Player Matchup

Apollo
Apollo
Chimes24
Apollo
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
525W - 439L
1,640 Elo+
Party 1
Zhong Kui
Zhong Kui
Javiously711
Zhong Kui
Level 41
God Stats
4W - 1L
1,939 SR
Queue Stats
164W - 53L
1,750 Elo+
Party 1
Chang'e
Chang'e
Lonederp
Chang'e
Level 123
God Stats
1W - 1L
1,735 SR
Queue Stats
168W - 171L
1,556 Elo+
Solo
Neith
Neith
Metallica72O
Neith
Level 125
God Stats
3W - 5L
1,502 SR
Queue Stats
176W - 168L
1,598 Elo+
Solo
Odin
Odin
MikeMishima
Odin
Level 126
God Stats
6W - 10L
1,469 SR
Queue Stats
721W - 733L
1,571 Elo+
Solo
Team Averages
Level 115
1,629 SR
1,623 Elo+

VS

Team Averages
Level 128
1,527 SR
1,539 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Alhazrad
Sun Wukong
Level 128
God Stats
3W - 1L
1,638 SR
Queue Stats
105W - 107L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
BIGDWH9
Tsukuyomi
Level 66
God Stats
1W - 0L
1,706 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
TheMadWampa
Bacchus
Level 146
God Stats
2W - 1L
1,291 SR
Queue Stats
97W - 56L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chimes24
Apollo
18
3 / 5 / 7
11,207
659
10,367
25,322
23,768
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Javiously711
Zhong Kui
20
9 / 7 / 13
13,935
820
30,642
25,867
26,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Lonederp
Chang'e
19
4 / 5 / 16
12,201
718
20,291
27,241
21,161
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 6 / 8
11,398
670
24,889
17,747
9,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 5 / 16
12,521
737
18,128
26,901
28,101
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
8 / 5 / 18
13,823
813
20,733
30,860
46,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
 
Artemis
18
1 / 7 / 15
12,014
707
19,878
18,593
10,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Alhazrad
Sun Wukong
20
5 / 6 / 16
12,884
758
19,288
28,789
27,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
BIGDWH9
Tsukuyomi
20
8 / 7 / 14
12,956
762
24,129
27,372
16,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
TheMadWampa
Bacchus
19
6 / 5 / 19
13,153
774
16,296
26,133
47,307
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
110
28
Kills
28
28
Deaths
30
60
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
8
5
18
3.4
W
Artemis
 
Artemis
1
7
15
1.21
W
Sun Wukong
Alhazrad
Sun Wukong
5
6
16
2.17
W
Tsukuyomi
BIGDWH9
Tsukuyomi
8
7
14
2.14
L
Apollo
Chimes24
Apollo
3
5
7
1.3
L
Zhong Kui
Javiously711
Zhong Kui
9
7
13
2.21
L
Chang'e
Lonederp
Chang'e
4
5
16
2.4
L
5
6
8
1.5
L
7
5
16
3
W
Bacchus
TheMadWampa
Bacchus
6
5
19
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,317
Damage
100,324
123,078
Taken
131,747
108,597
Mitigated
148,004
39,849
Healing
49,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
20,733
4,243
12,938
9,580
30,860
46,177
445
13,044
17,816
28,451
0
W
Artemis
 
Artemis
19,878
9,534
151
1,816
18,593
10,508
2,415
8,084
10,509
32
48,938
W
Sun Wukong
Alhazrad
Sun Wukong
19,288
2,601
1,825
9,069
28,789
27,656
1,414
9,614
19,175
165
41,983
W
Tsukuyomi
BIGDWH9
Tsukuyomi
24,129
4,900
362
6,984
27,372
16,356
4,530
9,846
17,526
0
43,020
L
Apollo
Chimes24
Apollo
10,367
4,295
4,117
4,484
25,322
23,768
1,168
8,949
16,373
0
29,360
L
Zhong Kui
Javiously711
Zhong Kui
30,642
2,879
1,030
5,267
25,867
26,501
1,094
10,336
15,531
55,408
0
L
Chang'e
Lonederp
Chang'e
20,291
2,084
7,581
7,905
27,241
21,161
920
5,845
21,396
32,766
0
L
24,889
7,584
346
2,617
17,747
9,066
1,691
5,955
11,792
0
36,155
L
18,128
1,721
1,467
5,035
26,901
28,101
497
6,141
20,760
0
31,578
W
Bacchus
TheMadWampa
Bacchus
16,296
1,550
1,420
5,258
26,133
47,307
740
10,345
15,788
26,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,262
Gold Earned
64,830
182
Minions Killed
160
0
Camps Cleared
0
1,459,296
Distance Traveled
1,458,716
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,823
813
12
1
0
277,072
1
W
Artemis
12,014
707
51
3
0
255,726
1
W
Sun Wukong
12,884
758
55
3
0
321,519
0
W
Tsukuyomi
12,956
762
28
2
0
313,690
0
L
Apollo
11,207
659
31
2
0
317,832
4
L
Zhong Kui
13,935
820
59
3
0
263,035
3
L
Chang'e
12,201
718
36
2
0
298,784
0
L
Neith
11,398
670
24
1
0
274,673
0
L
Odin
12,521
737
32
2
0
304,972
0
W
Bacchus
13,153
774
14
1
0
290,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role