Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MikeBeeWack11
Ah Muzen Cab
Level 109
God Stats
2W - 1L
1,759 SR
Queue Stats
36W - 31L
1,483 Elo+
Party 1
Discordia
Discordia
Serotinous
Discordia
Level 85
God Stats
5W - 3L
1,745 SR
Queue Stats
28W - 32L
1,456 Elo+
Party 1
Ne Zha
Ne Zha
zippydc110
Ne Zha
Level 124
God Stats
2W - 1L
1,461 SR
Queue Stats
70W - 65L
1,479 Elo+
Party 1
Team Averages
Level 106
1,655 SR
1,473 Elo+

VS

Team Averages
Level 65
1,522 SR
1,383 Elo+
Jing Wei
Jing Wei
Ainokks
Jing Wei
Level 88
God Stats
1W - 2L
1,567 SR
Queue Stats
168W - 215L
1,332 Elo+
Solo
Vamana
Vamana
Lost Delirious
Vamana
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,419 Elo+
Party 2
Merlin
Merlin
Lost Router
Merlin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MikeBeeWack11
Ah Muzen Cab
15
5 / 0 / 4
9,435
726
12,270
8,765
3,887
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Serotinous
Discordia
14
3 / 0 / 5
9,083
699
10,806
7,287
3,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
zippydc110
Ne Zha
13
1 / 3 / 7
8,263
636
4,873
9,822
4,311
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ainokks
Jing Wei
12
2 / 3 / 1
8,009
616
5,968
9,846
3,671
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 3 / 2
8,410
647
7,192
16,952
13,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
12
0 / 3 / 1
7,384
568
8,717
9,317
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
3
3
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Ainokks
Jing Wei
2
3
1
0.83
L
1
3
2
0.67
L
Merlin
0
3
1
0.17
W
Ah Muzen Cab
MikeBeeWack11
Ah Muzen Cab
5
0
4
7
W
Discordia
Serotinous
Discordia
3
0
5
5.5
W
Ne Zha
zippydc110
Ne Zha
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,949
Damage
21,877
25,874
Taken
36,115
11,414
Mitigated
20,691
4,797
Healing
7,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Ainokks
Jing Wei
5,968
3,406
0
507
9,846
3,671
291
1,713
8,133
0
21,975
L
7,192
2,699
0
5,444
16,952
13,582
0
6,218
10,734
0
21,621
L
Merlin
8,717
234
0
1,484
9,317
3,438
0
3,334
5,983
28,851
0
W
Ah Muzen Cab
MikeBeeWack11
Ah Muzen Cab
12,270
4,417
0
3,136
8,765
3,887
864
3,025
5,740
0
31,424
W
Discordia
Serotinous
Discordia
10,806
956
649
542
7,287
3,216
258
3,701
3,586
31,505
0
W
Ne Zha
zippydc110
Ne Zha
4,873
336
0
470
9,822
4,311
0
2,250
7,572
0
18,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,781
Gold Earned
23,803
127
Minions Killed
147
5
Camps Cleared
4
721,806
Distance Traveled
695,012
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,009
616
62
5
1
247,103
5
L
Vamana
8,410
647
33
3
0
235,296
3
L
Merlin
7,384
568
52
4
3
212,613
4
W
Ah Muzen Cab
9,435
726
56
4
0
248,283
0
W
Discordia
9,083
699
50
4
3
232,868
4
W
Ne Zha
8,263
636
21
2
2
240,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role