Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
OnlyChillwill
Ah Muzen Cab
Bronze III
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,550 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Paladin Veedro
Baron Samedi
Bronze III
Level 104
God Stats
0W - 1L
1,721 SR
Queue Stats
1W - 1L
1,557 MMR
Party 1
Bellona
Bellona
Bronze III
Rik Martinez
Bellona
Bronze III
Level 127
God Stats
0W - 1L
1,761 SR
Queue Stats
1W - 1L
1,550 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,661 SR
1,552 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,670 SR
1,510 MMR
Nemesis
Nemesis
Bronze III
MasterHDTP531
Nemesis
Bronze III
Level 97
God Stats
1W - 0L
1,735 SR
Queue Stats
3W - 2L
1,472 MMR
Solo
Geb
Geb
Bronze V
PandaWithAMop
Geb
Bronze V
Level 132
God Stats
2W - 1L
1,557 SR
Queue Stats
42W - 40L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
Retr0thr0wback
Cernunnos
Gold V
Level 107
God Stats
9W - 5L
1,720 SR
Queue Stats
13W - 15L
1,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
OnlyChillwill
Ah Muzen Cab
15
1 / 4 / 2
10,828
602
13,637
16,457
7,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Paladin Veedro
Baron Samedi
16
2 / 3 / 3
10,902
606
15,472
14,239
9,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Rik Martinez
Bellona
15
2 / 4 / 3
11,810
656
10,716
21,491
25,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
LancelotCthulhuAtlasChaacTiamat

VS

Bans
MedusaAresSun WukongAnubisGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
1 / 2 / 9
10,860
603
9,875
10,922
7,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 2 / 8
11,456
636
14,342
20,492
26,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Retr0thr0wback
Cernunnos
19
7 / 1 / 4
12,718
707
17,272
16,223
9,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
11
11
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
1
2
9
2.75
L
Ah Muzen Cab
OnlyChillwill
Ah Muzen Cab
1
4
2
0.5
L
Baron Samedi
Paladin Veedro
Baron Samedi
2
3
3
1.17
W
3
2
8
3.5
W
Cernunnos
Retr0thr0wback
Cernunnos
7
1
4
9
L
Bellona
Rik Martinez
Bellona
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,825
Damage
41,489
52,187
Taken
47,637
42,710
Mitigated
42,495
15,179
Healing
14,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
9,875
2,097
0
1,610
10,922
7,039
646
3,445
7,237
0
25,593
L
Ah Muzen Cab
OnlyChillwill
Ah Muzen Cab
13,637
7,421
0
4,714
16,457
7,634
1,040
3,713
12,507
0
57,943
L
Baron Samedi
Paladin Veedro
Baron Samedi
15,472
311
2,629
4,446
14,239
9,578
0
5,440
8,357
40,124
0
W
14,342
621
912
5,682
20,492
26,172
153
6,533
13,361
40,453
0
W
Cernunnos
Retr0thr0wback
Cernunnos
17,272
7,492
0
6,363
16,223
9,284
2,011
4,901
10,890
0
69,742
L
Bellona
Rik Martinez
Bellona
10,716
3,150
0
3,390
21,491
25,498
36
4,621
16,406
185
30,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,540
Gold Earned
35,034
191
Minions Killed
201
7
Camps Cleared
9
918,448
Distance Traveled
1,037,394
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,860
603
50
3
5
361,131
2
L
Ah Muzen Cab
10,828
602
98
5
3
287,119
1
L
Baron Samedi
10,902
606
56
3
3
300,014
8
W
Geb
11,456
636
32
2
0
344,296
5
W
Cernunnos
12,718
707
119
7
4
331,967
2
L
Bellona
11,810
656
37
2
1
331,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role