Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
HomeReKter
Pele
Level 129
God Stats
11W - 8L
1,626 SR
Queue Stats
706W - 669L
1,580 Elo+
Solo
Chronos
Chronos
Iced_In2u
Chronos
Level 86
God Stats
6W - 4L
1,663 SR
Queue Stats
141W - 108L
1,587 Elo+
Party 3
Merlin
Merlin
RevStrychnine16
Merlin
Level 120
God Stats
59W - 75L
1,518 SR
Queue Stats
500W - 532L
1,475 Elo+
Solo
Horus
Horus
pyp33672
Horus
Level 147
God Stats
23W - 10L
1,717 SR
Queue Stats
1,298W - 580L
1,719 Elo+
Party 3
Team Averages
Level 126
1,605 SR
1,572 Elo+

VS

Team Averages
Level 145
1,495 SR
1,570 Elo+
Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Cuhzco
Guan Yu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,335 Elo+
Solo
Ishtar
Ishtar
NihïL
Ishtar
Level 160
God Stats
0W - 1L
1,292 SR
Queue Stats
210W - 147L
1,631 Elo+
Party 1
Set
Set
Zy Revoq
Set
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 67L
1,714 Elo+
Party 2
Poseidon
Poseidon
tonki22
Poseidon
Level 160
God Stats
30W - 17L
1,684 SR
Queue Stats
663W - 452L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 0 / 1
7,707
593
4,985
6,312
4,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 1 / 2
7,624
586
6,086
8,130
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Iced_In2u
Chronos
12
3 / 2 / 1
7,666
590
8,089
9,912
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 0 / 1
6,992
538
4,956
3,794
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
pyp33672
Horus
11
0 / 0 / 8
7,118
548
6,615
6,301
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
1 / 0 / 0
5,678
437
2,699
3,366
1,493
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Cuhzco
Guan Yu
8
0 / 4 / 1
5,579
429
1,907
15,556
8,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
NihïL
Ishtar
12
2 / 3 / 1
6,678
514
7,715
9,980
3,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 0
6,699
515
4,716
10,297
6,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
tonki22
Poseidon
14
0 / 1 / 0
6,933
533
1,858
7,911
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
3
3
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
1
1.5
L
Hades
 
Hades
1
0
0
1
L
Guan Yu
Cuhzco
Guan Yu
0
4
1
0.13
W
5
1
2
6
W
Chronos
Iced_In2u
Chronos
3
2
1
1.75
L
Ishtar
NihïL
Ishtar
2
3
1
0.83
W
2
0
1
2.5
L
0
3
0
0
W
Horus
pyp33672
Horus
0
0
8
4
L
Poseidon
tonki22
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,731
Damage
18,895
34,449
Taken
47,110
15,726
Mitigated
22,917
12,601
Healing
16,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,985
2,622
0
2,653
6,312
4,202
0
0
6,312
58,588
0
L
Hades
 
Hades
2,699
566
19
2,133
3,366
1,493
0
544
2,822
29,290
0
L
Guan Yu
Cuhzco
Guan Yu
1,907
367
1,833
4,337
15,556
8,938
0
6,107
9,449
0
14,630
W
6,086
2,156
0
680
8,130
2,859
0
1,337
6,793
50
58,175
W
Chronos
Iced_In2u
Chronos
8,089
5,085
0
3,503
9,912
2,937
0
223
9,689
62,442
0
L
Ishtar
NihïL
Ishtar
7,715
5,352
0
1,385
9,980
3,684
0
6,872
3,108
0
54,530
W
4,956
346
0
618
3,794
1,500
204
1,811
1,983
59,386
0
L
4,716
2,401
0
2,939
10,297
6,567
0
4,985
5,312
0
53,545
W
Horus
pyp33672
Horus
6,615
2,739
1,079
4,068
6,301
4,228
0
1,186
5,115
681
16,884
L
Poseidon
tonki22
Poseidon
1,858
61
0
4,168
7,911
2,235
0
253
7,658
77,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,107
Gold Earned
31,567
450
Minions Killed
408
0
Camps Cleared
0
1,231,665
Distance Traveled
1,184,844
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,707
593
110
8
0
222,725
4
L
Hades
5,678
437
68
5
0
216,155
1
L
Guan Yu
5,579
429
19
1
0
251,708
1
W
Pele
7,624
586
105
8
0
291,835
1
W
Chronos
7,666
590
113
9
0
205,209
5
L
Ishtar
6,678
514
93
7
0
226,721
2
W
Merlin
6,992
538
108
8
0
258,599
3
L
Set
6,699
515
99
8
0
216,068
1
W
Horus
7,118
548
14
1
0
253,297
3
L
Poseidon
6,933
533
129
10
0
274,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role