Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
JollyJoey194641
Izanami
Level 29
God Stats
19W - 11L
1,681 SR
Queue Stats
76W - 56L
1,536 Elo+
Party 2
Heimdallr
Heimdallr
Oh Yup Facts
Heimdallr
Level 146
God Stats
2W - 1L
1,589 SR
Queue Stats
392W - 373L
1,507 Elo+
Party 2
Fenrir
Fenrir
Omegared225
Fenrir
Level 123
God Stats
5W - 9L
1,361 SR
Queue Stats
245W - 236L
1,511 Elo+
Party 2
Cerberus
Cerberus
Thicactionrandy
Cerberus
Level 46
God Stats
18W - 6L
1,583 SR
Queue Stats
25W - 19L
1,390 Elo+
Party 2
Team Averages
Level 95
1,543 SR
1,489 Elo+

VS

Team Averages
Level 59
1,392 SR
1,542 Elo+
Agni
Agni
Chewyyy 2xHP
Agni
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 2L
1,801 Elo+
Party 1
Chaac
Chaac
Lieut_Lucifer
Chaac
Level 35
God Stats
0W - 3L
1,149 SR
Queue Stats
7W - 15L
1,234 Elo+
Solo
Khepri
Khepri
PvtSmackaNOOB
Khepri
Level 66
God Stats
5W - 6L
1,486 SR
Queue Stats
96W - 78L
1,540 Elo+
Party 1
Thanatos
Thanatos
Sc0utM4n
Thanatos
Level 108
God Stats
1W - 7L
1,155 SR
Queue Stats
633W - 667L
1,545 Elo+
Party 1
Hou Yi
Hou Yi
VisualAnemone34
Hou Yi
Level 80
God Stats
3W - 2L
1,670 SR
Queue Stats
48W - 34L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
7 / 1 / 2
9,143
653
13,069
9,878
6,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 2
7,213
515
3,673
8,949
3,130
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Oh Yup Facts
Heimdallr
13
2 / 1 / 4
7,934
567
5,961
7,074
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
14
8 / 0 / 4
8,364
597
7,440
9,688
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
11
0 / 1 / 2
6,978
498
2,760
10,382
5,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
6,950
496
3,733
6,191
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 6 / 0
5,380
384
2,666
13,987
6,534
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 4 / 0
6,436
460
4,303
9,491
8,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Sc0utM4n
Thanatos
11
2 / 5 / 0
6,881
492
4,581
12,330
5,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 1
7,039
503
5,262
8,561
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
19
Kills
5
5
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
1
2
8
L
1
2
1
0.75
W
2
2
2
1.5
L
0
6
0
0
W
Heimdallr
Oh Yup Facts
Heimdallr
2
1
4
4
W
Fenrir
8
0
4
10
L
1
4
0
0.25
L
Thanatos
Sc0utM4n
Thanatos
2
5
0
0.4
W
Cerberus
0
1
2
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,903
Damage
20,545
45,971
Taken
50,560
22,771
Mitigated
25,728
19,695
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,069
2,602
0
5,202
9,878
6,589
0
721
9,157
64,239
0
L
3,733
681
0
500
6,191
2,226
0
0
6,191
56,161
0
W
3,673
2,933
0
2,859
8,949
3,130
1,014
1,614
7,335
0
54,083
L
2,666
1,095
0
3,127
13,987
6,534
0
8,981
4,624
0
23,443
W
Heimdallr
Oh Yup Facts
Heimdallr
5,961
1,832
0
2,404
7,074
3,007
537
3,116
3,958
0
58,213
W
Fenrir
7,440
2,226
0
4,852
9,688
4,189
0
1,292
8,396
0
57,745
L
4,303
490
1,297
1,637
9,491
8,166
0
2,121
7,334
21,246
0
L
Thanatos
Sc0utM4n
Thanatos
4,581
1,488
0
6,387
12,330
5,655
0
2,313
9,933
0
37,864
W
Cerberus
2,760
121
72
4,306
10,382
5,856
74
1,293
9,089
22,237
0
L
5,262
2,351
0
1,091
8,561
3,147
0
1,912
6,649
0
56,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,632
Gold Earned
32,686
446
Minions Killed
333
0
Camps Cleared
0
1,362,063
Distance Traveled
1,286,109
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,143
653
120
9
0
251,283
3
L
Agni
6,950
496
114
8
0
249,543
6
W
Izanami
7,213
515
100
7
0
255,111
0
L
Chaac
5,380
384
35
3
0
220,641
1
W
Heimdallr
7,934
567
94
7
0
274,191
3
W
Fenrir
8,364
597
87
6
0
321,588
3
L
Khepri
6,436
460
24
2
0
243,074
3
L
Thanatos
6,881
492
62
4
0
342,885
2
W
Cerberus
6,978
498
45
3
0
259,890
0
L
Hou Yi
7,039
503
98
7
0
229,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role