Player Matchup

Horus
Horus
Circadian123
Horus
Level 69
God Stats
6W - 7L
1,466 SR
Queue Stats
59W - 60L
1,377 Elo+
Party 4
Camazotz
Camazotz
DirtyBandit1948
Camazotz
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
192W - 207L
1,444 Elo+
Party 4
Cerberus
Cerberus
Dylan051
Cerberus
Level 60
God Stats
0W - 1L
1,437 SR
Queue Stats
1W - 5L
1,258 Elo+
Party 1
Artemis
Artemis
SquishySquidNRS
Artemis
Level 29
God Stats
2W - 6L
1,240 SR
Queue Stats
166W - 186L
1,452 Elo+
Party 4
Discordia
Discordia
danishreck
Discordia
Level 65
God Stats
9W - 5L
1,656 SR
Queue Stats
49W - 47L
1,459 Elo+
Party 1
Team Averages
Level 66
1,460 SR
1,398 Elo+

VS

Team Averages
Level 72
1,463 SR
1,460 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ItsMeSchminn
Sun Wukong
Level 22
God Stats
2W - 0L
1,904 SR
Queue Stats
24W - 8L
1,775 Elo+
Party 2
Nu Wa
Nu Wa
JordonDab
Nu Wa
Level 119
God Stats
8W - 8L
1,434 SR
Queue Stats
21W - 24L
1,363 Elo+
Party 3
Poseidon
Poseidon
MadKing339
Poseidon
Level 104
God Stats
22W - 38L
1,147 SR
Queue Stats
434W - 447L
1,466 Elo+
Solo
Jing Wei
Jing Wei
PsilocybinSnake
Jing Wei
Level 86
God Stats
2W - 8L
1,329 SR
Queue Stats
7W - 16L
1,196 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
6,702
670
5,036
12,075
9,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
15
3 / 4 / 2
7,822
782
11,448
15,642
8,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Dylan051
Cerberus
12
1 / 3 / 1
7,064
706
3,288
12,404
7,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 4 / 4
7,144
714
8,420
9,594
4,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
danishreck
Discordia
12
0 / 3 / 1
6,420
642
5,997
5,253
1,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
5 / 1 / 11
8,896
890
10,532
13,633
13,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
ItsMeSchminn
Sun Wukong
16
6 / 0 / 7
8,768
877
13,748
13,333
9,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
JordonDab
Nu Wa
15
3 / 3 / 9
7,818
782
9,485
6,742
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
MadKing339
Poseidon
15
3 / 1 / 8
8,040
804
8,346
9,100
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
13
0 / 1 / 2
6,749
675
1,363
6,100
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
6
Kills
17
17
Deaths
6
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
1
11
10.5
L
0
3
2
0.33
L
Camazotz
3
4
2
1
L
Cerberus
Dylan051
Cerberus
1
3
1
0.5
W
Sun Wukong
ItsMeSchminn
Sun Wukong
6
0
7
9.5
W
Nu Wa
JordonDab
Nu Wa
3
3
9
2.5
W
Poseidon
MadKing339
Poseidon
3
1
8
7
W
Jing Wei
0
1
2
1
L
2
4
4
1
L
Discordia
danishreck
Discordia
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,189
Damage
43,474
54,968
Taken
48,908
30,614
Mitigated
31,313
14,111
Healing
19,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,532
2,718
4,208
5,505
13,633
13,229
76
2,982
10,501
14,053
0
L
5,036
1,877
981
2,296
12,075
9,014
0
5,708
6,367
0
19,663
L
Camazotz
11,448
2,099
0
7,211
15,642
8,030
0
6,671
8,971
0
37,536
L
Cerberus
Dylan051
Cerberus
3,288
148
0
2,304
12,404
7,369
0
6,532
5,872
17,885
0
W
Sun Wukong
ItsMeSchminn
Sun Wukong
13,748
4,000
0
6,219
13,333
9,828
0
2,540
10,299
35
40,557
W
Nu Wa
JordonDab
Nu Wa
9,485
3,717
0
1,215
6,742
2,595
901
979
5,597
22,315
0
W
Poseidon
MadKing339
Poseidon
8,346
797
0
1,100
9,100
3,491
359
2,012
6,781
37,030
0
W
Jing Wei
1,363
1,000
0
1,645
6,100
2,170
764
772
5,132
0
11,959
L
8,420
2,997
0
1,194
9,594
4,220
0
6,253
3,341
0
28,388
L
Discordia
danishreck
Discordia
5,997
31
0
125
5,253
1,981
0
3,234
2,019
20,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,152
Gold Earned
40,271
223
Minions Killed
196
0
Camps Cleared
0
972,708
Distance Traveled
981,733
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,896
890
3
0
0
198,608
3
L
Horus
6,702
670
34
3
0
193,056
1
L
Camazotz
7,822
782
53
5
0
202,707
2
L
Cerberus
7,064
706
51
5
0
195,648
1
W
Sun Wukong
8,768
877
69
7
0
220,258
0
W
Nu Wa
7,818
782
33
3
0
164,702
1
W
Poseidon
8,040
804
62
6
0
215,325
0
W
Jing Wei
6,749
675
29
3
0
182,840
0
L
Artemis
7,144
714
44
4
0
185,864
2
L
Discordia
6,420
642
41
4
0
195,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role