Player Matchup

Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
DrRid
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,317 Elo+
Party 3
Ra
Ra
ImSchottFaced
Ra
Level 101
God Stats
7W - 13L
1,409 SR
Queue Stats
419W - 455L
1,457 Elo+
Party 1
Chang'e
Chang'e
NimiMimi
Chang'e
Level 7
God Stats
2W - 2L
1,542 SR
Queue Stats
3W - 5L
1,352 Elo+
Party 3
Nemesis
Nemesis
plushiie
Nemesis
Level 66
God Stats
4W - 10L
1,352 SR
Queue Stats
188W - 221L
1,397 Elo+
Party 1
Team Averages
Level 62
1,461 SR
1,405 Elo+

VS

Team Averages
Level 62
1,434 SR
1,405 Elo+
Cernunnos
Cernunnos
KingMeech10
Cernunnos
Level 33
God Stats
5W - 12L
1,213 SR
Queue Stats
36W - 76L
1,339 Elo+
Solo
Discordia
Discordia
Lumabest
Discordia
Level 87
God Stats
3W - 5L
1,660 SR
Queue Stats
399W - 468L
1,422 Elo+
Party 2
Jormungandr
Jormungandr
Thatonesusbruh
Jormungandr
Level 59
God Stats
19W - 30L
1,467 SR
Queue Stats
234W - 267L
1,412 Elo+
Party 2
Thanatos
Thanatos
Thegrandmoose
Thanatos
Level 75
God Stats
4W - 9L
1,254 SR
Queue Stats
233W - 273L
1,427 Elo+
Party 2
Atlas
Atlas
TurtleinaToga
Atlas
Level 55
God Stats
35W - 23L
1,576 SR
Queue Stats
288W - 326L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
5 / 4 / 1
7,662
547
6,831
13,171
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
DrRid
Heimdallr
10
1 / 4 / 0
6,142
439
4,621
8,818
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 0
6,816
487
4,782
9,216
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
NimiMimi
Chang'e
9
0 / 5 / 0
5,202
372
715
8,160
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
plushiie
Nemesis
11
1 / 3 / 1
6,802
486
3,708
9,602
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KingMeech10
Cernunnos
12
4 / 2 / 8
7,853
561
8,441
6,441
2,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
Lumabest
Discordia
13
4 / 2 / 5
8,210
586
4,019
6,365
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Thatonesusbruh
Jormungandr
12
1 / 4 / 4
7,631
545
5,193
11,051
7,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Thegrandmoose
Thanatos
13
8 / 0 / 7
8,539
610
11,692
11,037
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
3 / 1 / 8
7,737
553
4,777
10,008
7,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
9
Kills
20
20
Deaths
9
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
4
1
1.38
L
Heimdallr
DrRid
Heimdallr
1
4
0
0.25
L
2
4
0
0.5
W
Cernunnos
KingMeech10
Cernunnos
4
2
8
4
W
Discordia
Lumabest
Discordia
4
2
5
3.25
L
Chang'e
NimiMimi
Chang'e
0
5
0
0
W
Jormungandr
Thatonesusbruh
Jormungandr
1
4
4
0.75
W
Thanatos
Thegrandmoose
Thanatos
8
0
7
11.5
W
3
1
8
7
L
Nemesis
plushiie
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,657
Damage
34,122
48,967
Taken
44,902
20,091
Mitigated
24,433
10,856
Healing
18,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,831
568
0
3,751
13,171
7,206
275
5,524
7,647
0
39,445
L
Heimdallr
DrRid
Heimdallr
4,621
2,216
0
1,769
8,818
2,933
1,899
2,328
6,490
0
34,847
L
4,782
612
416
2,764
9,216
3,001
0
1,673
7,543
47,320
0
W
Cernunnos
KingMeech10
Cernunnos
8,441
3,925
0
1,656
6,441
2,543
1,132
217
6,224
0
53,669
W
Discordia
Lumabest
Discordia
4,019
299
0
500
6,365
2,309
198
1,232
5,133
60,062
0
L
Chang'e
NimiMimi
Chang'e
715
185
654
1,124
8,160
3,446
683
1,497
6,663
8,961
0
W
Jormungandr
Thatonesusbruh
Jormungandr
5,193
2,291
0
750
11,051
7,838
0
851
10,200
45,591
0
W
Thanatos
Thegrandmoose
Thanatos
11,692
3,131
0
12,987
11,037
4,721
0
2,205
8,832
0
47,627
W
4,777
2,463
165
2,846
10,008
7,022
38
1,590
8,418
19,468
0
L
Nemesis
plushiie
Nemesis
3,708
1,885
0
378
9,602
3,505
0
2,967
6,635
0
41,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
39,970
290
Minions Killed
385
0
Camps Cleared
0
1,173,548
Distance Traveled
1,382,597
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,662
547
58
4
0
245,082
3
L
Heimdallr
6,142
439
64
5
0
225,948
2
L
Ra
6,816
487
78
6
0
229,807
2
W
Cernunnos
7,853
561
91
7
0
280,217
2
W
Discordia
8,210
586
112
8
0
252,275
2
L
Chang'e
5,202
372
14
1
0
205,791
0
W
Jormungandr
7,631
545
88
6
0
251,523
6
W
Thanatos
8,539
610
75
5
0
349,280
4
W
Atlas
7,737
553
19
1
0
249,302
3
L
Nemesis
6,802
486
76
5
0
266,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role