Player Matchup

Artio
Artio
 
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GrizzMan96
Danzaburou
Level 57
God Stats
27W - 23L
1,439 SR
Queue Stats
236W - 235L
1,491 Elo+
Solo
Bastet
Bastet
TheCatalyst26
Bastet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,393 Elo+
Party 2
Sun Wukong
Sun Wukong
irvinrg
Sun Wukong
Level 105
God Stats
1W - 3L
1,154 SR
Queue Stats
40W - 54L
1,458 Elo+
Solo
Yu Huang
Yu Huang
tego
Yu Huang
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,336 Elo+
Party 2
Team Averages
Level 112
1,419 SR
1,435 Elo+

VS

Team Averages
Level 90
1,620 SR
1,519 Elo+
Cthulhu
Cthulhu
Fllowers
Cthulhu
Level 86
God Stats
12W - 8L
1,479 SR
Queue Stats
31W - 37L
1,461 Elo+
Solo
Ishtar
Ishtar
KillerCheemStar
Ishtar
Level 87
God Stats
14W - 9L
1,678 SR
Queue Stats
16W - 11L
1,631 Elo+
Solo
Aphrodite
Aphrodite
Skipii93
Aphrodite
Level 105
God Stats
181W - 156L
1,602 SR
Queue Stats
261W - 285L
1,488 Elo+
Party 1
King Arthur
King Arthur
ViniDKZouni
King Arthur
Level 88
God Stats
19W - 24L
1,605 SR
Queue Stats
325W - 367L
1,540 Elo+
Solo
Set
Set
ZinogreBlue
Set
Level 83
God Stats
11W - 10L
1,735 SR
Queue Stats
283W - 320L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 0 / 1
4,428
554
1,595
5,367
2,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
GrizzMan96
Danzaburou
8
1 / 1 / 1
4,309
539
2,827
4,145
1,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 2
4,440
555
1,640
6,257
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
irvinrg
Sun Wukong
9
1 / 0 / 0
5,085
636
3,449
6,474
3,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
tego
Yu Huang
8
1 / 0 / 0
4,828
604
2,960
3,360
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fllowers
Cthulhu
7
1 / 1 / 0
4,642
580
2,119
6,256
2,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 1 / 0
3,907
488
2,154
3,644
857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Skipii93
Aphrodite
8
0 / 1 / 0
4,716
590
1,825
4,172
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ViniDKZouni
King Arthur
8
0 / 1 / 0
4,905
613
3,829
6,275
4,516
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 1 / 0
4,166
521
1,894
6,242
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
1
0.5
L
Cthulhu
Fllowers
Cthulhu
1
1
0
1
W
Danzaburou
GrizzMan96
Danzaburou
1
1
1
1.5
L
0
1
0
0
L
Aphrodite
Skipii93
Aphrodite
0
1
0
0
W
1
0
2
2
L
King Arthur
ViniDKZouni
King Arthur
0
1
0
0
L
0
1
0
0
W
Sun Wukong
irvinrg
Sun Wukong
1
0
0
1
W
Yu Huang
tego
Yu Huang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,471
Damage
11,821
25,603
Taken
26,589
9,922
Mitigated
12,313
12,097
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,595
351
1,232
2,541
5,367
2,504
0
1,054
4,313
10,011
0
L
Cthulhu
Fllowers
Cthulhu
2,119
178
137
2,122
6,256
2,918
46
606
5,650
15,510
0
W
Danzaburou
GrizzMan96
Danzaburou
2,827
1,655
0
1,098
4,145
1,253
0
1,535
2,610
0
24,277
L
2,154
1,403
0
1,752
3,644
857
52
267
3,377
0
22,621
L
Aphrodite
Skipii93
Aphrodite
1,825
264
606
2,137
4,172
1,733
444
2,759
1,413
28,999
0
W
1,640
553
0
3,288
6,257
1,875
0
133
6,124
0
24,844
L
King Arthur
ViniDKZouni
King Arthur
3,829
582
0
750
6,275
4,516
0
0
6,275
0
36,268
L
1,894
540
0
387
6,242
2,289
192
923
5,319
0
23,454
W
Sun Wukong
irvinrg
Sun Wukong
3,449
583
0
3,038
6,474
3,108
0
0
6,474
0
33,521
W
Yu Huang
tego
Yu Huang
2,960
372
0
900
3,360
1,182
0
1,222
2,138
32,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,090
Gold Earned
22,336
227
Minions Killed
230
0
Camps Cleared
0
841,960
Distance Traveled
809,069
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,428
554
15
2
0
169,035
0
L
Cthulhu
4,642
580
27
3
0
189,433
3
W
Danzaburou
4,309
539
41
5
0
156,633
0
L
Ishtar
3,907
488
46
6
0
103,303
0
L
Aphrodite
4,716
590
55
7
0
158,743
3
W
Bastet
4,440
555
46
6
0
182,898
2
L
King Arthur
4,905
613
58
7
0
179,115
4
L
Set
4,166
521
44
6
0
178,475
4
W
Sun Wukong
5,085
636
56
7
0
171,672
2
W
Yu Huang
4,828
604
69
9
0
161,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role