Player Matchup

Jormungandr
Jormungandr
Hykiri
Jormungandr
Level 160
God Stats
4W - 5L
1,589 SR
Queue Stats
128W - 144L
1,317 Elo+
Party 1
Danzaburou
Danzaburou
Hypn0ticAddict
Danzaburou
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,186 Elo+
Party 1
Thoth
Thoth
Vaelushyn
Thoth
Level 160
God Stats
0W - 1L
1,444 SR
Queue Stats
121W - 137L
1,323 Elo+
Party 1
Team Averages
Level 148
1,511 SR
1,275 Elo+

VS

Team Averages
Level 107
1,418 SR
1,411 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
PS_Unpredictable
Achilles
Level 128
God Stats
1W - 0L
1,549 SR
Queue Stats
13W - 12L
1,418 Elo+
Party 2
Vulcan
Vulcan
RewcklessArm
Vulcan
Level 66
God Stats
8W - 13L
1,206 SR
Queue Stats
72W - 128L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hykiri
Jormungandr
10
1 / 7 / 1
6,748
675
4,763
16,971
9,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Hypn0ticAddict
Danzaburou
10
0 / 6 / 3
6,518
652
4,329
9,892
3,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
Vaelushyn
Thoth
12
2 / 1 / 2
7,210
721
4,710
6,555
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 1 / 9
7,891
789
10,064
8,353
3,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 3 / 9
8,205
821
8,539
15,222
13,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
14
6 / 0 / 8
8,687
869
12,501
4,592
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
14
14
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
9
8.5
L
Jormungandr
Hykiri
Jormungandr
1
7
1
0.21
L
Danzaburou
Hypn0ticAddict
Danzaburou
0
6
3
0.25
W
4
3
9
2.83
W
Vulcan
6
0
8
10
L
Thoth
Vaelushyn
Thoth
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,802
Damage
31,104
33,418
Taken
28,167
15,327
Mitigated
18,900
5,259
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,064
4,773
269
1,832
8,353
3,542
791
2,524
5,829
0
25,090
L
Jormungandr
Hykiri
Jormungandr
4,763
1,841
320
2,006
16,971
9,208
0
5,619
10,662
18,631
0
L
Danzaburou
Hypn0ticAddict
Danzaburou
4,329
823
339
1,414
9,892
3,885
0
4,573
4,806
0
18,850
W
8,539
1,850
370
3,777
15,222
13,309
731
5,092
10,130
0
18,147
W
Vulcan
12,501
5,004
164
1,144
4,592
2,049
975
2,118
2,474
32,820
0
L
Thoth
Vaelushyn
Thoth
4,710
73
0
1,180
6,555
2,234
0
1,834
4,467
18,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,476
Gold Earned
24,783
99
Minions Killed
115
3
Camps Cleared
6
525,054
Distance Traveled
587,483
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,891
789
39
4
4
172,037
0
L
Jormungandr
6,748
675
29
3
1
167,861
1
L
Danzaburou
6,518
652
34
3
0
146,073
1
W
Achilles
8,205
821
19
2
0
206,955
2
W
Vulcan
8,687
869
57
6
2
208,491
0
L
Thoth
7,210
721
36
4
2
211,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role