Player Matchup

Sun Wukong
Sun Wukong
Cerzex
Sun Wukong
Level 121
God Stats
2W - 0L
1,698 SR
Queue Stats
9W - 16L
1,230 Elo+
Party 1
Baron Samedi
Baron Samedi
Foruga
Baron Samedi
Level 80
God Stats
4W - 3L
1,478 SR
Queue Stats
14W - 17L
1,351 Elo+
Solo
Fenrir
Fenrir
LuciferKreme
Fenrir
Level 128
God Stats
1W - 2L
1,412 SR
Queue Stats
22W - 30L
1,344 Elo+
Party 1
Team Averages
Level 110
1,529 SR
1,308 Elo+

VS

Team Averages
Level 86
1,452 SR
1,323 Elo+
Kukulkan
Kukulkan
AJ3961
Kukulkan
Level 64
God Stats
20W - 27L
1,513 SR
Queue Stats
220W - 276L
1,386 Elo+
Solo
Atlas
Atlas
CODE_OF_CONDUCT5
Atlas
Level 68
God Stats
3W - 4L
1,522 SR
Queue Stats
24W - 40L
1,310 Elo+
Solo
Ullr
Ullr
DiDDy0311
Ullr
Level 125
God Stats
9W - 23L
1,320 SR
Queue Stats
187W - 259L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cerzex
Sun Wukong
11
2 / 1 / 7
7,022
702
7,578
11,822
9,528
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Foruga
Baron Samedi
12
4 / 0 / 5
7,777
778
11,420
5,659
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
4 / 3 / 5
7,435
744
5,848
9,364
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AJ3961
Kukulkan
11
1 / 4 / 2
6,488
649
5,563
7,657
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 3 / 3
6,526
653
5,421
12,999
9,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
10
2 / 3 / 1
6,656
666
6,303
8,243
3,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
10
Kills
4
4
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AJ3961
Kukulkan
1
4
2
0.5
L
1
3
3
0.83
W
Sun Wukong
Cerzex
Sun Wukong
2
1
7
5.5
L
Ullr
2
3
1
0.83
W
Baron Samedi
Foruga
Baron Samedi
4
0
5
6.5
W
Fenrir
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,846
Damage
17,287
26,845
Taken
28,899
17,414
Mitigated
16,965
9,486
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AJ3961
Kukulkan
5,563
465
120
400
7,657
3,602
0
4,160
3,497
28,420
0
L
5,421
2,209
88
2,601
12,999
9,859
0
4,312
8,687
12,146
0
W
Sun Wukong
Cerzex
Sun Wukong
7,578
965
0
1,573
11,822
9,528
0
4,735
7,087
0
22,301
L
Ullr
6,303
2,964
0
415
8,243
3,504
0
3,563
4,680
0
15,851
W
Baron Samedi
Foruga
Baron Samedi
11,420
539
2,566
3,613
5,659
2,915
72
2,620
3,039
32,258
0
W
Fenrir
5,848
1,655
0
1,734
9,364
4,971
0
3,996
5,368
0
17,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,234
Gold Earned
19,670
117
Minions Killed
99
6
Camps Cleared
3
561,721
Distance Traveled
489,377
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,488
649
57
6
2
151,936
4
L
Atlas
6,526
653
23
2
0
163,488
0
W
Sun Wukong
7,022
702
41
4
1
192,649
3
L
Ullr
6,656
666
19
2
1
173,953
2
W
Baron Samedi
7,777
778
55
6
3
189,057
4
W
Fenrir
7,435
744
21
2
2
180,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role