Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dubyr
Danzaburou
Level 73
God Stats
23W - 22L
1,515 SR
Queue Stats
75W - 92L
1,474 Elo+
Solo
Sobek
Sobek
Rexster401
Sobek
Level 63
God Stats
9W - 3L
1,831 SR
Queue Stats
78W - 68L
1,492 Elo+
Party 2
Ishtar
Ishtar
specialturtle13
Ishtar
Level 67
God Stats
9W - 3L
1,878 SR
Queue Stats
46W - 39L
1,534 Elo+
Party 2
Team Averages
Level 77
1,645 SR
1,500 Elo+

VS

Team Averages
Level 79
1,484 SR
1,407 Elo+
Hou Yi
Hou Yi
B14ckw1d0w
Hou Yi
Level 65
God Stats
10W - 12L
1,347 SR
Queue Stats
208W - 205L
1,473 Elo+
Party 1
Achilles
Achilles
Conman118
Achilles
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 73L
1,520 Elo+
Solo
Scylla
Scylla
PeavesTheGhost4
Scylla
Level 48
God Stats
8W - 3L
1,484 SR
Queue Stats
31W - 26L
1,354 Elo+
Solo
Horus
Horus
TankyAnky
Horus
Level 64
God Stats
16W - 10L
1,577 SR
Queue Stats
68W - 89L
1,411 Elo+
Party 1
Thor
Thor
Teasenses
Thor
Level 160
God Stats
2W - 0L
1,512 SR
Queue Stats
23W - 17L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 4 / 3
7,977
1,140
4,910
5,057
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
 
Merlin
13
0 / 3 / 4
7,801
1,114
7,646
7,160
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Dubyr
Danzaburou
13
3 / 3 / 1
8,908
1,273
6,583
11,818
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
13
0 / 4 / 3
7,347
1,050
1,806
12,297
5,168
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 5 / 1
7,725
1,104
7,314
13,037
4,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

211

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
B14ckw1d0w
Hou Yi
15
3 / 0 / 12
9,071
1,296
9,049
4,644
2,115
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Conman118
Achilles
15
9 / 1 / 5
10,298
1,471
12,198
7,710
5,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 6
8,337
1,191
4,284
4,063
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
TankyAnky
Horus
14
2 / 1 / 10
8,435
1,205
9,318
9,645
8,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thor
14
4 / 2 / 7
8,796
1,257
11,232
10,355
4,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
5
Kills
19
19
Deaths
5
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
3
0.63
L
Merlin
 
Merlin
0
3
4
0.67
W
Hou Yi
B14ckw1d0w
Hou Yi
3
0
12
9
W
Achilles
Conman118
Achilles
9
1
5
11.5
L
Danzaburou
Dubyr
Danzaburou
3
3
1
1.17
W
1
1
6
4
L
Sobek
0
4
3
0.38
W
Horus
TankyAnky
Horus
2
1
10
7
W
Thor
4
2
7
3.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,259
Damage
46,081
49,369
Taken
36,417
17,248
Mitigated
22,044
4,114
Healing
6,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,910
1,370
0
250
5,057
1,356
0
43
4,896
17,576
0
L
Merlin
 
Merlin
7,646
436
0
40
7,160
2,229
0
292
6,717
22,575
0
W
Hou Yi
B14ckw1d0w
Hou Yi
9,049
3,076
501
1,163
4,644
2,115
0
2,080
2,564
0
28,293
W
Achilles
Conman118
Achilles
12,198
4,060
0
944
7,710
5,611
0
3,153
4,557
0
26,718
L
Danzaburou
Dubyr
Danzaburou
6,583
2,173
0
1,151
11,818
4,055
0
994
10,555
0
23,680
W
4,284
90
0
0
4,063
1,578
0
1,245
2,818
19,229
0
L
Sobek
1,806
124
320
2,103
12,297
5,168
0
1,934
10,058
3,100
0
W
Horus
TankyAnky
Horus
9,318
3,190
797
2,455
9,645
8,247
0
3,852
5,793
0
17,783
W
Thor
11,232
2,850
0
303
10,355
4,493
0
4,032
6,323
0
17,580
L
7,314
4,088
0
250
13,037
4,440
0
1,021
11,810
0
13,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,758
Gold Earned
44,937
132
Minions Killed
153
3
Camps Cleared
9
680,993
Distance Traveled
753,434
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,977
1,140
27
4
2
89,492
1
L
Merlin
7,801
1,114
29
4
1
152,748
0
W
Hou Yi
9,071
1,296
42
6
1
149,231
1
W
Achilles
10,298
1,471
29
4
3
164,742
0
L
Danzaburou
8,908
1,273
55
8
0
142,358
1
W
Scylla
8,337
1,191
50
7
3
139,480
0
L
Sobek
7,347
1,050
4
1
0
148,142
0
W
Horus
8,435
1,205
20
3
0
136,518
0
W
Thor
8,796
1,257
12
2
2
163,463
1
L
Ishtar
7,725
1,104
17
2
0
148,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role