Player Matchup

Mulan
Mulan
DaleDevotion
Mulan
Level 54
God Stats
2W - 1L
1,790 SR
Queue Stats
106W - 101L
1,565 Elo+
Solo
Ishtar
Ishtar
STIHLteamSIX
Ishtar
Level 149
God Stats
2W - 7L
1,342 SR
Queue Stats
295W - 308L
1,426 Elo+
Solo
Pele
Pele
thanonxd
Pele
Level 76
God Stats
1W - 6L
1,624 SR
Queue Stats
289W - 291L
1,489 Elo+
Solo
Athena
Athena
x FireBawl x
Athena
Level 108
God Stats
0W - 1L
1,501 SR
Queue Stats
78W - 90L
1,479 Elo+
Solo
Poseidon
Poseidon
xlBLaCKgUylx
Poseidon
Level 156
God Stats
61W - 51L
1,545 SR
Queue Stats
564W - 560L
1,448 Elo+
Solo
Team Averages
Level 109
1,560 SR
1,481 Elo+

VS

Team Averages
Level 120
1,459 SR
1,489 Elo+
Tiamat
Tiamat
 
Tiamat
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CPL Chunky
Skadi
Level 102
God Stats
9W - 4L
1,524 SR
Queue Stats
60W - 64L
1,511 Elo+
Solo
Poseidon
Poseidon
x unholyphoenix
Poseidon
Level 128
God Stats
2W - 0L
1,335 SR
Queue Stats
53W - 55L
1,455 Elo+
Solo
Pele
Pele
xxLiEUTENANTxx_
Pele
Level 139
God Stats
6W - 5L
1,434 SR
Queue Stats
1,391W - 1,506L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,613
510
2,664
8,739
3,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
9
0 / 1 / 0
4,948
450
3,438
6,324
2,078
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
8
0 / 0 / 1
5,044
459
1,426
5,098
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Athena
7
1 / 2 / 2
5,169
470
1,226
6,374
3,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
xlBLaCKgUylx
Poseidon
11
3 / 1 / 0
6,294
572
6,203
4,207
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 0 / 1
6,202
564
2,256
3,151
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
 
Nemesis
10
2 / 0 / 0
5,900
536
1,550
6,182
2,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Skadi
10
1 / 1 / 3
5,920
538
4,785
6,171
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
9
1 / 2 / 1
5,327
484
4,138
6,512
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 0
7,436
676
5,443
5,723
2,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
8
8
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
1
0.5
W
Nemesis
 
Nemesis
2
0
0
2
W
Skadi
1
1
3
2.5
L
0
4
1
0.13
L
Ishtar
0
1
0
0
L
Pele
0
0
1
0.5
L
Athena
1
2
2
1
W
Poseidon
1
2
1
0.75
L
Poseidon
xlBLaCKgUylx
Poseidon
3
1
0
3
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,957
Damage
18,172
30,742
Taken
27,739
12,509
Mitigated
10,751
9,021
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,256
264
0
1,024
3,151
1,595
0
2,252
899
47,487
0
W
Nemesis
 
Nemesis
1,550
337
0
876
6,182
2,213
0
1,880
4,302
0
34,471
W
Skadi
4,785
2,579
0
2,712
6,171
2,203
0
1,075
5,096
0
35,405
L
2,664
856
0
2,456
8,739
3,156
0
0
8,739
0
37,776
L
Ishtar
3,438
1,832
118
2,762
6,324
2,078
0
2,477
3,847
0
27,728
L
Pele
1,426
373
0
509
5,098
2,654
0
496
4,602
0
29,998
L
Athena
1,226
306
0
1,064
6,374
3,075
0
1,151
5,223
16,772
0
W
Poseidon
4,138
933
0
1,380
6,512
1,959
0
1,809
4,703
33,923
0
L
Poseidon
xlBLaCKgUylx
Poseidon
6,203
1,157
0
2,112
4,207
1,546
0
2,270
1,937
45,427
0
W
5,443
2,172
0
2,053
5,723
2,781
1,008
413
5,310
0
51,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,068
Gold Earned
30,785
294
Minions Killed
367
0
Camps Cleared
0
1,026,850
Distance Traveled
1,018,149
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,202
564
101
9
0
201,863
1
W
Nemesis
5,900
536
70
6
0
248,254
4
W
Skadi
5,920
538
45
4
0
182,996
0
L
Mulan
5,613
510
75
7
0
179,978
2
L
Ishtar
4,948
450
63
6
0
193,576
2
L
Pele
5,044
459
60
5
0
219,293
11
L
Athena
5,169
470
23
2
0
227,377
2
W
Poseidon
5,327
484
56
5
0
190,497
4
L
Poseidon
6,294
572
73
7
0
206,626
6
W
Pele
7,436
676
95
9
0
194,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role