Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Espada_Two
Achilles
Level 71
God Stats
14W - 7L
1,452 SR
Queue Stats
150W - 183L
1,384 Elo+
Party 1
Bacchus
Bacchus
FleshEatingDino
Bacchus
Level 92
God Stats
3W - 5L
1,554 SR
Queue Stats
258W - 277L
1,409 Elo+
Party 1
Scylla
Scylla
arkasia_kazuto
Scylla
Level 102
God Stats
4W - 4L
1,318 SR
Queue Stats
338W - 376L
1,364 Elo+
Party 1
Arachne
Arachne
probie2121
Arachne
Level 62
God Stats
5W - 12L
1,463 SR
Queue Stats
87W - 104L
1,372 Elo+
Party 1
Team Averages
Level 94
1,457 SR
1,406 Elo+

VS

Team Averages
Level 129
1,391 SR
1,390 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Assist Bean
Eset
Level 128
God Stats
2W - 2L
1,443 SR
Queue Stats
84W - 114L
1,395 Elo+
Party 3
Terra
Terra
Step Bro6471
Terra
Level 98
God Stats
1W - 1L
1,302 SR
Queue Stats
43W - 67L
1,318 Elo+
Party 3
Izanami
Izanami
TiKi7
Izanami
Level 103
God Stats
2W - 4L
1,222 SR
Queue Stats
33W - 52L
1,341 Elo+
Party 3
Thanatos
Thanatos
Yandere_Pineappl
Thanatos
Level 160
God Stats
14W - 15L
1,488 SR
Queue Stats
406W - 431L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 0 / 0
4,921
492
5,129
2,100
538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Espada_Two
Achilles
9
2 / 0 / 0
5,103
510
2,226
5,463
3,499
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 1
4,724
472
3,531
7,868
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 5 / 0
3,893
389
1,395
5,758
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
probie2121
Arachne
7
0 / 2 / 1
4,407
441
2,066
7,367
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 0 / 0
5,173
517
3,667
3,379
1,146
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
4 / 1 / 3
5,953
595
4,242
5,471
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 0 / 1
5,053
505
1,334
6,549
2,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
TiKi7
Izanami
8
0 / 0 / 1
5,087
509
3,455
5,761
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
3 / 2 / 0
5,553
555
5,695
8,102
2,955
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
7
8
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
0
1
W
Nu Wa
 
Nu Wa
0
0
0
0
W
4
1
3
5.5
L
Achilles
Espada_Two
Achilles
2
0
0
2
L
0
1
1
0.5
W
0
0
1
0.5
W
Izanami
TiKi7
Izanami
0
0
1
0.5
W
3
2
0
1.5
L
0
5
0
0
L
Arachne
probie2121
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,347
Damage
18,393
28,556
Taken
29,262
12,573
Mitigated
10,454
5,681
Healing
15,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,129
2,297
149
106
2,100
538
0
508
1,592
26,555
0
W
Nu Wa
 
Nu Wa
3,667
1,477
302
1,609
3,379
1,146
45
983
2,338
34,279
0
W
4,242
732
0
960
5,471
1,712
1,170
1,070
4,227
30,452
0
L
Achilles
Espada_Two
Achilles
2,226
175
0
638
5,463
3,499
92
2,039
3,424
0
22,892
L
3,531
308
273
2,194
7,868
4,799
0
2,015
5,853
16,546
0
W
1,334
320
1,152
1,887
6,549
2,631
0
3,065
3,220
17,555
0
W
Izanami
TiKi7
Izanami
3,455
2,419
0
3,031
5,761
2,010
0
3,196
2,289
0
48,455
W
5,695
1,500
0
6,233
8,102
2,955
0
855
7,133
0
31,065
L
1,395
486
0
191
5,758
1,814
216
2,815
2,943
13,175
0
L
Arachne
probie2121
Arachne
2,066
1,754
0
2,130
7,367
1,923
0
1,866
5,501
0
17,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,048
Gold Earned
26,819
172
Minions Killed
285
0
Camps Cleared
0
899,025
Distance Traveled
829,289
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,921
492
54
5
0
172,864
2
W
Nu Wa
5,173
517
53
5
0
161,009
6
W
Eset
5,953
595
66
7
0
152,034
0
L
Achilles
5,103
510
37
4
0
175,604
3
L
Bacchus
4,724
472
27
3
0
201,185
0
W
Terra
5,053
505
28
3
0
173,005
0
W
Izanami
5,087
509
82
8
0
158,921
0
W
Thanatos
5,553
555
56
6
0
184,320
1
L
Scylla
3,893
389
23
2
0
124,215
1
L
Arachne
4,407
441
31
3
0
225,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role