Player Matchup

Sol
Sol
EdgyTiger
Sol
Level 101
God Stats
3W - 2L
1,325 SR
Queue Stats
267W - 284L
1,369 Elo+
Solo
Zhong Kui
Zhong Kui
Papii Darius
Zhong Kui
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 127L
1,296 Elo+
Party 2
Hercules
Hercules
RaztisDaStoner
Hercules
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 57L
1,317 Elo+
Party 4
Danzaburou
Danzaburou
SYN Snorlax
Danzaburou
Level 25
God Stats
3W - 4L
1,391 SR
Queue Stats
39W - 54L
1,344 Elo+
Party 2
Sylvanus
Sylvanus
Stressedoutmom75
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,212 Elo+
Party 4
Team Averages
Level 40
1,443 SR
1,308 Elo+

VS

Team Averages
Level 89
1,584 SR
1,337 Elo+
Jing Wei
Jing Wei
BLACK13LAVENDER
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,346 Elo+
Party 1
Anubis
Anubis
K1llaC4m1610
Anubis
Level 122
God Stats
0W - 2L
1,519 SR
Queue Stats
263W - 278L
1,368 Elo+
Party 3
Charybdis
Charybdis
LilBoPeep2803
Charybdis
Level 27
God Stats
2W - 2L
1,448 SR
Queue Stats
72W - 112L
1,250 Elo+
Party 3
He Bo
He Bo
WonkyWoof
He Bo
Level 160
God Stats
2W - 1L
1,746 SR
Queue Stats
739W - 779L
1,381 Elo+
Solo
Guan Yu
Guan Yu
xXlilhammer5Xx
Guan Yu
Level 67
God Stats
1W - 1L
1,705 SR
Queue Stats
34W - 44L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 7
11,941
995
17,749
12,007
5,059
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Papii Darius
Zhong Kui
16
3 / 3 / 14
9,911
826
11,634
12,218
8,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
16
3 / 2 / 8
9,608
801
7,609
14,523
11,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
SYN Snorlax
Danzaburou
18
7 / 3 / 13
11,260
938
15,834
9,674
4,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 6 / 10
8,633
719
2,602
16,301
11,356
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
3 / 6 / 5
8,763
730
13,878
14,789
7,166
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
17
3 / 4 / 10
10,234
853
11,983
12,754
7,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
LilBoPeep2803
Charybdis
16
8 / 5 / 5
10,012
834
14,257
11,716
5,573
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
WonkyWoof
He Bo
10
0 / 5 / 5
7,302
609
3,207
8,270
3,280
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 5 / 7
8,922
744
7,233
15,088
17,101
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
48
25
Kills
16
16
Deaths
25
52
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
3
6
5
0.92
W
11
2
7
7.25
L
Anubis
3
4
10
2
L
Charybdis
LilBoPeep2803
Charybdis
8
5
5
2.1
W
Zhong Kui
Papii Darius
Zhong Kui
3
3
14
3.33
W
Hercules
3
2
8
3.5
W
Danzaburou
SYN Snorlax
Danzaburou
7
3
13
4.5
W
1
6
10
1
L
He Bo
WonkyWoof
He Bo
0
5
5
0.5
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,428
Damage
50,558
64,723
Taken
62,617
41,121
Mitigated
40,973
27,744
Healing
19,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
13,878
11,737
1,482
3,534
14,789
7,166
0
7,401
7,388
0
24,091
W
17,749
5,326
2,054
5,898
12,007
5,059
2,613
2,993
9,014
41,725
0
L
Anubis
11,983
753
822
4,584
12,754
7,853
0
6,313
6,441
31,115
0
L
Charybdis
LilBoPeep2803
Charybdis
14,257
7,734
0
576
11,716
5,573
1,386
8,581
3,135
0
23,004
W
Zhong Kui
Papii Darius
Zhong Kui
11,634
1,101
762
3,974
12,218
8,663
2,131
3,007
9,211
25,001
0
W
Hercules
7,609
1,488
1,543
7,009
14,523
11,259
559
3,257
11,266
0
15,278
W
Danzaburou
SYN Snorlax
Danzaburou
15,834
5,591
1,633
1,862
9,674
4,784
1,929
2,530
7,144
0
36,106
W
2,602
804
1,445
1,564
16,301
11,356
285
3,403
12,898
5,246
0
L
He Bo
WonkyWoof
He Bo
3,207
140
0
740
8,270
3,280
0
4,621
3,649
7,719
0
L
7,233
831
3,324
4,339
15,088
17,101
327
5,069
10,019
0
10,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,353
Gold Earned
45,233
137
Minions Killed
118
0
Camps Cleared
0
1,134,489
Distance Traveled
969,124
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,763
730
18
2
0
214,870
0
W
Sol
11,941
995
42
4
0
246,617
0
L
Anubis
10,234
853
48
4
0
223,974
4
L
Charybdis
10,012
834
31
3
0
203,454
3
W
Zhong Kui
9,911
826
31
3
0
234,746
0
W
Hercules
9,608
801
12
1
0
251,022
0
W
Danzaburou
11,260
938
48
4
0
218,946
0
W
Sylvanus
8,633
719
4
0
0
183,158
0
L
He Bo
7,302
609
7
1
0
122,716
0
L
Guan Yu
8,922
744
14
1
0
204,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role