Player Matchup

Sol
Sol
 
Sol
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
IAmTheeStig
Ra
Level 123
God Stats
4W - 5L
1,448 SR
Queue Stats
84W - 66L
1,616 Elo+
Party 3
Atlas
Atlas
KrestonPammers
Atlas
Level 69
God Stats
51W - 26L
1,689 SR
Queue Stats
116W - 90L
1,610 Elo+
Party 3
Bellona
Bellona
PedroPablo20
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,392 Elo+
Party 1
Sylvanus
Sylvanus
YukaMochida
Sylvanus
Level 48
God Stats
4W - 2L
1,318 SR
Queue Stats
96W - 107L
1,449 Elo+
Party 1
Team Averages
Level 55
1,491 SR
1,513 Elo+

VS

Team Averages
Level 71
1,509 SR
1,544 Elo+
Ymir
Ymir
Ointminoint
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,486 Elo+
Party 4
Lancelot
Lancelot
VARSz
Lancelot
Level 120
God Stats
1W - 4L
1,331 SR
Queue Stats
38W - 28L
1,597 Elo+
Party 4
Apollo
Apollo
brandyn2009
Apollo
Level 55
God Stats
2W - 3L
1,412 SR
Queue Stats
138W - 144L
1,367 Elo+
Solo
Cliodhna
Cliodhna
duopingo
Cliodhna
Level 18
God Stats
0W - 2L
1,656 SR
Queue Stats
3W - 2L
1,692 Elo+
Party 2
Merlin
Merlin
luisenrique888
Merlin
Level 155
God Stats
0W - 1L
1,644 SR
Queue Stats
162W - 128L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 1 / 0
7,944
611
6,357
8,875
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 1
6,687
514
3,994
7,084
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 2
6,160
474
5,278
13,014
8,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
PedroPablo20
Bellona
11
2 / 1 / 1
6,987
537
6,558
9,308
8,599
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
YukaMochida
Sylvanus
11
1 / 2 / 3
6,693
515
2,747
10,721
5,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 5
6,431
495
4,981
8,491
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
VARSz
Lancelot
11
3 / 3 / 2
6,750
519
6,722
10,386
4,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
8
1 / 2 / 1
5,498
423
2,989
6,856
2,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
duopingo
Cliodhna
12
1 / 1 / 1
7,268
559
7,636
8,771
4,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 2 / 0
6,172
475
5,675
6,145
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
8
Kills
7
7
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
0
3
W
2
0
1
2.5
W
0
3
2
0.33
L
1
0
5
3.5
W
Bellona
PedroPablo20
Bellona
2
1
1
2.5
L
Lancelot
VARSz
Lancelot
3
3
2
1.33
W
Sylvanus
YukaMochida
Sylvanus
1
2
3
1.25
L
Apollo
1
2
1
0.75
L
Cliodhna
duopingo
Cliodhna
1
1
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,934
Damage
28,003
49,002
Taken
40,649
28,174
Mitigated
20,631
16,624
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,357
3,118
0
5,680
8,875
2,623
3,618
762
8,113
62,883
0
W
3,994
476
1,056
2,968
7,084
2,868
0
4,071
3,013
44,839
0
W
5,278
2,664
0
2,672
13,014
8,925
0
4,859
6,770
17,167
0
L
4,981
1,169
0
2,119
8,491
6,696
0
4,360
4,131
22,266
0
W
Bellona
PedroPablo20
Bellona
6,558
1,940
0
1,500
9,308
8,599
0
673
8,635
0
39,703
L
Lancelot
VARSz
Lancelot
6,722
2,351
0
713
10,386
4,528
0
3,784
6,602
0
58,376
W
Sylvanus
YukaMochida
Sylvanus
2,747
374
331
2,417
10,721
5,159
0
1,077
9,644
41,246
0
L
Apollo
2,989
1,105
0
1,574
6,856
2,371
0
4,564
2,292
0
26,743
L
Cliodhna
duopingo
Cliodhna
7,636
1,158
0
3,999
8,771
4,475
0
1,518
7,253
0
61,434
L
5,675
575
0
500
6,145
2,561
276
4,308
1,837
48,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,471
Gold Earned
32,119
367
Minions Killed
373
0
Camps Cleared
0
1,231,377
Distance Traveled
1,256,162
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,944
611
112
9
0
247,557
1
W
Ra
6,687
514
91
7
0
272,264
1
W
Atlas
6,160
474
20
2
0
250,112
6
L
Ymir
6,431
495
25
2
0
242,287
2
W
Bellona
6,987
537
71
5
0
246,776
1
L
Lancelot
6,750
519
91
7
0
294,765
3
W
Sylvanus
6,693
515
73
6
0
214,668
1
L
Apollo
5,498
423
55
4
0
220,468
2
L
Cliodhna
7,268
559
114
9
0
275,093
1
L
Merlin
6,172
475
88
7
0
223,549
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role