Player Matchup

Discordia
Discordia
Alezzag
Discordia
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,242 Elo+
Solo
Cthulhu
Cthulhu
BlindPayLoad667
Cthulhu
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
generalinsane2
Amaterasu
Level 100
God Stats
0W - 1L
1,938 SR
Queue Stats
4W - 8L
1,267 Elo+
Party 1
Team Averages
Level 45
1,646 SR
1,336 Elo+

VS

Team Averages
Level 115
1,442 SR
1,317 Elo+
Morgan Le Fay
Morgan Le Fay
ITzetta
Morgan Le Fay
Level 105
God Stats
78W - 113L
1,416 SR
Queue Stats
122W - 184L
1,233 Elo+
Solo
Tyr
Tyr
SP0TT3D3AGL3S
Tyr
Level 87
God Stats
20W - 30L
1,367 SR
Queue Stats
36W - 70L
1,201 Elo+
Solo
Xbalanque
Xbalanque
XxSLAYERxX9891
Xbalanque
Level 152
God Stats
122W - 121L
1,542 SR
Queue Stats
1,138W - 1,307L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alezzag
Discordia
13
3 / 4 / 3
8,776
675
8,934
9,092
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 4 / 5
9,455
727
5,877
13,882
11,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
generalinsane2
Amaterasu
13
2 / 3 / 4
8,945
688
7,326
14,676
13,457
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ITzetta
Morgan Le Fay
9
1 / 3 / 4
7,847
604
2,915
4,245
1,761
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 2 / 5
10,365
797
8,425
12,640
11,947
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
XxSLAYERxX9891
Xbalanque
16
4 / 2 / 7
9,903
762
20,475
12,233
5,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
7
Kills
11
11
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alezzag
Discordia
3
4
3
1.13
L
2
4
5
1.13
W
Morgan Le Fay
ITzetta
Morgan Le Fay
1
3
4
1
W
6
2
5
4.25
W
Xbalanque
XxSLAYERxX9891
Xbalanque
4
2
7
3.75
L
Amaterasu
generalinsane2
Amaterasu
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,137
Damage
31,815
37,650
Taken
29,118
27,919
Mitigated
19,469
8,173
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alezzag
Discordia
8,934
729
0
0
9,092
2,591
438
456
8,636
30,465
0
L
5,877
205
704
2,192
13,882
11,871
241
1,322
12,560
18,127
0
W
Morgan Le Fay
ITzetta
Morgan Le Fay
2,915
258
0
231
4,245
1,761
0
3,132
1,113
13,885
0
W
8,425
626
482
1,670
12,640
11,947
340
7,318
5,322
0
19,016
W
Xbalanque
XxSLAYERxX9891
Xbalanque
20,475
3,691
0
4,236
12,233
5,761
959
4,707
7,526
0
58,546
L
Amaterasu
generalinsane2
Amaterasu
7,326
3,159
485
4,792
14,676
13,457
414
1,677
12,999
101
23,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,176
Gold Earned
28,115
125
Minions Killed
136
4
Camps Cleared
7
707,581
Distance Traveled
616,133
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,776
675
52
4
1
231,694
0
L
Cthulhu
9,455
727
34
3
0
219,447
2
W
Morgan Le Fay
7,847
604
19
1
1
101,086
0
W
Tyr
10,365
797
26
2
4
277,997
3
W
Xbalanque
9,903
762
91
7
2
237,050
0
L
Amaterasu
8,945
688
39
3
3
256,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role