Player Matchup

Lancelot
Lancelot
LightLegacy_
Lancelot
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 54L
1,636 Elo+
Party 2
Artemis
Artemis
LoyalSaiyan
Artemis
Level 160
God Stats
2W - 1L
1,616 SR
Queue Stats
175W - 97L
1,667 Elo+
Party 2
Cthulhu
Cthulhu
TheArtOfThrow
Cthulhu
Level 12
God Stats
4W - 0L
1,972 SR
Queue Stats
27W - 6L
1,785 Elo+
Party 2
Zeus
Zeus
TheJudicatør
Zeus
Level 124
God Stats
11W - 6L
1,682 SR
Queue Stats
620W - 284L
1,785 Elo+
Party 2
Thor
Thor
TiraTira1
Thor
Level 120
God Stats
2W - 0L
1,849 SR
Queue Stats
204W - 145L
1,651 Elo+
Party 2
Team Averages
Level 115
1,724 SR
1,705 Elo+

VS

Team Averages
Level 97
1,558 SR
1,550 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FiveDayzLeft
Arachne
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 179L
1,647 Elo+
Party 1
Chang'e
Chang'e
Phoenix2707
Chang'e
Level 149
God Stats
5W - 3L
1,682 SR
Queue Stats
146W - 126L
1,624 Elo+
Party 1
Xing Tian
Xing Tian
Roodeley x
Xing Tian
Level 28
God Stats
6W - 3L
1,474 SR
Queue Stats
27W - 14L
1,332 Elo+
Party 1
King Arthur
King Arthur
TrulyRogue
King Arthur
Level 115
God Stats
0W - 3L
1,633 SR
Queue Stats
216W - 173L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LightLegacy_
Lancelot
16
5 / 1 / 4
9,301
581
10,267
11,998
5,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
LoyalSaiyan
Artemis
17
5 / 1 / 7
10,056
629
11,191
7,025
3,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
15
3 / 1 / 0
9,563
598
11,037
13,181
10,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
5 / 1 / 2
9,583
599
10,490
10,622
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
14
5 / 1 / 11
9,167
573
9,013
11,678
8,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 9 / 1
7,193
450
4,341
14,570
5,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
FiveDayzLeft
Arachne
13
3 / 2 / 1
7,982
499
8,545
17,752
7,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Phoenix2707
Chang'e
13
0 / 6 / 3
7,690
481
7,696
14,558
6,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Roodeley x
Xing Tian
11
1 / 3 / 1
6,953
435
1,867
10,224
8,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
TrulyRogue
King Arthur
12
1 / 3 / 0
7,884
493
8,981
14,298
13,237
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
23
Kills
5
5
Deaths
23
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
9
1
0.06
L
Arachne
FiveDayzLeft
Arachne
3
2
1
1.75
W
Lancelot
LightLegacy_
Lancelot
5
1
4
7
W
Artemis
LoyalSaiyan
Artemis
5
1
7
8.5
L
Chang'e
Phoenix2707
Chang'e
0
6
3
0.25
L
Xing Tian
Roodeley x
Xing Tian
1
3
1
0.5
W
Cthulhu
3
1
0
3
W
5
1
2
6
W
Thor
5
1
11
10.5
L
King Arthur
TrulyRogue
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,998
Damage
31,430
54,504
Taken
71,402
32,611
Mitigated
40,761
19,011
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,341
1,395
0
1,820
14,570
5,234
0
865
13,677
0
53,784
L
Arachne
FiveDayzLeft
Arachne
8,545
5,374
0
3,641
17,752
7,590
0
4,950
12,752
0
59,923
W
Lancelot
LightLegacy_
Lancelot
10,267
2,650
0
7,374
11,998
5,638
87
3,092
8,906
0
77,738
W
Artemis
LoyalSaiyan
Artemis
11,191
5,218
0
2,372
7,025
3,145
673
1,064
5,961
0
90,057
L
Chang'e
Phoenix2707
Chang'e
7,696
273
635
3,238
14,558
6,289
0
4,378
10,180
65,723
0
L
Xing Tian
Roodeley x
Xing Tian
1,867
432
160
1,059
10,224
8,411
0
2,195
8,029
16,720
0
W
Cthulhu
11,037
1,952
236
3,320
13,181
10,905
0
336
12,845
66,424
0
W
10,490
2,621
0
3,809
10,622
4,472
264
2,307
8,315
101,026
0
W
Thor
9,013
2,618
0
1,900
11,678
8,451
0
3,274
8,074
0
29,608
L
King Arthur
TrulyRogue
King Arthur
8,981
2,099
0
300
14,298
13,237
0
8,271
5,237
336
58,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,670
Gold Earned
37,702
632
Minions Killed
451
0
Camps Cleared
0
1,672,504
Distance Traveled
1,553,792
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,193
450
95
6
0
269,480
0
L
Arachne
7,982
499
101
6
0
368,388
4
W
Lancelot
9,301
581
124
8
0
408,881
2
W
Artemis
10,056
629
156
10
0
300,998
6
L
Chang'e
7,690
481
122
8
0
301,083
4
L
Xing Tian
6,953
435
22
1
0
310,856
0
W
Cthulhu
9,563
598
146
9
0
316,037
1
W
Zeus
9,583
599
174
11
0
309,282
4
W
Thor
9,167
573
32
2
0
337,306
4
L
King Arthur
7,884
493
111
7
0
303,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role