Player Matchup

Nemesis
Nemesis
LovablePrawn930
Nemesis
Level 69
God Stats
1W - 2L
1,767 SR
Queue Stats
128W - 128L
1,512 Elo+
Party 1
Cliodhna
Cliodhna
Mr_Mad_Decent2k
Cliodhna
Level 157
God Stats
13W - 14L
1,672 SR
Queue Stats
86W - 95L
1,544 Elo+
Solo
Neith
Neith
Tatanka v1
Neith
Level 113
God Stats
5W - 4L
1,577 SR
Queue Stats
99W - 104L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
iTatonka
Cthulhu
Level 127
God Stats
1W - 2L
1,663 SR
Queue Stats
115W - 116L
1,489 Elo+
Party 1
Chronos
Chronos
skullyboney_
Chronos
Level 89
God Stats
0W - 2L
1,327 SR
Queue Stats
9W - 21L
1,460 Elo+
Solo
Team Averages
Level 111
1,601 SR
1,501 Elo+

VS

Team Averages
Level 98
1,543 SR
1,533 Elo+
Cthulhu
Cthulhu
CactusTree
Cthulhu
Level 156
God Stats
4W - 2L
1,577 SR
Queue Stats
70W - 70L
1,566 Elo+
Party 2
He Bo
He Bo
Masternekokawai7
He Bo
Level 86
God Stats
3W - 1L
1,559 SR
Queue Stats
149W - 125L
1,433 Elo+
Solo
Bastet
Bastet
Myraxes
Bastet
Level 109
God Stats
1W - 7L
1,641 SR
Queue Stats
128W - 117L
1,577 Elo+
Party 2
Izanami
Izanami
devvour
Izanami
Level 99
God Stats
21W - 12L
1,641 SR
Queue Stats
108W - 99L
1,549 Elo+
Solo
Loki
Loki
junseou
Loki
Level 42
God Stats
10W - 2L
1,298 SR
Queue Stats
28W - 19L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 7
14,258
492
12,580
23,344
12,671
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
20
6 / 5 / 2
13,921
480
16,468
29,955
16,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
20
3 / 2 / 5
13,448
464
18,217
14,977
6,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
iTatonka
Cthulhu
20
5 / 4 / 4
15,011
518
25,838
24,639
23,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos
skullyboney_
Chronos
20
3 / 4 / 6
13,494
465
12,769
18,421
8,393
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CactusTree
Cthulhu
19
5 / 2 / 7
15,208
524
16,782
30,964
44,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
2 / 6 / 4
12,457
430
9,962
18,861
7,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Myraxes
Bastet
20
3 / 2 / 6
13,402
462
10,107
23,872
11,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
devvour
Izanami
20
4 / 3 / 4
15,782
544
16,878
20,327
9,984
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
junseou
Loki
20
3 / 7 / 1
16,564
571
21,012
34,951
16,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
39
20
Kills
17
18
Deaths
20
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CactusTree
Cthulhu
5
2
7
4.25
L
3
3
7
2.17
W
2
6
4
0.67
L
Cliodhna
6
5
2
1.4
W
Bastet
Myraxes
Bastet
3
2
6
3
L
Neith
3
2
5
2.75
W
Izanami
devvour
Izanami
4
3
4
2
L
Cthulhu
iTatonka
Cthulhu
5
4
4
1.75
W
Loki
junseou
Loki
3
7
1
0.5
L
Chronos
skullyboney_
Chronos
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,872
Damage
74,741
111,336
Taken
128,975
68,128
Mitigated
89,324
21,238
Healing
31,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CactusTree
Cthulhu
16,782
526
940
4,919
30,964
44,521
52
11,259
18,569
52,547
0
L
12,580
2,372
0
1,266
23,344
12,671
58
4,512
18,832
0
150,885
W
9,962
53
295
1,704
18,861
7,459
919
3,291
15,496
57,684
0
L
Cliodhna
16,468
984
0
9,522
29,955
16,337
0
6,451
22,868
0
142,433
W
Bastet
Myraxes
Bastet
10,107
2,247
0
9,118
23,872
11,012
2,259
5,747
18,026
0
83,188
L
Neith
18,217
4,892
0
3,134
14,977
6,812
3,061
5,545
9,432
0
109,958
W
Izanami
devvour
Izanami
16,878
10,089
0
2,245
20,327
9,984
7,596
7,431
12,171
0
200,357
L
Cthulhu
iTatonka
Cthulhu
25,838
2,566
2,065
1,250
24,639
23,915
663
4,439
20,200
110,381
0
W
Loki
junseou
Loki
21,012
7,321
0
12,047
34,951
16,348
811
12,685
21,353
0
156,548
L
Chronos
skullyboney_
Chronos
12,769
6,295
396
3,605
18,421
8,393
2,494
5,797
12,624
108,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,132
Gold Earned
73,413
902
Minions Killed
771
0
Camps Cleared
0
2,794,044
Distance Traveled
2,793,915
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,208
524
48
2
0
590,855
13
L
Nemesis
14,258
492
187
6
0
636,862
1
W
He Bo
12,457
430
74
3
0
534,510
1
L
Cliodhna
13,921
480
171
6
0
572,536
4
W
Bastet
13,402
462
113
4
0
605,540
1
L
Neith
13,448
464
195
7
0
508,150
6
W
Izanami
15,782
544
278
10
0
505,051
2
L
Cthulhu
15,011
518
197
7
0
535,530
3
W
Loki
16,564
571
258
9
0
557,959
6
L
Chronos
13,494
465
152
5
0
540,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role