Player Matchup

Ra
Ra
LightLegacy_
Ra
Level 160
God Stats
4W - 2L
1,458 SR
Queue Stats
99W - 54L
1,629 Elo+
Party 1
Anhur
Anhur
LoyalSaiyan
Anhur
Level 160
God Stats
3W - 2L
1,582 SR
Queue Stats
175W - 97L
1,661 Elo+
Party 1
Eset
Eset
TheArtOfThrow
Eset
Level 12
God Stats
9W - 0L
1,906 SR
Queue Stats
27W - 6L
1,776 Elo+
Party 1
King Arthur
King Arthur
TheJudicatør
King Arthur
Level 124
God Stats
26W - 18L
1,661 SR
Queue Stats
620W - 284L
1,781 Elo+
Party 1
Erlang Shen
Erlang Shen
TiraTira1
Erlang Shen
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 145L
1,645 Elo+
Party 1
Team Averages
Level 115
1,621 SR
1,699 Elo+

VS

Team Averages
Level 58
1,474 SR
1,487 Elo+
Arachne
Arachne
 
Arachne
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
HuFran
He Bo
Level 68
God Stats
1W - 2L
1,765 SR
Queue Stats
85W - 91L
1,438 Elo+
Solo
Erlang Shen
Erlang Shen
Memphis_Elite901
Erlang Shen
Level 37
God Stats
1W - 4L
1,099 SR
Queue Stats
26W - 38L
1,463 Elo+
Solo
Cupid
Cupid
NeedForeReed
Cupid
Level 119
God Stats
4W - 2L
1,508 SR
Queue Stats
34W - 30L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,120
647
6,606
7,500
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
6,181
562
4,050
5,582
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 1 / 5
6,247
568
5,621
6,003
1,994
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
TheJudicatør
King Arthur
12
4 / 1 / 1
7,430
675
8,087
6,474
5,167
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
TiraTira1
Erlang Shen
9
0 / 0 / 2
5,722
520
3,649
8,863
3,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 3 / 1
5,441
495
4,098
12,612
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
 
Atlas
8
0 / 1 / 0
5,219
474
4,476
8,587
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
HuFran
He Bo
9
0 / 4 / 1
5,320
484
2,509
7,798
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Memphis_Elite901
Erlang Shen
11
1 / 3 / 0
6,140
558
1,941
12,195
8,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 0 / 0
5,522
502
3,958
3,609
934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
3
3
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
1
0.83
L
Atlas
 
Atlas
0
1
0
0
L
He Bo
HuFran
He Bo
0
4
1
0.13
W
5
1
2
6
W
1
0
1
1.5
L
Erlang Shen
Memphis_Elite901
Erlang Shen
1
3
0
0.33
L
0
0
0
0
W
1
1
5
3.5
W
King Arthur
TheJudicatør
King Arthur
4
1
1
4.5
W
Erlang Shen
TiraTira1
Erlang Shen
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,013
Damage
16,982
34,422
Taken
44,801
15,668
Mitigated
21,797
13,765
Healing
14,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,098
2,344
0
3,338
12,612
4,651
0
4,028
8,398
0
33,602
L
Atlas
 
Atlas
4,476
2,021
0
1,412
8,587
5,128
0
2,512
5,961
18,347
0
L
He Bo
HuFran
He Bo
2,509
43
0
714
7,798
2,999
0
4,333
3,297
32,479
0
W
6,606
1,213
303
1,968
7,500
2,927
0
2,668
4,832
53,052
0
W
4,050
2,295
0
2,525
5,582
1,747
0
1,116
4,466
0
45,545
L
Erlang Shen
Memphis_Elite901
Erlang Shen
1,941
879
0
6,567
12,195
8,085
19
774
11,421
112
40,220
L
3,958
1,807
866
2,042
3,609
934
0
112
3,497
0
40,293
W
5,621
881
123
2,638
6,003
1,994
0
653
5,350
40,657
0
W
King Arthur
TheJudicatør
King Arthur
8,087
1,581
0
1,150
6,474
5,167
0
39
6,435
0
59,193
W
Erlang Shen
TiraTira1
Erlang Shen
3,649
1,436
1,709
3,349
8,863
3,833
0
2,621
5,754
0
18,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,700
Gold Earned
27,642
397
Minions Killed
295
0
Camps Cleared
0
1,166,556
Distance Traveled
1,127,244
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,441
495
55
5
0
251,432
2
L
Atlas
5,219
474
25
2
0
230,674
2
L
He Bo
5,320
484
56
5
0
213,786
2
W
Ra
7,120
647
102
9
0
246,144
2
W
Anhur
6,181
562
82
7
0
194,874
4
L
Erlang Shen
6,140
558
79
7
0
213,531
3
L
Cupid
5,522
502
80
7
0
217,821
1
W
Eset
6,247
568
73
7
0
235,666
0
W
King Arthur
7,430
675
112
10
0
237,207
3
W
Erlang Shen
5,722
520
28
3
0
252,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role