Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Fat Wheez
Nike
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 116L
1,471 Elo+
Party 3
Anhur
Anhur
Nagash__9
Anhur
Level 129
God Stats
1W - 1L
1,698 SR
Queue Stats
69W - 86L
1,366 Elo+
Party 2
Chaac
Chaac
WH1M0RE
Chaac
Level 48
God Stats
3W - 3L
1,564 SR
Queue Stats
142W - 174L
1,454 Elo+
Party 3
Sylvanus
Sylvanus
xSiiLVeRZ
Sylvanus
Level 152
God Stats
1W - 1L
1,497 SR
Queue Stats
74W - 81L
1,468 Elo+
Party 3
Team Averages
Level 127
1,552 SR
1,452 Elo+

VS

Team Averages
Level 70
1,498 SR
1,386 Elo+
Medusa
Medusa
M31100
Medusa
Level 83
God Stats
1W - 1L
1,307 SR
Queue Stats
49W - 55L
1,454 Elo+
Solo
Jormungandr
Jormungandr
Nathan_McLaren03
Jormungandr
Level 98
God Stats
3W - 0L
1,836 SR
Queue Stats
93W - 121L
1,430 Elo+
Party 1
Jing Wei
Jing Wei
PlagueZ01
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,161 Elo+
Party 1
Horus
Horus
agilium
Horus
Level 124
God Stats
1W - 1L
1,181 SR
Queue Stats
258W - 285L
1,398 Elo+
Solo
Eset
Eset
datazman786
Eset
Level 27
God Stats
2W - 0L
1,663 SR
Queue Stats
18W - 21L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
6 / 3 / 5
13,114
656
31,708
22,949
22,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
19
2 / 6 / 9
11,901
595
22,767
31,947
41,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Nagash__9
Anhur
14
1 / 4 / 2
9,749
487
11,524
13,160
7,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
WH1M0RE
Chaac
19
0 / 5 / 8
11,379
569
25,107
34,470
55,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
xSiiLVeRZ
Sylvanus
18
4 / 9 / 6
12,439
622
19,080
40,422
65,125
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
M31100
Medusa
17
5 / 3 / 11
12,106
605
14,642
13,674
8,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Nathan_McLaren03
Jormungandr
20
9 / 3 / 14
15,489
774
44,152
40,425
53,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
PlagueZ01
Jing Wei
20
6 / 5 / 11
13,404
670
26,719
28,153
16,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
agilium
Horus
20
0 / 1 / 22
14,030
702
13,487
33,781
56,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 3 / 13
13,328
666
25,425
17,696
9,980
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
98
13
Kills
27
27
Deaths
15
30
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
6
3
5
2.83
L
Nike
2
6
9
1.08
W
Medusa
M31100
Medusa
5
3
11
3.5
L
Anhur
Nagash__9
Anhur
1
4
2
0.5
W
Jormungandr
Nathan_McLaren03
Jormungandr
9
3
14
5.33
W
Jing Wei
PlagueZ01
Jing Wei
6
5
11
2.3
L
Chaac
WH1M0RE
Chaac
0
5
8
0.8
W
Horus
agilium
Horus
0
1
22
11
W
7
3
13
4.5
L
Sylvanus
xSiiLVeRZ
Sylvanus
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,186
Damage
124,425
142,948
Taken
133,729
191,821
Mitigated
145,066
52,722
Healing
77,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
31,708
3,267
1,329
7,271
22,949
22,721
0
11,201
11,748
63,449
0
L
Nike
22,767
2,269
2,781
4,326
31,947
41,434
0
16,809
15,138
0
43,423
W
Medusa
M31100
Medusa
14,642
6,333
2,095
1,889
13,674
8,023
2,632
5,978
7,696
0
26,254
L
Anhur
Nagash__9
Anhur
11,524
6,914
1,060
2,660
13,160
7,288
0
5,763
7,397
0
21,112
W
Jormungandr
Nathan_McLaren03
Jormungandr
44,152
12,841
4,567
10,939
40,425
53,319
1,205
13,268
27,157
100,588
0
W
Jing Wei
PlagueZ01
Jing Wei
26,719
23,208
2,226
7,603
28,153
16,927
5,033
12,254
15,899
0
44,702
L
Chaac
WH1M0RE
Chaac
25,107
1,706
1,199
6,216
34,470
55,253
0
18,940
15,530
0
55,770
W
Horus
agilium
Horus
13,487
5,525
18,579
17,970
33,781
56,817
551
11,148
22,633
0
21,558
W
25,425
1,155
7,687
4,015
17,696
9,980
500
8,140
9,556
34,591
0
L
Sylvanus
xSiiLVeRZ
Sylvanus
19,080
2,696
11,741
14,139
40,422
65,125
0
16,864
23,558
24,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,582
Gold Earned
68,357
183
Minions Killed
232
0
Camps Cleared
0
1,509,712
Distance Traveled
1,761,764
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,114
656
51
3
0
333,198
1
L
Nike
11,901
595
29
1
0
354,577
0
W
Medusa
12,106
605
27
1
0
251,035
0
L
Anhur
9,749
487
37
2
0
168,565
0
W
Jormungandr
15,489
774
130
7
0
344,953
2
W
Jing Wei
13,404
670
33
2
0
377,109
0
L
Chaac
11,379
569
51
3
0
384,324
0
W
Horus
14,030
702
20
1
0
418,094
0
W
Eset
13,328
666
22
1
0
370,573
0
L
Sylvanus
12,439
622
15
1
0
269,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role