
LonerGRBN
Ishtar
7,925
4,570
0
3,462
18,627
8,165
0
3,880
14,233
0
70,837
W
Bakasura
MaxXxPoWer001
Bakasura
12,751
7,363
0
4,519
22,548
10,990
989
4,633
17,915
0
115,848
L
Ratatoskr
ST_Kloud_
Ratatoskr
9,201
1,735
0
5,554
21,784
10,800
0
4,943
15,502
0
77,370
L
Artio
elia8000
Artio
4,857
911
754
5,883
23,147
29,056
0
10,697
11,152
30,831
0
W
5,474
897
0
2,506
14,242
16,801
521
4,726
9,516
25,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,728
Gold Earned
46,990
675
Minions Killed
474
0
Camps Cleared
0
2,191,449
Distance Traveled
2,206,245
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,586
417
109
5
0
405,747
3
W
Agni
12,868
559
160
7
0
436,797
2
W
Heimdallr
12,689
552
157
7
0
416,618
0
L
Zeus
9,038
393
117
5
0
408,503
5
W
Shiva
12,459
542
148
6
0
413,780
1
L
Ishtar
8,824
384
89
4
0
420,992
2
W
Bakasura
12,933
562
181
8
0
512,726
0
L
Ratatoskr
10,678
464
115
5
0
515,880
4
L
Artio
8,864
385
44
2
0
455,123
5
W
Ymir
10,779
469
29
1
0
411,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role