Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CHW94
Ah Puch
Level 49
God Stats
1W - 3L
1,211 SR
Queue Stats
19W - 19L
1,499 Elo+
Party 1
Ganesha
Ganesha
Sequiter
Ganesha
Level 49
God Stats
3W - 3L
1,328 SR
Queue Stats
30W - 29L
1,483 Elo+
Solo
Medusa
Medusa
StiiGa
Medusa
Level 63
God Stats
3W - 1L
1,838 SR
Queue Stats
22W - 22L
1,524 Elo+
Party 1
Achilles
Achilles
zeunicornx
Achilles
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 43L
1,690 Elo+
Solo
Team Averages
Level 79
1,475 SR
1,539 Elo+

VS

Team Averages
Level 64
1,502 SR
1,437 Elo+
Hel
Hel
 
Hel
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KILIÇARSLAN
Kukulkan
Level 43
God Stats
1W - 1L
1,363 SR
Queue Stats
2W - 6L
1,272 Elo+
Solo
Freya
Freya
Motepillo
Freya
Level 65
God Stats
11W - 11L
1,510 SR
Queue Stats
66W - 74L
1,461 Elo+
Solo
Mercury
Mercury
PromisingBlob
Mercury
Level 50
God Stats
13W - 11L
1,608 SR
Queue Stats
56W - 66L
1,485 Elo+
Solo
Skadi
Skadi
SirCalvito
Skadi
Level 61
God Stats
7W - 9L
1,529 SR
Queue Stats
147W - 177L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
4 / 4 / 4
11,238
450
13,700
19,621
10,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
CHW94
Ah Puch
20
5 / 1 / 4
12,860
514
20,270
14,246
7,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Sequiter
Ganesha
17
0 / 0 / 16
11,538
462
8,336
11,211
11,396
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
StiiGa
Medusa
20
9 / 2 / 3
13,913
557
16,843
16,157
8,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
zeunicornx
Achilles
19
2 / 3 / 8
11,530
461
7,629
18,976
16,141
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 5 / 0
10,035
401
3,393
15,319
12,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
KILIÇARSLAN
Kukulkan
16
1 / 4 / 2
10,092
404
8,602
10,021
4,605
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
Motepillo
Freya
20
5 / 3 / 2
13,631
545
20,053
25,598
12,841
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
18
0 / 5 / 1
10,634
425
7,860
18,334
8,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
20
1 / 3 / 1
12,569
503
8,135
21,650
8,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
20
Kills
10
10
Deaths
20
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
4
4
1.5
L
Hel
 
Hel
3
5
0
0.6
W
Ah Puch
CHW94
Ah Puch
5
1
4
7
L
Kukulkan
KILIÇARSLAN
Kukulkan
1
4
2
0.5
L
Freya
Motepillo
Freya
5
3
2
2
L
Mercury
0
5
1
0.1
W
Ganesha
Sequiter
Ganesha
0
0
16
8
L
Skadi
1
3
1
0.5
W
Medusa
StiiGa
Medusa
9
2
3
5.25
W
Achilles
zeunicornx
Achilles
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,778
Damage
48,043
80,211
Taken
90,922
54,287
Mitigated
47,493
24,055
Healing
27,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
13,700
1,482
0
4,168
19,621
10,446
0
7,085
12,270
0
98,538
L
Hel
 
Hel
3,393
688
5,142
4,509
15,319
12,774
120
6,030
9,289
26,305
0
W
Ah Puch
CHW94
Ah Puch
20,270
1,023
0
5,021
14,246
7,666
696
4,238
9,933
112,943
0
L
Kukulkan
KILIÇARSLAN
Kukulkan
8,602
137
0
1,061
10,021
4,605
144
3,384
6,637
56,337
0
L
Freya
Motepillo
Freya
20,053
6,750
0
12,413
25,598
12,841
0
8,200
17,398
114,183
0
L
Mercury
7,860
4,953
0
1,834
18,334
8,436
576
8,695
9,639
0
105,588
W
Ganesha
Sequiter
Ganesha
8,336
1,240
0
2,085
11,211
11,396
31
3,919
6,668
32,308
0
L
Skadi
8,135
3,499
0
2,306
21,650
8,837
4,462
2,455
19,195
0
143,070
W
Medusa
StiiGa
Medusa
16,843
8,246
0
7,252
16,157
8,638
4,198
7,336
8,707
0
146,012
W
Achilles
zeunicornx
Achilles
7,629
1,743
0
5,529
18,976
16,141
424
8,523
10,055
0
70,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,079
Gold Earned
56,961
665
Minions Killed
696
0
Camps Cleared
0
2,502,212
Distance Traveled
2,088,952
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,238
450
127
5
0
525,582
2
L
Hel
10,035
401
38
2
0
438,721
1
W
Ah Puch
12,860
514
169
7
0
464,605
1
L
Kukulkan
10,092
404
85
3
0
305,991
4
L
Freya
13,631
545
208
8
0
420,665
2
L
Mercury
10,634
425
144
6
0
527,047
6
W
Ganesha
11,538
462
11
0
0
516,898
12
L
Skadi
12,569
503
221
9
0
396,528
0
W
Medusa
13,913
557
239
10
0
486,603
3
W
Achilles
11,530
461
119
5
0
508,524
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role