Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
HoldMyLegacy
Sun Wukong
Level 40
God Stats
2W - 0L
1,687 SR
Queue Stats
54W - 54L
1,558 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Opower77
Kumbhakarna
Level 129
God Stats
4W - 5L
1,529 SR
Queue Stats
184W - 188L
1,509 Elo+
Party 2
Hou Yi
Hou Yi
WWWVWWWWWMWWWWW
Hou Yi
Level 123
God Stats
2W - 1L
1,688 SR
Queue Stats
281W - 266L
1,621 Elo+
Party 1
Team Averages
Level 111
1,581 SR
1,538 Elo+

VS

Team Averages
Level 132
1,562 SR
1,559 Elo+
Danzaburou
Danzaburou
Chicken_352
Danzaburou
Level 118
God Stats
1W - 6L
1,361 SR
Queue Stats
237W - 214L
1,573 Elo+
Party 3
Agni
Agni
EcclesiastesMori
Agni
Level 149
God Stats
17W - 27L
1,466 SR
Queue Stats
1,464W - 1,533L
1,578 Elo+
Solo
Hun Batz
Hun Batz
MADDEN IN HTOWN
Hun Batz
Level 158
God Stats
1W - 4L
1,365 SR
Queue Stats
197W - 205L
1,566 Elo+
Solo
Sylvanus
Sylvanus
Stntzy
Sylvanus
Level 106
God Stats
8W - 3L
1,801 SR
Queue Stats
309W - 300L
1,538 Elo+
Party 3
Izanami
Izanami
TacoBellMNGR
Izanami
Level 128
God Stats
7W - 3L
1,814 SR
Queue Stats
141W - 141L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
6 / 2 / 12
12,479
657
14,938
20,283
10,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
 
Nu Wa
19
4 / 3 / 14
12,352
650
27,441
16,742
8,236
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
HoldMyLegacy
Sun Wukong
20
6 / 4 / 11
13,206
695
19,207
38,505
41,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
Opower77
Kumbhakarna
18
1 / 4 / 12
12,360
651
8,107
37,045
45,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 3 / 12
13,576
715
30,277
21,614
11,927
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chicken_352
Danzaburou
20
4 / 3 / 10
12,028
633
20,259
20,813
14,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
1 / 8 / 13
10,916
575
26,248
17,705
10,503
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
17
1 / 8 / 10
10,683
562
20,191
20,677
16,058
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sylvanus
Stntzy
Sylvanus
20
2 / 3 / 10
12,058
635
12,452
29,855
45,055
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
TacoBellMNGR
Izanami
19
8 / 4 / 5
12,142
639
25,223
21,466
14,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
64
22
Kills
16
16
Deaths
26
61
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
2
12
6
W
Nu Wa
 
Nu Wa
4
3
14
3.67
L
Danzaburou
Chicken_352
Danzaburou
4
3
10
3
L
1
8
13
0.94
W
Sun Wukong
HoldMyLegacy
Sun Wukong
6
4
11
2.88
L
Hun Batz
1
8
10
0.75
W
Kumbhakarna
Opower77
Kumbhakarna
1
4
12
1.75
L
Sylvanus
Stntzy
Sylvanus
2
3
10
2.33
L
Izanami
TacoBellMNGR
Izanami
8
4
5
2.63
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,970
Damage
104,373
134,189
Taken
110,516
118,493
Mitigated
100,560
62,309
Healing
45,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,938
1,618
19,192
8,481
20,283
10,770
1,552
6,943
12,986
26,784
0
W
Nu Wa
 
Nu Wa
27,441
4,234
1,521
1,482
16,742
8,236
1,434
4,840
11,902
57,255
0
L
Danzaburou
Chicken_352
Danzaburou
20,259
3,144
2,766
4,136
20,813
14,635
803
10,124
10,689
0
54,531
L
26,248
1,452
1,844
1,004
17,705
10,503
300
7,186
10,519
51,055
0
W
Sun Wukong
HoldMyLegacy
Sun Wukong
19,207
2,461
4,042
12,968
38,505
41,781
835
9,288
29,217
0
44,815
L
Hun Batz
20,191
2,704
1,751
1,113
20,677
16,058
364
10,179
10,498
0
42,235
W
Kumbhakarna
Opower77
Kumbhakarna
8,107
227
2,297
8,900
37,045
45,779
216
9,164
27,881
20,283
0
L
Sylvanus
Stntzy
Sylvanus
12,452
3,812
11,584
13,374
29,855
45,055
64
13,069
16,786
22,156
0
L
Izanami
TacoBellMNGR
Izanami
25,223
13,380
2,118
5,590
21,466
14,309
569
9,928
11,538
0
56,751
W
30,277
9,217
2,145
1,281
21,614
11,927
5,161
8,465
13,149
0
51,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,973
Gold Earned
57,827
254
Minions Killed
221
0
Camps Cleared
0
1,718,027
Distance Traveled
1,531,346
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,479
657
49
3
0
365,668
0
W
Nu Wa
12,352
650
63
3
0
309,906
0
L
Danzaburou
12,028
633
60
3
0
344,905
0
L
Agni
10,916
575
43
2
0
288,044
3
W
Sun Wukong
13,206
695
58
3
0
378,889
2
L
Hun Batz
10,683
562
41
2
0
326,258
1
W
Kumbhakarna
12,360
651
16
1
0
366,204
0
L
Sylvanus
12,058
635
16
1
0
289,372
1
L
Izanami
12,142
639
61
3
0
282,767
0
W
Hou Yi
13,576
715
68
4
0
297,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role